Player Matchup

Bellona
Bellona
AKAgam3er
Bellona
Level 84
God Stats
5W - 3L
1,773 SR
Queue Stats
46W - 41L
1,662 Elo+
Party 2
Sobek
Sobek
ImStuxkBro
Sobek
Level 61
God Stats
8W - 1L
1,773 SR
Queue Stats
22W - 10L
1,628 Elo+
Party 2
Loki
Loki
Nobie Heltblob
Loki
Level 100
God Stats
3W - 3L
1,734 SR
Queue Stats
42W - 38L
1,718 Elo+
Party 2
Scylla
Scylla
SMOOKE5555
Scylla
Level 48
God Stats
11W - 6L
1,619 SR
Queue Stats
27W - 21L
1,603 Elo+
Party 2
Heimdallr
Heimdallr
spooky_ghost9396
Heimdallr
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
153W - 142L
1,616 Elo+
Party 2
Team Averages
Level 79
1,680 SR
1,645 Elo+

VS

Team Averages
Level 76
1,631 SR
1,396 Elo+
Heimdallr
Heimdallr
Adult Batman
Heimdallr
Level 123
God Stats
5W - 6L
1,503 SR
Queue Stats
201W - 182L
1,311 Elo+
Party 1
Skadi
Skadi
Hopelys
Skadi
Level 64
God Stats
8W - 6L
1,758 SR
Queue Stats
635W - 531L
1,610 Elo+
Party 3
Ymir
Ymir
The Red Feeler
Ymir
Level 23
God Stats
1W - 2L
1,498 SR
Queue Stats
164W - 146L
1,257 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZeeGotSkillz
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,177 Elo+
Party 3
Nu Wa
Nu Wa
youngbouyoub
Nu Wa
Level 63
God Stats
26W - 18L
1,898 SR
Queue Stats
471W - 410L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AKAgam3er
Bellona
14
4 / 5 / 4
8,196
546
7,870
9,967
9,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
12
4 / 2 / 18
8,216
548
7,684
14,222
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
9 / 5 / 10
8,693
580
10,584
9,293
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
SMOOKE5555
Scylla
13
7 / 2 / 13
8,482
565
13,106
6,948
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
13
7 / 1 / 10
8,337
556
8,996
9,932
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adult Batman
Heimdallr
9
1 / 9 / 3
6,552
437
7,596
11,763
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
Hopelys
Skadi
11
4 / 6 / 2
7,190
479
4,668
11,350
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 8 / 1
6,205
414
3,898
14,960
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
ZeeGotSkillz
Cu Chulainn
15
3 / 1 / 3
8,989
599
8,113
12,939
9,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 7 / 2
9,047
603
10,669
10,466
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
31
Kills
15
15
Deaths
31
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
AKAgam3er
Bellona
4
5
4
1.2
L
Heimdallr
Adult Batman
Heimdallr
1
9
3
0.28
L
Skadi
Hopelys
Skadi
4
6
2
0.83
W
Sobek
4
2
18
6.5
W
9
5
10
2.8
W
Scylla
SMOOKE5555
Scylla
7
2
13
6.75
L
0
8
1
0.06
L
Cu Chulainn
ZeeGotSkillz
Cu Chulainn
3
1
3
4.5
W
Heimdallr
7
1
10
12
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,240
Damage
34,944
50,362
Taken
61,478
24,849
Mitigated
35,853
16,421
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AKAgam3er
Bellona
7,870
3,738
0
1,510
9,967
9,335
544
1,681
8,173
5,173
39,897
L
Heimdallr
Adult Batman
Heimdallr
7,596
2,595
0
1,130
11,763
6,186
0
5,290
6,444
3,920
24,855
L
Skadi
Hopelys
Skadi
4,668
2,129
0
1,094
11,350
6,044
0
1,767
9,501
7,719
30,279
W
Sobek
7,684
795
0
7,074
14,222
7,670
0
4,875
9,143
24,853
0
W
10,584
3,277
0
2,494
9,293
2,849
390
2,521
6,582
0
30,705
W
Scylla
SMOOKE5555
Scylla
13,106
1,453
0
1,195
6,948
1,553
391
3,806
2,802
45,210
0
L
3,898
1,122
0
1,528
14,960
10,969
0
5,995
8,875
15,747
0
L
Cu Chulainn
ZeeGotSkillz
Cu Chulainn
8,113
1,904
0
4,476
12,939
9,134
0
2,131
10,784
6,142
53,151
W
Heimdallr
8,996
4,281
0
4,148
9,932
3,442
786
2,357
7,423
0
44,873
L
10,669
2,018
0
1,791
10,466
3,520
0
5,873
4,301
37,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,924
Gold Earned
37,983
312
Minions Killed
291
0
Camps Cleared
0
1,516,601
Distance Traveled
1,338,943
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,196
546
94
6
0
303,910
0
L
Heimdallr
6,552
437
53
4
0
304,942
3
L
Skadi
7,190
479
53
4
0
282,195
6
W
Sobek
8,216
548
24
2
0
314,859
3
W
Loki
8,693
580
42
3
0
333,932
0
W
Scylla
8,482
565
84
6
0
266,419
5
L
Ymir
6,205
414
16
1
0
238,413
2
L
Cu Chulainn
8,989
599
105
7
0
264,973
1
W
Heimdallr
8,337
556
68
5
0
297,481
1
L
Nu Wa
9,047
603
64
4
0
248,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role