Player Matchup

Sun Wukong
Sun Wukong
GenuisPotato
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,620 Elo+
Party 1
Hades
Hades
Lord__Sable
Hades
Level 8
God Stats
4W - 2L
1,761 SR
Queue Stats
4W - 3L
1,620 Elo+
Party 1
Kali
Kali
The3HeadedHound
Kali
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,620 Elo+
Party 1
Team Averages
Level 71
1,587 SR
1,620 Elo+

VS

Team Averages
Level 53
1,413 SR
1,500 Elo+
Fenrir
Fenrir
SonxOfxMaui
Fenrir
Level 16
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Typicfede
Hercules
Level 129
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
kingJones_2013
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GenuisPotato
Sun Wukong
16
14 / 1 / 14
12,457
890
15,236
18,675
15,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 1 / 19
11,613
830
19,705
9,337
6,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 4 / 14
11,989
856
12,541
12,715
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 9 / 1
9,109
651
4,983
13,919
9,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Typicfede
Hercules
13
3 / 8 / 3
9,651
689
10,987
22,142
11,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 14 / 5
8,295
593
4,504
17,137
5,092
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
31
Kills
6
6
Deaths
31
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GenuisPotato
Sun Wukong
14
1
14
21
W
9
1
19
18.5
L
Fenrir
3
9
1
0.39
W
8
4
14
3.75
L
Hercules
Typicfede
Hercules
3
8
3
0.56
L
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,482
Damage
20,474
40,727
Taken
53,198
29,853
Mitigated
25,581
16,334
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GenuisPotato
Sun Wukong
15,236
3,377
0
4,390
18,675
15,079
0
1,485
16,182
327
65,163
W
19,705
3,085
972
5,505
9,337
6,672
1,171
1,806
7,531
48,228
0
L
Fenrir
4,983
1,082
0
444
13,919
9,111
0
5,195
8,724
0
16,750
W
12,541
5,932
0
5,467
12,715
8,102
951
1,761
10,954
5,141
46,529
L
Hercules
Typicfede
Hercules
10,987
2,985
819
5,810
22,142
11,378
0
8,616
13,526
508
41,976
L
4,504
1,144
481
1,430
17,137
5,092
0
6,780
10,357
14,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,059
Gold Earned
27,055
198
Minions Killed
101
0
Camps Cleared
0
820,684
Distance Traveled
620,163
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,457
890
99
7
0
299,193
1
W
Hades
11,613
830
55
4
0
237,731
1
L
Fenrir
9,109
651
31
2
0
234,436
0
W
Kali
11,989
856
44
3
0
283,760
2
L
Hercules
9,651
689
53
4
0
217,924
5
L
Chang'e
8,295
593
17
1
0
167,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role