Player Matchup

Cernunnos
Cernunnos
Chicoooo
Cernunnos
Level 29
God Stats
4W - 5L
1,488 SR
Queue Stats
53W - 27L
1,697 Elo+
Party 1
Ymir
Ymir
Ckromeee
Ymir
Level 5
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 2L
1,565 Elo+
Party 3
Hun Batz
Hun Batz
Fokaix
Hun Batz
Level 6
God Stats
2W - 2L
1,614 SR
Queue Stats
2W - 3L
1,554 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Melija
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
VirginWalk
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,794 Elo+
Party 1
Team Averages
Level 43
1,558 SR
1,622 Elo+

VS

Team Averages
Level 18
1,690 SR
1,699 Elo+
King Arthur
King Arthur
IsbigLilP
King Arthur
Level 26
God Stats
4W - 9L
1,578 SR
Queue Stats
78W - 67L
1,806 Elo+
Solo
The Morrigan
The Morrigan
NEWxN3ON
The Morrigan
Level 5
God Stats
3W - 0L
1,679 SR
Queue Stats
5W - 5L
1,777 Elo+
Party 2
Cthulhu
Cthulhu
PlayboiChivo
Cthulhu
Level 5
God Stats
4W - 1L
1,794 SR
Queue Stats
5W - 5L
1,777 Elo+
Party 2
Skadi
Skadi
WreckingDonuts
Skadi
Level 26
God Stats
9W - 3L
1,901 SR
Queue Stats
15W - 8L
1,634 Elo+
Solo
Izanami
Izanami
trollingisfun321
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chicoooo
Cernunnos
20
14 / 5 / 5
16,236
580
34,551
26,344
16,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
0 / 13 / 12
10,736
383
3,276
19,726
8,924
Hun Batz
Fokaix
Hun Batz
16
0 / 10 / 6
10,941
391
3,445
22,548
9,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Melija
Cu Chulainn
20
10 / 5 / 4
15,978
571
24,934
37,542
49,010
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
VirginWalk
Kukulkan
20
13 / 8 / 8
16,186
578
32,014
15,991
7,702
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IsbigLilP
King Arthur
20
12 / 10 / 7
17,564
627
23,949
39,001
36,251
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
NEWxN3ON
The Morrigan
19
4 / 11 / 8
14,416
515
10,165
15,167
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
PlayboiChivo
Cthulhu
19
2 / 6 / 19
15,081
539
16,978
27,814
33,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 7 / 8
16,354
584
17,294
26,105
10,735
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
11 / 4 / 3
18,796
671
20,442
28,336
16,675
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
85
37
Kills
40
41
Deaths
38
35
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Chicoooo
Cernunnos
14
5
5
3.3
L
Ymir
0
13
12
0.46
L
Hun Batz
Fokaix
Hun Batz
0
10
6
0.3
W
King Arthur
IsbigLilP
King Arthur
12
10
7
1.55
L
Cu Chulainn
Melija
Cu Chulainn
10
5
4
2.4
W
The Morrigan
NEWxN3ON
The Morrigan
4
11
8
0.73
W
Cthulhu
PlayboiChivo
Cthulhu
2
6
19
1.92
L
Kukulkan
VirginWalk
Kukulkan
13
8
8
2.13
W
11
7
8
2.14
W
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,220
Damage
88,828
122,151
Taken
136,423
91,393
Mitigated
103,314
29,637
Healing
38,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Chicoooo
Cernunnos
34,551
22,379
0
9,940
26,344
16,419
3,188
6,472
19,872
0
139,936
L
Ymir
3,276
864
0
0
19,726
8,924
0
6,555
13,171
20,688
0
L
Hun Batz
Fokaix
Hun Batz
3,445
1,248
0
6,380
22,548
9,338
0
3,283
19,265
0
69,591
W
King Arthur
IsbigLilP
King Arthur
23,949
4,373
0
13,860
39,001
36,251
211
6,933
31,898
658
97,304
L
Cu Chulainn
Melija
Cu Chulainn
24,934
6,570
0
12,525
37,542
49,010
536
6,203
31,339
6,197
124,224
W
The Morrigan
NEWxN3ON
The Morrigan
10,165
2,402
0
107
15,167
6,501
215
7,479
7,218
56,945
5,155
W
Cthulhu
PlayboiChivo
Cthulhu
16,978
1,345
927
3,560
27,814
33,152
730
10,913
16,555
43,470
0
L
Kukulkan
VirginWalk
Kukulkan
32,014
1,536
0
792
15,991
7,702
720
3,652
12,339
120,258
0
W
17,294
9,522
0
6,892
26,105
10,735
3,850
6,562
19,483
0
94,490
W
20,442
15,389
0
13,240
28,336
16,675
11,144
6,368
21,816
10,416
189,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,077
Gold Earned
82,211
717
Minions Killed
674
0
Camps Cleared
0
2,216,031
Distance Traveled
2,449,081
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
16,236
580
175
6
0
437,654
2
L
Ymir
10,736
383
36
1
0
409,498
1
L
Hun Batz
10,941
391
108
4
0
420,151
0
W
King Arthur
17,564
627
146
5
0
516,809
4
L
Cu Chulainn
15,978
571
215
8
0
492,112
1
W
The Morrigan
14,416
515
106
4
0
421,074
2
W
Cthulhu
15,081
539
42
2
0
527,101
1
L
Kukulkan
16,186
578
183
7
0
456,616
5
W
Skadi
16,354
584
125
4
0
480,007
4
W
Izanami
18,796
671
255
9
0
504,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role