Player Matchup

Cthulhu
Cthulhu
Kaleabra1
Cthulhu
Level 15
God Stats
0W - 2L
1,332 SR
Queue Stats
14W - 14L
1,569 Elo+
Solo
Bastet
Bastet
LisheOG
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,910 Elo+
Party 1
Ra
Ra
VASQUEZ007JACOB
Ra
Level 28
God Stats
9W - 13L
1,699 SR
Queue Stats
215W - 228L
1,678 Elo+
Solo
Set
Set
agomz4x
Set
Level 134
God Stats
4W - 3L
1,500 SR
Queue Stats
219W - 198L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
seepagedriplet
Heimdallr
Level 23
God Stats
8W - 7L
1,284 SR
Queue Stats
52W - 56L
1,664 Elo+
Solo
Team Averages
Level 41
1,463 SR
1,677 Elo+

VS

Team Averages
Level 19
1,428 SR
1,682 Elo+
Vulcan
Vulcan
FatedGorilla130
Vulcan
Level 26
God Stats
7W - 1L
1,500 SR
Queue Stats
49W - 36L
1,690 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gold-MEGA-MAN-1
Cu Chulainn
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 52L
1,852 Elo+
Solo
Ymir
Ymir
OFIRSWAG
Ymir
Level 16
God Stats
7W - 9L
1,397 SR
Queue Stats
106W - 96L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Quiet_TH
Hou Yi
Level 17
God Stats
2W - 1L
1,431 SR
Queue Stats
6W - 4L
1,647 Elo+
Party 2
Arachne
Arachne
xX_Arukado_Xx
Arachne
Level 18
God Stats
3W - 1L
1,314 SR
Queue Stats
44W - 36L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaleabra1
Cthulhu
13
4 / 4 / 2
8,476
471
9,856
16,195
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
LisheOG
Bastet
14
2 / 3 / 1
8,591
477
6,486
12,893
4,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 10 / 0
8,202
456
3,457
14,402
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
17
4 / 2 / 1
10,158
564
14,486
13,682
13,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
seepagedriplet
Heimdallr
12
1 / 4 / 1
7,517
418
8,894
10,825
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 6
11,287
627
18,074
7,453
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Gold-MEGA-MAN-1
Cu Chulainn
15
0 / 3 / 0
9,698
539
8,019
17,399
13,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
14
7 / 2 / 4
9,182
510
7,994
12,331
7,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Quiet_TH
Hou Yi
12
1 / 5 / 4
7,299
406
5,269
9,973
3,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
15
7 / 2 / 3
9,271
515
8,749
14,046
6,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
12
Kills
23
23
Deaths
12
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Cu Chulainn
Gold-MEGA-MAN-1
Cu Chulainn
0
3
0
0
L
Cthulhu
Kaleabra1
Cthulhu
4
4
2
1.25
L
Bastet
LisheOG
Bastet
2
3
1
0.83
W
Ymir
7
2
4
4.5
W
Hou Yi
Quiet_TH
Hou Yi
1
5
4
0.6
L
1
10
0
0.1
L
Set
4
2
1
2.25
L
Heimdallr
seepagedriplet
Heimdallr
1
4
1
0.38
W
Arachne
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,179
Damage
48,105
67,997
Taken
61,202
37,163
Mitigated
33,705
15,857
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,074
8,192
0
2,675
7,453
3,282
400
2,081
5,226
87,956
0
W
Cu Chulainn
Gold-MEGA-MAN-1
Cu Chulainn
8,019
1,140
0
3,438
17,399
13,039
0
2,261
15,138
12,667
49,857
L
Cthulhu
Kaleabra1
Cthulhu
9,856
689
345
4,386
16,195
8,897
0
6,629
9,436
31,289
0
L
Bastet
LisheOG
Bastet
6,486
2,413
0
0
12,893
4,315
6
4,511
8,224
0
50,390
W
Ymir
7,994
2,177
624
2,073
12,331
7,038
256
4,757
7,468
32,459
0
W
Hou Yi
Quiet_TH
Hou Yi
5,269
2,673
0
0
9,973
3,451
302
4,847
5,126
0
29,850
L
3,457
309
288
3,388
14,402
4,518
0
9,888
4,247
55,211
0
L
Set
14,486
5,928
0
3,878
13,682
13,673
410
2,729
10,953
10,483
63,919
L
Heimdallr
seepagedriplet
Heimdallr
8,894
3,931
434
3,138
10,825
5,760
1,140
4,215
6,528
9,482
42,031
W
Arachne
8,749
4,675
0
4,487
14,046
6,895
468
3,121
10,823
0
50,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
46,737
474
Minions Killed
487
0
Camps Cleared
0
1,586,876
Distance Traveled
1,772,885
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,287
627
162
9
0
416,011
3
W
Cu Chulainn
9,698
539
139
8
0
280,764
4
L
Cthulhu
8,476
471
37
2
0
331,131
3
L
Bastet
8,591
477
93
5
0
364,414
0
W
Ymir
9,182
510
51
3
0
379,247
0
W
Hou Yi
7,299
406
50
3
0
321,692
0
L
Ra
8,202
456
112
6
0
320,844
2
L
Set
10,158
564
152
8
0
325,709
4
L
Heimdallr
7,517
418
80
4
0
244,778
5
W
Arachne
9,271
515
85
5
0
375,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role