Player Matchup

Cthulhu
Cthulhu
Bronze III
AZ A Rey
Cthulhu
Bronze III
Level 114
God Stats
5W - 8L
1,807 SR
Queue Stats
12W - 17L
1,465 MMR
Solo
Set
Set
Gold IV
Fr33Sm0k3
Set
Gold IV
Level 142
God Stats
125W - 89L
1,617 SR
Queue Stats
1,043W - 1,039L
1,464 MMR
Solo
Persephone
Persephone
Silver II
GOLD PANTHER63
Persephone
Silver II
Level 109
God Stats
24W - 23L
1,510 SR
Queue Stats
360W - 357L
1,463 MMR
Solo
Danzaburou
Danzaburou
Silver I
Razjyn
Danzaburou
Silver I
Level 84
God Stats
24W - 30L
1,157 SR
Queue Stats
198W - 216L
1,465 MMR
Solo
Jing Wei
Jing Wei
Silver I
itz_Bondo
Jing Wei
Silver I
Level 116
God Stats
5W - 1L
1,721 SR
Queue Stats
411W - 417L
1,463 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,562 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,569 SR
1,464 MMR
Awilix
Awilix
Bronze III
ActuallyAFox
Awilix
Bronze III
Level 140
God Stats
21W - 18L
1,489 SR
Queue Stats
650W - 660L
1,460 MMR
Solo
Bellona
Bellona
Silver II
DR_Exo29
Bellona
Silver II
Level 88
God Stats
3W - 2L
1,807 SR
Queue Stats
17W - 19L
1,466 MMR
Party 1
Neith
Neith
Gold V
FireCarp870662
Neith
Gold V
Level 77
God Stats
17W - 22L
1,195 SR
Queue Stats
378W - 383L
1,463 MMR
Solo
Jormungandr
Jormungandr
Silver II
ItsLilEazy
Jormungandr
Silver II
Level 64
God Stats
2W - 3L
1,644 SR
Queue Stats
4W - 6L
1,465 MMR
Solo
Ra
Ra
Silver II
Jordannh-10
Ra
Silver II
Level 106
God Stats
11W - 11L
1,709 SR
Queue Stats
17W - 19L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AZ A Rey
Cthulhu
16
6 / 2 / 4
10,802
569
11,388
17,280
11,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 2 / 0
12,255
645
11,547
17,839
12,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
GOLD PANTHER63
Persephone
15
2 / 8 / 6
9,801
516
10,225
12,841
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Razjyn
Danzaburou
18
10 / 2 / 7
11,706
616
10,656
11,965
7,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
itz_Bondo
Jing Wei
17
3 / 3 / 8
10,546
555
7,051
14,989
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Chang'eNemesisAphroditeCu ChulainnHel

VS

Bans
TsukuyomiNu WaHeimdallrKing ArthurErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
6 / 6 / 3
10,355
545
9,326
15,755
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
DR_Exo29
Bellona
17
4 / 6 / 2
11,136
586
15,345
16,999
18,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 2
7,724
407
6,393
9,852
3,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ItsLilEazy
Jormungandr
14
1 / 6 / 4
9,566
503
10,673
17,153
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 4 / 2
10,942
576
8,407
11,788
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
27
Kills
17
17
Deaths
27
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AZ A Rey
Cthulhu
6
2
4
4
L
Awilix
6
6
3
1.25
L
Bellona
DR_Exo29
Bellona
4
6
2
0.83
L
0
5
2
0.2
W
6
2
0
3
W
Persephone
GOLD PANTHER63
Persephone
2
8
6
0.63
L
Jormungandr
ItsLilEazy
Jormungandr
1
6
4
0.5
L
6
4
2
1.75
W
Danzaburou
Razjyn
Danzaburou
10
2
7
6.75
W
Jing Wei
itz_Bondo
Jing Wei
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,867
Damage
50,144
74,914
Taken
71,547
42,158
Mitigated
47,594
23,166
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AZ A Rey
Cthulhu
11,388
1,023
612
5,976
17,280
11,161
37
4,966
12,228
38,528
0
L
Awilix
9,326
2,865
0
2,976
15,755
5,527
0
5,346
10,285
0
56,685
L
Bellona
DR_Exo29
Bellona
15,345
8,139
0
1,408
16,999
18,497
0
4,102
12,810
6,055
68,011
L
6,393
3,138
0
2,694
9,852
3,173
0
1,690
8,162
0
34,322
W
11,547
6,243
0
6,712
17,839
12,469
220
2,481
15,334
2,418
89,134
W
Persephone
GOLD PANTHER63
Persephone
10,225
660
0
900
12,841
4,723
14
5,001
7,715
58,297
0
L
Jormungandr
ItsLilEazy
Jormungandr
10,673
1,590
417
2,591
17,153
15,521
343
5,858
11,155
55,554
0
L
8,407
846
689
4,048
11,788
4,876
473
4,979
6,483
76,332
0
W
Danzaburou
Razjyn
Danzaburou
10,656
3,670
0
2,647
11,965
7,573
2,402
3,338
8,597
5,563
54,518
W
Jing Wei
itz_Bondo
Jing Wei
7,051
4,267
0
6,319
14,989
6,232
1,891
4,581
10,342
0
70,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,110
Gold Earned
49,723
549
Minions Killed
536
0
Camps Cleared
0
1,775,981
Distance Traveled
1,733,227
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,802
569
50
3
0
394,866
9
L
Awilix
10,355
545
82
4
0
408,954
0
L
Bellona
11,136
586
157
8
0
313,701
3
L
Neith
7,724
407
62
3
0
273,640
4
W
Set
12,255
645
177
9
0
349,932
2
W
Persephone
9,801
516
107
6
0
336,147
6
L
Jormungandr
9,566
503
100
5
0
365,509
1
L
Ra
10,942
576
135
7
0
371,423
6
W
Danzaburou
11,706
616
91
5
0
364,346
4
W
Jing Wei
10,546
555
124
7
0
330,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role