Player Matchup

Artemis
Artemis
DontPetSweaty
Artemis
Level 4
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Fivogyh
Nu Wa
Level 29
God Stats
1W - 4L
1,518 SR
Queue Stats
3W - 9L
1,213 Elo+
Solo
Cthulhu
Cthulhu
Superkoopa64
Cthulhu
Level 64
God Stats
8W - 6L
1,486 SR
Queue Stats
128W - 154L
1,382 Elo+
Party 1
Team Averages
Level 32
1,432 SR
1,365 Elo+

VS

Team Averages
Level 28
1,416 SR
1,459 Elo+
Medusa
Medusa
FSM007
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,383 Elo+
Solo
The Morrigan
The Morrigan
RainbowKing21
The Morrigan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 147L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
zalbino
Nu Wa
Level 48
God Stats
4W - 3L
1,249 SR
Queue Stats
187W - 179L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
0 / 8 / 5
10,136
563
8,364
15,228
4,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Fivogyh
Nu Wa
15
5 / 6 / 5
12,080
671
10,601
13,371
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Superkoopa64
Cthulhu
15
5 / 6 / 2
11,481
638
9,574
22,406
21,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FSM007
Medusa
15
7 / 5 / 10
12,418
690
17,925
14,164
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
RainbowKing21
The Morrigan
15
6 / 4 / 10
11,852
658
8,820
10,478
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
zalbino
Nu Wa
17
7 / 1 / 9
12,680
704
17,285
10,939
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
20
20
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
8
5
0.31
W
Medusa
FSM007
Medusa
7
5
10
2.4
L
Nu Wa
Fivogyh
Nu Wa
5
6
5
1.25
W
The Morrigan
RainbowKing21
The Morrigan
6
4
10
2.75
L
Cthulhu
Superkoopa64
Cthulhu
5
6
2
1
W
Nu Wa
zalbino
Nu Wa
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,539
Damage
44,030
51,005
Taken
35,581
29,330
Mitigated
14,244
3,878
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
8,364
1,861
0
896
15,228
4,354
58
8,266
6,294
0
35,945
W
Medusa
FSM007
Medusa
17,925
8,514
0
720
14,164
6,611
2,102
7,789
6,172
3,420
62,190
L
Nu Wa
Fivogyh
Nu Wa
10,601
2,398
0
500
13,371
3,748
546
7,756
5,029
45,534
0
W
The Morrigan
RainbowKing21
The Morrigan
8,820
662
0
3,298
10,478
3,875
190
5,983
4,203
32,429
0
L
Cthulhu
Superkoopa64
Cthulhu
9,574
172
796
1,686
22,406
21,228
0
8,847
12,616
42,396
0
W
Nu Wa
zalbino
Nu Wa
17,285
3,178
0
2,968
10,939
3,758
1,250
5,726
4,966
67,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
36,950
182
Minions Killed
211
0
Camps Cleared
0
852,709
Distance Traveled
899,174
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,136
563
61
3
0
265,614
0
W
Medusa
12,418
690
70
4
0
282,850
1
L
Nu Wa
12,080
671
52
3
0
303,597
3
W
The Morrigan
11,852
658
41
2
0
300,003
0
L
Cthulhu
11,481
638
69
4
0
283,498
3
W
Nu Wa
12,680
704
100
6
0
316,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role