Player Matchup

Odin
Odin
J_Phantomz
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,613 Elo+
Solo
Poseidon
Poseidon
StepSibling5887
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,685 Elo+
Party 2
Vulcan
Vulcan
StodgyDistress8
Vulcan
Level 24
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 2L
1,366 Elo+
Party 2
Bastet
Bastet
chicofoot69Qc
Bastet
Level 18
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 2L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
zacthebest69
Cthulhu
Level 24
God Stats
2W - 2L
1,631 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 2
Team Averages
Level 20
1,528 SR
1,564 Elo+

VS

Team Averages
Level 29
1,585 SR
1,630 Elo+
Ymir
Ymir
DRCLEMDO
Ymir
Level 30
God Stats
3W - 1L
1,815 SR
Queue Stats
12W - 16L
1,538 Elo+
Party 1
Scylla
Scylla
DiamondExtract
Scylla
Level 28
God Stats
26W - 17L
1,496 SR
Queue Stats
609W - 568L
1,635 Elo+
Party 3
Thanatos
Thanatos
Hunterstride
Thanatos
Level 45
God Stats
9W - 13L
1,500 SR
Queue Stats
535W - 470L
1,627 Elo+
Party 3
Bellona
Bellona
IKICKUBUTT
Bellona
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
96W - 68L
1,708 Elo+
Party 3
Skadi
Skadi
Unknown_VeX-_-
Skadi
Level 28
God Stats
12W - 10L
1,614 SR
Queue Stats
36W - 33L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,061
415
948
9,798
5,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
16
7 / 3 / 0
9,809
577
12,863
8,790
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 0
7,230
425
2,147
5,307
1,838
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 4
7,725
454
6,781
10,989
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
zacthebest69
Cthulhu
11
1 / 3 / 1
7,373
434
5,464
8,791
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 1 / 6
7,968
469
4,991
11,196
6,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 2
9,251
544
4,766
6,400
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Hunterstride
Thanatos
15
4 / 2 / 2
9,204
541
3,246
12,154
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
IKICKUBUTT
Bellona
14
0 / 3 / 1
7,659
451
2,801
7,335
4,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 1 / 7
8,682
511
10,285
7,392
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
16
16
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
6
8
W
3
1
2
4
W
Thanatos
Hunterstride
Thanatos
4
2
2
2.5
W
Bellona
IKICKUBUTT
Bellona
0
3
1
0.17
L
0
4
0
0
L
Poseidon
7
3
0
2.33
L
0
3
0
0
W
4
1
7
7.5
L
0
3
4
0.67
L
Cthulhu
zacthebest69
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,203
Damage
26,089
43,675
Taken
44,477
19,264
Mitigated
19,641
11,130
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,991
995
242
1,485
11,196
6,288
0
5,411
5,739
27,170
0
W
4,766
84
0
1,571
6,400
2,098
250
3,314
3,028
49,477
0
W
Thanatos
Hunterstride
Thanatos
3,246
388
0
6,994
12,154
4,423
485
2,234
9,920
0
60,810
W
Bellona
IKICKUBUTT
Bellona
2,801
872
0
692
7,335
4,199
413
4,077
3,242
0
26,728
L
948
207
0
3,221
9,798
5,306
0
2,113
7,654
0
34,213
L
Poseidon
12,863
2,923
0
2,606
8,790
4,311
0
2,290
6,441
66,795
0
L
2,147
360
0
22
5,307
1,838
0
1,575
3,634
31,134
0
W
10,285
5,790
597
3,370
7,392
2,633
823
5,303
2,074
0
47,348
L
6,781
1,328
0
4,444
10,989
3,538
0
1,580
9,367
0
44,021
L
Cthulhu
zacthebest69
Cthulhu
5,464
97
0
837
8,791
4,271
0
1,969
6,822
27,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
42,764
385
Minions Killed
405
0
Camps Cleared
0
1,526,075
Distance Traveled
1,508,172
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,968
469
38
2
0
263,982
3
W
Scylla
9,251
544
123
7
0
268,166
6
W
Thanatos
9,204
541
107
6
0
332,316
2
W
Bellona
7,659
451
56
3
0
336,671
0
L
Odin
7,061
415
75
4
0
312,477
0
L
Poseidon
9,809
577
107
6
0
280,554
6
L
Vulcan
7,230
425
78
5
0
251,598
1
W
Skadi
8,682
511
81
5
0
307,037
2
L
Bastet
7,725
454
83
5
0
365,508
2
L
Cthulhu
7,373
434
42
2
0
315,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role