Player Matchup

Cu Chulainn
Cu Chulainn
Azekker
Cu Chulainn
Level 145
God Stats
38W - 30L
1,791 SR
Queue Stats
177W - 140L
1,637 Elo+
Party 1
Ra
Ra
BigDaddyDong
Ra
Level 68
God Stats
7W - 9L
1,841 SR
Queue Stats
79W - 63L
1,540 Elo+
Party 1
Ymir
Ymir
Binomad
Ymir
Level 7
God Stats
7W - 2L
1,852 SR
Queue Stats
11W - 8L
1,639 Elo+
Party 1
Zeus
Zeus
Monchisaurus
Zeus
Level 28
God Stats
2W - 0L
1,645 SR
Queue Stats
34W - 36L
1,517 Elo+
Party 1
Fenrir
Fenrir
Overkill42069
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 59
1,726 SR
1,567 Elo+

VS

Team Averages
Level 77
1,532 SR
1,688 Elo+
Jing Wei
Jing Wei
NFPain5
Jing Wei
Level 65
God Stats
1W - 3L
1,396 SR
Queue Stats
19W - 20L
1,645 Elo+
Party 2
Horus
Horus
SlothMasterFlex
Horus
Level 38
God Stats
1W - 4L
1,298 SR
Queue Stats
21W - 17L
1,704 Elo+
Party 2
Aphrodite
Aphrodite
WALLEVER
Aphrodite
Level 145
God Stats
2W - 1L
1,743 SR
Queue Stats
20W - 13L
1,553 Elo+
Solo
Merlin
Merlin
jkl1979
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,852 Elo+
Party 2
Serqet
Serqet
kidbito
Serqet
Level 37
God Stats
1W - 1L
1,721 SR
Queue Stats
20W - 21L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Azekker
Cu Chulainn
19
8 / 0 / 6
11,891
626
14,114
8,536
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 3 / 5
10,636
560
7,051
10,046
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Binomad
Ymir
13
0 / 5 / 11
8,305
437
3,426
12,278
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 5 / 3
9,050
476
9,705
9,340
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 5 / 13
10,174
535
9,380
16,408
6,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NFPain5
Jing Wei
16
7 / 4 / 6
10,814
569
11,148
12,241
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 4 / 11
9,049
476
5,057
14,089
9,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
WALLEVER
Aphrodite
14
1 / 5 / 3
8,752
461
4,564
14,929
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
jkl1979
Merlin
12
0 / 7 / 4
7,921
417
6,278
13,265
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
kidbito
Serqet
16
5 / 5 / 8
9,829
517
9,284
13,179
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
24
Kills
18
18
Deaths
25
38
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Azekker
Cu Chulainn
8
0
6
11
W
5
3
5
2.5
W
Ymir
Binomad
Ymir
0
5
11
1.1
W
6
5
3
1.5
L
Jing Wei
NFPain5
Jing Wei
7
4
6
2.5
W
5
5
13
2.3
L
5
4
11
2.63
L
Aphrodite
WALLEVER
Aphrodite
1
5
3
0.5
L
Merlin
jkl1979
Merlin
0
7
4
0.29
L
Serqet
kidbito
Serqet
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,676
Damage
36,331
56,608
Taken
67,703
28,746
Mitigated
28,629
18,662
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Azekker
Cu Chulainn
14,114
1,613
0
3,867
8,536
8,570
264
2,236
6,284
7,539
75,493
W
7,051
496
3,049
3,176
10,046
4,057
0
2,839
6,676
73,896
0
W
Ymir
Binomad
Ymir
3,426
550
0
821
12,278
6,765
0
2,162
9,596
19,061
0
W
9,705
511
0
947
9,340
2,673
0
925
8,365
51,199
0
L
Jing Wei
NFPain5
Jing Wei
11,148
6,288
0
3,424
12,241
4,720
222
4,233
7,889
0
73,622
W
9,380
3,108
0
6,802
16,408
6,681
0
2,088
13,815
0
63,457
L
5,057
1,616
935
2,272
14,089
9,634
106
7,132
6,871
0
14,156
L
Aphrodite
WALLEVER
Aphrodite
4,564
373
2,524
7,342
14,929
5,494
58
2,522
12,035
51,632
0
L
Merlin
jkl1979
Merlin
6,278
664
245
2,547
13,265
3,978
0
5,144
7,859
44,331
0
L
Serqet
kidbito
Serqet
9,284
1,950
0
3,479
13,179
4,803
0
2,549
10,475
0
58,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,056
Gold Earned
46,365
561
Minions Killed
437
0
Camps Cleared
0
1,747,132
Distance Traveled
1,647,357
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,891
626
178
9
0
398,434
3
W
Ra
10,636
560
146
8
0
325,000
2
W
Ymir
8,305
437
29
2
0
368,274
1
W
Zeus
9,050
476
96
5
0
319,733
0
L
Jing Wei
10,814
569
138
7
0
318,620
4
W
Fenrir
10,174
535
112
6
0
335,691
1
L
Horus
9,049
476
9
0
0
352,330
1
L
Aphrodite
8,752
461
115
6
0
302,436
5
L
Merlin
7,921
417
85
4
0
305,041
9
L
Serqet
9,829
517
90
5
0
368,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role