Player Matchup

Horus
Horus
DarklordRevan95
Horus
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 149L
1,461 Elo+
Party 1
Neith
Neith
EnchanTay85696
Neith
Level 55
God Stats
6W - 7L
1,388 SR
Queue Stats
58W - 46L
1,467 Elo+
Party 1
Raijin
Raijin
ThiefOfCake
Raijin
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
374W - 363L
1,476 Elo+
Party 1
Team Averages
Level 98
1,463 SR
1,468 Elo+

VS

Team Averages
Level 68
1,369 SR
1,297 Elo+
Hercules
Hercules
Johntheu
Hercules
Level 88
God Stats
20W - 18L
1,500 SR
Queue Stats
163W - 174L
1,500 Elo+
Party 2
Cupid
Cupid
Scarlett13Rose
Cupid
Level 17
God Stats
0W - 2L
1,306 SR
Queue Stats
5W - 11L
1,115 Elo+
Solo
Ao Kuang
Ao Kuang
Whitephoenix420
Ao Kuang
Level 100
God Stats
6W - 14L
1,301 SR
Queue Stats
310W - 311L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
10,574
755
9,605
11,479
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

12
4 / 0 / 7
9,430
674
6,756
6,178
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Raijin
13
7 / 3 / 5
9,932
709
12,886
9,980
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Johntheu
Hercules
9
0 / 4 / 2
7,338
524
3,110
14,625
5,560
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 7 / 1
7,972
569
5,605
11,952
3,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
12
1 / 2 / 2
8,207
586
6,037
13,584
5,768
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
2
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
4
0
7
7.5
L
Hercules
Johntheu
Hercules
0
4
2
0.25
L
1
7
1
0.21
W
Raijin
7
3
5
3.17
L
Ao Kuang
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,247
Damage
14,752
27,637
Taken
40,161
19,015
Mitigated
15,038
16,326
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,605
4,540
3,770
5,706
11,479
12,612
500
2,265
9,214
0
27,166
W
6,756
2,772
219
2,879
6,178
2,465
1,857
2,184
3,994
0
38,373
L
Hercules
Johntheu
Hercules
3,110
564
0
3,008
14,625
5,560
0
3,674
10,535
0
8,435
L
5,605
1,790
603
763
11,952
3,710
0
3,963
7,621
0
28,323
W
Raijin
12,886
1,156
1,124
2,628
9,980
3,938
532
1,673
8,307
45,232
0
L
Ao Kuang
6,037
1,798
0
6,271
13,584
5,768
0
4,255
9,031
30,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
23,517
155
Minions Killed
91
0
Camps Cleared
0
727,074
Distance Traveled
640,487
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,574
755
29
2
0
260,202
4
W
Neith
9,430
674
68
5
0
248,737
0
L
Hercules
7,338
524
8
1
0
218,564
0
L
Cupid
7,972
569
39
3
0
189,124
0
W
Raijin
9,932
709
58
4
0
218,135
0
L
Ao Kuang
8,207
586
44
3
0
232,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role