Player Matchup

Bellona
Bellona
Buttery N00dles
Bellona
Level 28
God Stats
23W - 23L
1,615 SR
Queue Stats
119W - 99L
1,619 Elo+
Party 2
Cabrakan
Cabrakan
GGBRAKEN
Cabrakan
Level 29
God Stats
74W - 64L
1,600 SR
Queue Stats
75W - 70L
1,661 Elo+
Solo
Cthulhu
Cthulhu
Richthekid1174
Cthulhu
Level 9
God Stats
0W - 2L
1,665 SR
Queue Stats
39W - 40L
1,831 Elo+
Party 2
Ra
Ra
ToEiKoc
Ra
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 156L
1,572 Elo+
Party 2
Neith
Neith
camjh02
Neith
Level 18
God Stats
43W - 39L
1,550 SR
Queue Stats
54W - 45L
1,671 Elo+
Party 2
Team Averages
Level 28
1,586 SR
1,671 Elo+

VS

Team Averages
Level 25
1,584 SR
1,791 Elo+
Terra
Terra
LT_Yousuck
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 53L
1,959 Elo+
Party 1
Cabrakan
Cabrakan
Lil_bootygoblin0
Cabrakan
Level 17
God Stats
2W - 0L
1,694 SR
Queue Stats
14W - 1L
1,941 Elo+
Party 1
Ymir
Ymir
OgAsap_Asylum
Ymir
Level 22
God Stats
5W - 1L
1,727 SR
Queue Stats
13W - 14L
1,438 Elo+
Solo
Sol
Sol
Oligonomos
Sol
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 5L
1,673 Elo+
Solo
Loki
Loki
Tall_box
Loki
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,941 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,906
491
2,941
6,177
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
GGBRAKEN
Cabrakan
10
0 / 0 / 0
5,399
540
1,128
5,245
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

6
0 / 4 / 1
4,367
437
1,582
5,161
2,702
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
5,039
504
1,464
4,709
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
camjh02
Neith
8
1 / 1 / 0
4,894
489
4,905
4,507
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
2 / 0 / 2
5,489
549
3,711
4,372
1,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 3
5,701
570
2,046
5,438
2,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 2
6,434
643
3,316
6,580
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 1
6,744
674
4,133
6,652
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
9
4 / 0 / 3
6,032
603
2,154
3,484
949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
12
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Cabrakan
GGBRAKEN
Cabrakan
0
0
0
0
W
Terra
2
0
2
3
W
1
1
3
2.5
W
3
1
2
4
W
2
0
1
2.5
L
0
4
1
0.13
W
Loki
4
0
3
5.5
L
0
3
0
0
L
Neith
camjh02
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,020
Damage
15,360
25,799
Taken
26,526
13,117
Mitigated
12,081
7,884
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,941
994
0
306
6,177
4,551
512
3,689
2,488
1,837
18,012
L
Cabrakan
GGBRAKEN
Cabrakan
1,128
157
0
2,666
5,245
2,960
0
1,536
3,709
32,528
0
W
Terra
3,711
694
668
1,490
4,372
1,564
518
866
3,506
18,419
0
W
2,046
451
0
663
5,438
2,398
58
707
4,731
18,251
0
W
3,316
1,396
0
2,149
6,580
5,263
204
144
6,436
29,013
0
W
4,133
1,718
0
5,099
6,652
1,907
780
2,468
4,060
49,793
0
L
1,582
317
0
559
5,161
2,702
0
3,385
1,776
6,738
0
W
Loki
2,154
802
294
405
3,484
949
924
71
3,413
0
12,038
L
1,464
222
57
1,593
4,709
1,662
280
3,021
1,688
22,524
0
L
Neith
camjh02
Neith
4,905
2,643
0
2,703
4,507
1,242
182
1,575
2,932
0
25,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,605
Gold Earned
30,400
238
Minions Killed
249
0
Camps Cleared
0
824,699
Distance Traveled
872,462
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,906
491
46
5
0
149,788
0
L
Cabrakan
5,399
540
72
7
0
184,697
0
W
Terra
5,489
549
32
3
0
197,213
0
W
Cabrakan
5,701
570
36
4
0
165,691
0
W
Ymir
6,434
643
58
6
0
132,051
1
W
Sol
6,744
674
98
10
0
170,838
3
L
Cthulhu
4,367
437
15
2
0
141,860
3
W
Loki
6,032
603
25
3
0
206,669
2
L
Ra
5,039
504
49
5
0
188,621
1
L
Neith
4,894
489
56
6
0
159,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role