Player Matchup

Bellona
Bellona
Armer010923
Bellona
Level 16
God Stats
11W - 13L
1,470 SR
Queue Stats
28W - 29L
1,342 Elo+
Solo
Bakasura
Bakasura
DANIELRDZ1
Bakasura
Level 13
God Stats
6W - 1L
1,743 SR
Queue Stats
14W - 15L
1,503 Elo+
Party 2
Artemis
Artemis
Jhin4xd
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
ScuzziTwo
Thoth
Level 25
God Stats
13W - 14L
1,557 SR
Queue Stats
18W - 16L
1,514 Elo+
Solo
Anhur
Anhur
noobzealand
Anhur
Level 25
God Stats
6W - 17L
1,450 SR
Queue Stats
108W - 127L
1,405 Elo+
Solo
Team Averages
Level 17
1,544 SR
1,453 Elo+

VS

Team Averages
Level 30
1,416 SR
1,559 Elo+
Cerberus
Cerberus
Shadowlink13
Cerberus
Level 17
God Stats
1W - 0L
1,262 SR
Queue Stats
3W - 0L
1,664 Elo+
Party 1
Artemis
Artemis
Snussy
Artemis
Level 7
God Stats
2W - 0L
1,266 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
TheMaddestHatter
Arachne
Level 49
God Stats
1W - 0L
1,758 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 1
Achilles
Achilles
fondomania
Achilles
Level 11
God Stats
4W - 8L
1,296 SR
Queue Stats
22W - 38L
1,304 Elo+
Solo
Eset
Eset
xAnima
Eset
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Armer010923
Bellona
16
7 / 4 / 2
9,692
538
14,544
20,338
13,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
DANIELRDZ1
Bakasura
16
5 / 5 / 4
9,667
537
7,612
12,774
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Jhin4xd
Artemis
10
0 / 8 / 5
6,388
355
3,221
9,769
3,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
ScuzziTwo
Thoth
11
1 / 11 / 0
7,459
414
5,826
15,281
5,946
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 4 / 4
9,498
528
10,503
15,670
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Shadowlink13
Cerberus
15
7 / 6 / 8
10,241
569
8,645
17,984
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Snussy
Artemis
14
3 / 6 / 6
9,262
515
3,809
11,367
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 2 / 14
10,338
574
10,410
12,777
5,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
fondomania
Achilles
13
1 / 4 / 5
8,127
452
6,837
13,104
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Eset
xAnima
Eset
16
17 / 4 / 8
11,301
628
27,187
11,787
4,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
22
Kills
32
32
Deaths
22
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
Armer010923
Bellona
7
4
2
2
L
Bakasura
DANIELRDZ1
Bakasura
5
5
4
1.4
L
Artemis
Jhin4xd
Artemis
0
8
5
0.31
L
Thoth
ScuzziTwo
Thoth
1
11
0
0.09
W
Cerberus
Shadowlink13
Cerberus
7
6
8
1.83
W
Artemis
Snussy
Artemis
3
6
6
1
W
4
2
14
5.5
W
Achilles
fondomania
Achilles
1
4
5
0.88
L
9
4
4
2.75
W
Eset
xAnima
Eset
17
4
8
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,706
Damage
56,888
73,832
Taken
67,019
32,963
Mitigated
38,052
16,122
Healing
18,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Armer010923
Bellona
14,544
6,624
0
7,893
20,338
13,926
458
3,443
16,395
0
56,288
L
Bakasura
DANIELRDZ1
Bakasura
7,612
5,172
0
1,800
12,774
4,669
0
6,174
6,600
0
58,230
L
Artemis
Jhin4xd
Artemis
3,221
1,979
0
0
9,769
3,269
758
6,791
2,953
0
14,449
L
Thoth
ScuzziTwo
Thoth
5,826
258
0
1,586
15,281
5,946
729
9,751
5,405
40,504
0
W
Cerberus
Shadowlink13
Cerberus
8,645
717
0
4,958
17,984
13,423
342
1,847
16,137
34,097
0
W
Artemis
Snussy
Artemis
3,809
2,105
0
2,670
11,367
2,950
602
549
10,818
0
28,968
W
10,410
6,922
0
6,670
12,777
5,061
1,191
1,688
10,981
0
50,999
W
Achilles
fondomania
Achilles
6,837
2,350
0
958
13,104
12,002
43
542
11,882
0
34,458
L
10,503
4,644
0
4,843
15,670
5,153
801
9,673
5,972
0
36,912
W
Eset
xAnima
Eset
27,187
2,267
2,061
1,558
11,787
4,616
3,077
1,200
10,235
74,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,704
Gold Earned
49,269
389
Minions Killed
394
0
Camps Cleared
0
1,371,203
Distance Traveled
1,526,464
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,692
538
99
6
0
300,979
1
L
Bakasura
9,667
537
122
7
0
333,140
0
L
Artemis
6,388
355
20
1
0
216,761
0
L
Thoth
7,459
414
72
4
0
257,056
1
W
Cerberus
10,241
569
79
4
0
324,479
0
W
Artemis
9,262
515
59
3
0
248,767
0
W
Arachne
10,338
574
100
6
0
328,039
0
W
Achilles
8,127
452
61
3
0
308,391
1
L
Anhur
9,498
528
76
4
0
263,267
0
W
Eset
11,301
628
95
5
0
316,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role