Player Matchup

Ullr
Ullr
Biskerton
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,740 Elo+
Party 2
Horus
Horus
Deekoi
Horus
Level 24
God Stats
1W - 0L
1,245 SR
Queue Stats
5W - 1L
1,848 Elo+
Party 2
Odin
Odin
Linxíto
Odin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,738 Elo+
Solo
The Morrigan
The Morrigan
TTOON
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 79L
1,743 Elo+
Solo
Ra
Ra
gavdeady
Ra
Level 25
God Stats
10W - 6L
1,500 SR
Queue Stats
317W - 261L
1,559 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,726 Elo+

VS

Team Averages
Level 27
1,609 SR
1,513 Elo+
Aphrodite
Aphrodite
EdisontrysSmite
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Hiotler
Cerberus
Level 17
God Stats
1W - 1L
1,723 SR
Queue Stats
54W - 63L
1,321 Elo+
Solo
Bellona
Bellona
NMTH
Bellona
Level 5
God Stats
5W - 4L
1,749 SR
Queue Stats
7W - 6L
1,687 Elo+
Solo
Set
Set
Whisperingz
Set
Level 26
God Stats
123W - 117L
1,575 SR
Queue Stats
496W - 521L
1,559 Elo+
Party 1
Medusa
Medusa
erjoni
Medusa
Level 17
God Stats
7W - 18L
1,500 SR
Queue Stats
482W - 483L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
10 / 1 / 8
12,274
558
16,224
17,810
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Deekoi
Horus
15
1 / 0 / 16
10,687
486
5,688
16,982
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
20
6 / 2 / 10
12,691
577
18,545
18,504
20,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
TTOON
The Morrigan
20
3 / 1 / 8
12,035
547
10,975
15,245
8,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 1 / 5
11,752
534
8,145
10,400
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EdisontrysSmite
Aphrodite
9
0 / 1 / 0
7,674
349
2,546
3,936
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Hiotler
Cerberus
13
0 / 8 / 2
8,047
366
6,026
19,549
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
NMTH
Bellona
16
2 / 7 / 0
9,831
447
14,408
18,985
18,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 0
10,974
499
13,209
19,103
17,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
erjoni
Medusa
14
1 / 9 / 0
9,787
445
11,382
15,524
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
7
29
Kills
5
5
Deaths
29
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
10
1
8
14
W
Horus
Deekoi
Horus
1
0
16
9
L
Aphrodite
EdisontrysSmite
Aphrodite
0
1
0
0
L
Cerberus
Hiotler
Cerberus
0
8
2
0.13
W
Odin
6
2
10
5.5
L
Bellona
NMTH
Bellona
2
7
0
0.29
W
The Morrigan
TTOON
The Morrigan
3
1
8
7
L
2
4
0
0.5
L
Medusa
erjoni
Medusa
1
9
0
0.11
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,577
Damage
47,571
78,941
Taken
77,097
57,987
Mitigated
57,342
31,962
Healing
23,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
16,224
11,583
0
7,753
17,810
7,756
3,976
2,166
15,558
0
79,319
W
Horus
Deekoi
Horus
5,688
3,358
2,228
4,286
16,982
16,556
218
1,290
15,667
0
18,878
L
Aphrodite
EdisontrysSmite
Aphrodite
2,546
354
478
2,375
3,936
1,468
0
2,118
1,696
29,207
0
L
Cerberus
Hiotler
Cerberus
6,026
372
0
4,532
19,549
14,406
0
6,281
12,949
28,484
0
W
Odin
18,545
5,091
0
5,786
18,504
20,531
1,208
1,853
16,030
13,904
67,458
L
Bellona
NMTH
Bellona
14,408
5,490
0
3,254
18,985
18,621
0
5,420
12,687
0
66,587
W
The Morrigan
TTOON
The Morrigan
10,975
2,158
12
3,333
15,245
8,447
1,444
1,909
13,232
103,112
2,305
L
13,209
5,147
0
9,784
19,103
17,581
0
4,738
14,190
0
101,835
L
Medusa
erjoni
Medusa
11,382
5,807
0
2,655
15,524
5,266
1,258
3,050
12,404
0
59,639
W
8,145
1,338
2,897
5,667
10,400
4,697
1,371
1,344
9,014
63,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,439
Gold Earned
46,313
575
Minions Killed
539
0
Camps Cleared
0
2,004,321
Distance Traveled
1,606,826
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,274
558
132
6
0
396,400
1
W
Horus
10,687
486
21
1
0
459,137
6
L
Aphrodite
7,674
349
66
3
0
164,775
2
L
Cerberus
8,047
366
64
3
0
375,046
0
W
Odin
12,691
577
157
7
0
428,705
1
L
Bellona
9,831
447
134
6
0
349,569
0
W
The Morrigan
12,035
547
150
7
0
380,093
4
L
Set
10,974
499
179
8
0
368,093
1
L
Medusa
9,787
445
96
4
0
349,343
4
W
Ra
11,752
534
115
5
0
339,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role