Player Matchup

Pele
Pele
Dragon-legendKB
Pele
Level 66
God Stats
11W - 13L
1,693 SR
Queue Stats
56W - 85L
1,603 Elo+
Party 2
Erlang Shen
Erlang Shen
MyNameDavid-
Erlang Shen
Level 119
God Stats
2W - 0L
1,265 SR
Queue Stats
68W - 96L
1,689 Elo+
Party 2
Xing Tian
Xing Tian
She_named_me_DJ
Xing Tian
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 87L
1,689 Elo+
Party 2
Neith
Neith
j123Green
Neith
Level 29
God Stats
5W - 2L
1,731 SR
Queue Stats
27W - 41L
1,556 Elo+
Party 2
Merlin
Merlin
mercury54
Merlin
Level 129
God Stats
23W - 22L
1,277 SR
Queue Stats
165W - 190L
1,471 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,602 Elo+

VS

Team Averages
Level 56
1,408 SR
1,398 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SageSliver
Nu Wa
Level 23
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Discordia
Discordia
Zimika
Discordia
Level 25
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
da_moose313
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 1
Pele
Pele
laguna669
Pele
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 9
10,362
691
2,071
5,775
2,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
MyNameDavid-
Erlang Shen
17
7 / 1 / 15
12,340
823
7,982
10,681
7,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
She_named_me_DJ
Xing Tian
17
5 / 1 / 19
12,956
864
9,602
14,144
9,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
j123Green
Neith
19
12 / 0 / 10
13,302
887
13,231
5,245
2,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
mercury54
Merlin
19
5 / 1 / 20
12,573
838
22,408
5,622
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
0 / 0 / 3
10,079
672
4,799
2,564
1,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
1 / 5 / 2
8,859
591
6,375
11,650
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Zimika
Discordia
14
1 / 8 / 1
8,614
574
5,019
13,116
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
da_moose313
Xing Tian
15
1 / 7 / 0
8,488
566
4,515
17,286
12,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
16
1 / 9 / 2
9,389
626
8,725
17,966
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
12
29
Kills
4
4
Deaths
29
73
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
3
1.5
W
0
1
9
4.5
W
Erlang Shen
MyNameDavid-
Erlang Shen
7
1
15
14.5
L
Nu Wa
1
5
2
0.4
W
Xing Tian
She_named_me_DJ
Xing Tian
5
1
19
14.5
L
Discordia
Zimika
Discordia
1
8
1
0.19
L
Xing Tian
da_moose313
Xing Tian
1
7
0
0.14
W
Neith
j123Green
Neith
12
0
10
17
L
Pele
1
9
2
0.22
W
Merlin
mercury54
Merlin
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,294
Damage
29,433
41,467
Taken
62,582
23,962
Mitigated
32,460
9,023
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,799
2,108
0
125
2,564
1,470
828
1,117
1,419
0
45,921
W
2,071
1,081
0
469
5,775
2,204
547
1,430
4,320
0
37,053
W
Erlang Shen
MyNameDavid-
Erlang Shen
7,982
3,581
0
3,056
10,681
7,992
2,521
2,915
7,722
577
21,571
L
Nu Wa
6,375
1,627
969
1,184
11,650
4,170
0
6,402
5,216
28,036
0
W
Xing Tian
She_named_me_DJ
Xing Tian
9,602
992
0
302
14,144
9,456
632
6,014
8,055
22,870
0
L
Discordia
Zimika
Discordia
5,019
897
0
488
13,116
4,450
80
7,427
5,675
19,451
0
L
Xing Tian
da_moose313
Xing Tian
4,515
310
1,099
927
17,286
12,989
0
10,792
6,384
9,993
0
W
Neith
j123Green
Neith
13,231
7,817
2,152
2,828
5,245
2,168
2,885
2,272
2,973
0
44,837
L
Pele
8,725
2,504
453
1,938
17,966
9,381
0
6,491
11,457
0
38,527
W
Merlin
mercury54
Merlin
22,408
82
0
216
5,622
2,142
764
3,776
1,846
80,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,533
Gold Earned
45,429
373
Minions Killed
290
6
Camps Cleared
7
1,418,169
Distance Traveled
1,178,181
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,079
672
119
8
2
253,510
0
W
Pele
10,362
691
92
6
1
262,773
0
W
Erlang Shen
12,340
823
38
3
0
274,824
0
L
Nu Wa
8,859
591
49
3
0
250,209
0
W
Xing Tian
12,956
864
34
2
0
302,624
0
L
Discordia
8,614
574
34
2
0
178,703
0
L
Xing Tian
8,488
566
14
1
0
247,648
0
W
Neith
13,302
887
78
5
1
287,747
0
L
Pele
9,389
626
74
5
5
248,111
0
W
Merlin
12,573
838
131
9
4
290,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role