Player Matchup

Danzaburou
Danzaburou
ASAPBEN
Danzaburou
Level 6
God Stats
0W - 3L
1,210 SR
Queue Stats
12W - 7L
1,315 Elo+
Party 1
Serqet
Serqet
BadGooZe
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,493 Elo+
Solo
Sobek
Sobek
BoyBurke
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,512 Elo+
Party 1
King Arthur
King Arthur
WNTRFOX
King Arthur
Level 8
God Stats
2W - 9L
1,500 SR
Queue Stats
185W - 191L
1,113 Elo+
Party 3
Ne Zha
Ne Zha
WNTR_WOLF
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,427 Elo+
Party 3
Team Averages
Level 22
1,442 SR
1,372 Elo+

VS

Team Averages
Level 21
1,480 SR
1,589 Elo+
Artio
Artio
Loki S Tier
Artio
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 11L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
Lustu
Guan Yu
Level 26
God Stats
22W - 26L
1,489 SR
Queue Stats
291W - 277L
1,676 Elo+
Solo
Chernobog
Chernobog
Montiwaye
Chernobog
Level 20
God Stats
6W - 7L
1,550 SR
Queue Stats
14W - 13L
1,657 Elo+
Party 2
Susano
Susano
ZelesR
Susano
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,501 Elo+
Solo
The Morrigan
The Morrigan
byCerdeX
The Morrigan
Level 18
God Stats
3W - 4L
1,362 SR
Queue Stats
82W - 68L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASAPBEN
Danzaburou
15
5 / 5 / 8
10,528
501
17,250
15,112
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
BadGooZe
Serqet
14
4 / 9 / 5
8,930
425
6,186
12,894
4,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
BoyBurke
Sobek
15
7 / 8 / 7
11,235
535
17,585
28,496
35,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
WNTRFOX
King Arthur
12
2 / 8 / 0
8,143
388
5,789
17,650
10,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
WNTR_WOLF
Ne Zha
16
1 / 6 / 5
9,923
473
12,021
20,469
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 17
10,874
518
16,851
23,886
17,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Lustu
Guan Yu
18
3 / 2 / 8
11,036
526
10,809
16,867
13,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Montiwaye
Chernobog
16
8 / 5 / 16
10,759
512
20,540
18,316
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
ZelesR
Susano
19
12 / 1 / 10
12,490
595
13,683
17,859
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
byCerdeX
The Morrigan
18
5 / 6 / 4
11,847
564
11,077
13,007
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
19
Kills
35
36
Deaths
19
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ASAPBEN
Danzaburou
5
5
8
1.8
L
Serqet
BadGooZe
Serqet
4
9
5
0.72
L
Sobek
BoyBurke
Sobek
7
8
7
1.31
W
7
5
17
3.1
W
Guan Yu
Lustu
Guan Yu
3
2
8
3.5
W
Chernobog
Montiwaye
Chernobog
8
5
16
3.2
L
King Arthur
WNTRFOX
King Arthur
2
8
0
0.25
L
Ne Zha
WNTR_WOLF
Ne Zha
1
6
5
0.58
W
Susano
ZelesR
Susano
12
1
10
17
W
The Morrigan
byCerdeX
The Morrigan
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,831
Damage
72,960
94,621
Taken
89,935
64,114
Mitigated
51,217
21,140
Healing
41,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ASAPBEN
Danzaburou
17,250
10,771
0
4,671
15,112
5,965
871
6,127
8,768
0
62,610
L
Serqet
BadGooZe
Serqet
6,186
1,338
0
1,554
12,894
4,622
22
6,076
6,478
0
16,504
L
Sobek
BoyBurke
Sobek
17,585
2,981
0
4,416
28,496
35,647
210
8,362
20,032
35,212
0
W
16,851
2,551
3,255
11,163
23,886
17,215
178
6,777
16,542
51,226
0
W
Guan Yu
Lustu
Guan Yu
10,809
1,429
698
8,470
16,867
13,787
1,485
109
16,758
32
55,355
W
Chernobog
Montiwaye
Chernobog
20,540
14,630
0
6,911
18,316
6,926
1,561
6,434
11,612
0
41,701
L
King Arthur
WNTRFOX
King Arthur
5,789
1,604
0
1,840
17,650
10,124
31
1,746
15,551
78
27,588
L
Ne Zha
WNTR_WOLF
Ne Zha
12,021
3,127
0
8,659
20,469
7,756
630
3,215
16,777
0
65,156
W
Susano
ZelesR
Susano
13,683
2,784
885
7,490
17,859
7,651
201
2,761
15,098
0
82,878
W
The Morrigan
byCerdeX
The Morrigan
11,077
1,950
0
2,604
13,007
5,638
1,950
1,513
11,342
89,732
1,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
57,006
297
Minions Killed
511
0
Camps Cleared
0
1,686,807
Distance Traveled
1,929,967
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,528
501
97
5
0
316,242
0
L
Serqet
8,930
425
24
1
0
328,000
0
L
Sobek
11,235
535
19
1
0
347,161
2
W
Artio
10,874
518
60
3
0
392,806
0
W
Guan Yu
11,036
526
104
5
0
410,085
0
W
Chernobog
10,759
512
66
3
0
363,165
1
L
King Arthur
8,143
388
40
2
0
312,214
1
L
Ne Zha
9,923
473
117
6
0
383,190
0
W
Susano
12,490
595
124
6
0
452,103
2
W
The Morrigan
11,847
564
157
7
0
311,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role