Player Matchup

Chaac
Chaac
CHEESYxNUTS
Chaac
Level 55
God Stats
4W - 0L
1,646 SR
Queue Stats
6W - 2L
1,650 Elo+
Party 1
Achilles
Achilles
ITCHYxNUTS
Achilles
Level 41
God Stats
3W - 0L
1,646 SR
Queue Stats
3W - 1L
1,650 Elo+
Party 1
Kukulkan
Kukulkan
TENDERxNUTS
Kukulkan
Level 30
God Stats
3W - 0L
1,448 SR
Queue Stats
4W - 1L
1,650 Elo+
Party 1
Team Averages
Level 42
1,580 SR
1,650 Elo+

VS

Team Averages
Level 71
1,417 SR
1,271 Elo+
Sun Wukong
Sun Wukong
MickyFlow6041
Sun Wukong
Level 70
God Stats
4W - 2L
1,628 SR
Queue Stats
36W - 51L
1,285 Elo+
Solo
Scylla
Scylla
MyDarkDreaming
Scylla
Level 81
God Stats
1W - 6L
1,122 SR
Queue Stats
88W - 110L
1,315 Elo+
Party 2
Medusa
Medusa
MyDarkEsctasy
Medusa
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 39L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 6
12,637
702
17,872
16,811
16,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
ITCHYxNUTS
Achilles
14
2 / 1 / 10
11,010
612
8,507
12,687
12,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
TENDERxNUTS
Kukulkan
15
6 / 1 / 9
12,151
675
12,497
7,524
3,023
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MickyFlow6041
Sun Wukong
14
1 / 5 / 1
10,579
588
8,543
18,702
13,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 8 / 1
9,432
524
7,029
12,206
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 0
9,868
548
9,971
17,111
7,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
19
Kills
2
2
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
W
Achilles
ITCHYxNUTS
Achilles
2
1
10
7
L
Sun Wukong
MickyFlow6041
Sun Wukong
1
5
1
0.3
L
0
8
1
0.06
L
1
6
0
0.17
W
Kukulkan
TENDERxNUTS
Kukulkan
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,876
Damage
25,543
37,022
Taken
48,019
32,274
Mitigated
24,999
16,504
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,872
1,509
0
7,432
16,811
16,750
575
2,402
14,156
0
58,607
W
Achilles
ITCHYxNUTS
Achilles
8,507
2,163
526
6,389
12,687
12,501
1,129
3,069
9,388
0
22,615
L
Sun Wukong
MickyFlow6041
Sun Wukong
8,543
1,317
417
6,292
18,702
13,913
772
4,697
13,269
0
47,718
L
7,029
567
1,443
1,821
12,206
4,056
550
4,131
7,825
31,920
0
L
9,971
4,874
1,590
4,614
17,111
7,030
0
4,861
11,850
0
37,595
W
Kukulkan
TENDERxNUTS
Kukulkan
12,497
1,287
123
2,034
7,524
3,023
1,370
2,255
5,119
58,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
29,879
164
Minions Killed
140
0
Camps Cleared
0
968,783
Distance Traveled
916,714
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,637
702
63
4
0
352,744
4
W
Achilles
11,010
612
25
1
0
323,311
0
L
Sun Wukong
10,579
588
53
3
0
321,076
5
L
Scylla
9,432
524
46
3
0
270,942
6
L
Medusa
9,868
548
41
2
0
324,696
2
W
Kukulkan
12,151
675
76
4
0
292,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role