Player Matchup

Tsukuyomi
Tsukuyomi
INFINITY XING
Tsukuyomi
Level 104
God Stats
1W - 1L
1,315 SR
Queue Stats
160W - 150L
1,333 Elo+
Party 1
Ymir
Ymir
Tdoggydogg87
Ymir
Level 10
God Stats
3W - 6L
1,349 SR
Queue Stats
3W - 7L
1,189 Elo+
Party 1
The Morrigan
The Morrigan
xOSAx VICI0US
The Morrigan
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 226L
1,373 Elo+
Solo
Team Averages
Level 88
1,388 SR
1,299 Elo+

VS

Team Averages
Level 35
1,526 SR
1,370 Elo+
Sun Wukong
Sun Wukong
HitManJr1018
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,339 Elo+
Solo
Fenrir
Fenrir
abadie4572
Fenrir
Level 62
God Stats
8W - 11L
1,577 SR
Queue Stats
43W - 46L
1,445 Elo+
Party 2
Scylla
Scylla
georgem112
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
INFINITY XING
Tsukuyomi
20
8 / 6 / 9
16,033
729
24,645
20,006
8,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 6
11,716
533
1,321
10,831
10,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
xOSAx VICI0US
The Morrigan
20
15 / 2 / 4
16,034
729
23,972
7,577
3,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HitManJr1018
Sun Wukong
16
3 / 5 / 5
12,624
574
9,023
18,972
17,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
abadie4572
Fenrir
17
5 / 6 / 3
14,228
647
6,872
19,709
9,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
georgem112
Scylla
16
2 / 12 / 5
12,397
564
6,208
19,800
5,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
23
Kills
10
10
Deaths
23
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HitManJr1018
Sun Wukong
3
5
5
1.1
W
Tsukuyomi
INFINITY XING
Tsukuyomi
8
6
9
2.08
W
0
2
6
1.5
L
Fenrir
abadie4572
Fenrir
5
6
3
1.08
L
Scylla
georgem112
Scylla
2
12
5
0.38
W
The Morrigan
xOSAx VICI0US
The Morrigan
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,938
Damage
22,103
38,414
Taken
58,481
22,459
Mitigated
32,854
9,633
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HitManJr1018
Sun Wukong
9,023
292
0
4,010
18,972
17,766
0
8,490
10,482
0
39,722
W
Tsukuyomi
INFINITY XING
Tsukuyomi
24,645
5,243
0
5,306
20,006
8,598
290
1,397
18,213
0
120,369
W
1,321
360
0
49
10,831
10,145
0
3,701
6,955
3,226
0
L
Fenrir
abadie4572
Fenrir
6,872
1,534
0
3,723
19,709
9,243
0
6,271
13,438
0
61,780
L
Scylla
georgem112
Scylla
6,208
502
0
1,911
19,800
5,845
142
7,598
12,202
52,760
0
W
The Morrigan
xOSAx VICI0US
The Morrigan
23,972
3,152
100
4,178
7,577
3,716
1,122
1,215
6,262
74,498
3,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,783
Gold Earned
39,249
217
Minions Killed
181
0
Camps Cleared
0
1,133,611
Distance Traveled
1,086,313
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,624
574
48
2
0
392,642
1
W
Tsukuyomi
16,033
729
128
6
0
421,542
6
W
Ymir
11,716
533
3
0
0
352,744
0
L
Fenrir
14,228
647
70
3
0
384,926
1
L
Scylla
12,397
564
63
3
0
308,745
4
W
The Morrigan
16,034
729
86
4
0
359,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role