Player Matchup

Horus
Horus
Letmeseeurpeter
Horus
Level 17
God Stats
2W - 0L
1,337 SR
Queue Stats
115W - 109L
1,509 Elo+
Party 2
Apollo
Apollo
SirPenn
Apollo
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
271W - 284L
1,469 Elo+
Party 3
Terra
Terra
TinySquidCheeks
Terra
Level 21
God Stats
6W - 4L
1,733 SR
Queue Stats
249W - 261L
1,455 Elo+
Party 3
Thanatos
Thanatos
UpD0wnUpD0wn
Thanatos
Level 24
God Stats
4W - 4L
1,752 SR
Queue Stats
448W - 398L
1,509 Elo+
Party 2
Discordia
Discordia
dylman098
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,509 Elo+
Party 2
Team Averages
Level 19
1,564 SR
1,490 Elo+

VS

Team Averages
Level 29
1,650 SR
1,767 Elo+
Izanami
Izanami
Joaodelmato
Izanami
Level 9
God Stats
3W - 1L
1,816 SR
Queue Stats
5W - 3L
1,786 Elo+
Party 1
Thor
Thor
PNHProNoxusHom
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,786 Elo+
Party 1
Poseidon
Poseidon
Varja1
Poseidon
Level 86
God Stats
0W - 1L
1,744 SR
Queue Stats
14W - 12L
1,994 Elo+
Party 1
Merlin
Merlin
VoskanSMITE
Merlin
Level 16
God Stats
4W - 2L
1,743 SR
Queue Stats
5W - 2L
1,786 Elo+
Party 1
Bellona
Bellona
chimic01
Bellona
Level 28
God Stats
24W - 32L
1,444 SR
Queue Stats
177W - 215L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 3
10,309
491
4,605
15,983
9,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
SirPenn
Apollo
16
5 / 2 / 4
10,232
487
8,647
13,537
4,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 13
10,705
510
6,467
12,282
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
UpD0wnUpD0wn
Thanatos
19
16 / 0 / 4
12,508
596
21,177
17,895
7,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
dylman098
Discordia
16
1 / 1 / 7
9,944
474
4,792
6,856
2,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Joaodelmato
Izanami
13
0 / 3 / 0
8,151
388
5,536
10,222
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 1
8,637
411
9,129
12,419
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Varja1
Poseidon
16
2 / 8 / 1
9,729
463
9,382
17,707
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
14
2 / 5 / 1
9,346
445
7,726
10,078
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
chimic01
Bellona
13
0 / 6 / 0
7,635
364
4,655
14,501
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
25
Kills
4
4
Deaths
26
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Joaodelmato
Izanami
0
3
0
0
W
0
1
3
1.5
L
0
4
1
0.13
W
Apollo
SirPenn
Apollo
5
2
4
3.5
W
3
0
13
9.5
W
Thanatos
UpD0wnUpD0wn
Thanatos
16
0
4
18
L
Poseidon
Varja1
Poseidon
2
8
1
0.31
L
Merlin
2
5
1
0.5
L
Bellona
chimic01
Bellona
0
6
0
0
W
Discordia
dylman098
Discordia
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,688
Damage
36,428
66,553
Taken
64,927
35,421
Mitigated
27,391
37,646
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Joaodelmato
Izanami
5,536
2,864
0
2,633
10,222
3,141
105
2,650
7,572
0
53,343
W
4,605
2,210
350
5,387
15,983
9,958
836
3,055
12,553
0
36,250
L
9,129
3,753
0
758
12,419
6,566
158
1,162
11,257
0
42,780
W
Apollo
SirPenn
Apollo
8,647
4,769
0
4,957
13,537
4,926
2,319
4,743
8,669
0
80,273
W
6,467
654
697
3,699
12,282
10,452
201
1,355
10,579
25,446
0
W
Thanatos
UpD0wnUpD0wn
Thanatos
21,177
7,484
0
20,750
17,895
7,595
415
4,666
13,055
0
89,881
L
Poseidon
Varja1
Poseidon
9,382
1,030
0
4,470
17,707
4,440
0
2,142
15,565
77,376
0
L
Merlin
7,726
627
0
519
10,078
3,262
0
2,069
8,009
42,577
0
L
Bellona
chimic01
Bellona
4,655
1,139
0
3,565
14,501
9,982
0
3,236
11,265
0
42,860
W
Discordia
dylman098
Discordia
4,792
118
0
1,806
6,856
2,490
793
3,289
3,492
44,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,698
Gold Earned
43,498
452
Minions Killed
450
0
Camps Cleared
0
1,940,253
Distance Traveled
1,858,872
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,151
388
91
4
0
368,835
1
W
Horus
10,309
491
85
4
0
380,058
2
L
Thor
8,637
411
77
4
0
359,560
1
W
Apollo
10,232
487
129
6
0
330,595
6
W
Terra
10,705
510
39
2
0
395,463
7
W
Thanatos
12,508
596
114
5
0
432,983
0
L
Poseidon
9,729
463
131
6
0
332,511
5
L
Merlin
9,346
445
91
4
0
385,929
2
L
Bellona
7,635
364
60
3
0
412,037
4
W
Discordia
9,944
474
85
4
0
401,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role