Player Matchup

Ares
Ares
RottenPeach12
Ares
Level 21
God Stats
5W - 2L
1,741 SR
Queue Stats
93W - 76L
1,594 Elo+
Solo
Artemis
Artemis
Stonecyfer
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,748 Elo+
Party 1
Achilles
Achilles
TheRealPepper
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
chev4life
Hera
Level 27
God Stats
28W - 24L
1,567 SR
Queue Stats
59W - 53L
1,494 Elo+
Solo
Bakasura
Bakasura
jimboyman
Bakasura
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 7L
1,748 Elo+
Party 1
Team Averages
Level 16
1,561 SR
1,617 Elo+

VS

Team Averages
Level 22
1,508 SR
1,421 Elo+
Tyr
Tyr
ColibriAzul
Tyr
Level 29
God Stats
6W - 8L
1,542 SR
Queue Stats
91W - 98L
1,787 Elo+
Solo
Olorun
Olorun
Gankkey
Olorun
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 136L
1,723 Elo+
Solo
Nemesis
Nemesis
Kamnez
Nemesis
Level 8
God Stats
3W - 1L
1,317 SR
Queue Stats
18W - 22L
1,064 Elo+
Party 2
Jormungandr
Jormungandr
Shennog
Jormungandr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 22L
1,064 Elo+
Party 2
Heimdallr
Heimdallr
antalack
Heimdallr
Level 29
God Stats
34W - 23L
1,678 SR
Queue Stats
129W - 147L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,589
459
1,235
8,255
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Stonecyfer
Artemis
6
0 / 6 / 2
4,231
423
1,211
5,006
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
TheRealPepper
Achilles
8
3 / 2 / 0
5,003
500
3,423
6,449
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
9
1 / 5 / 0
5,217
522
2,398
6,356
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
jimboyman
Bakasura
5
0 / 8 / 0
3,998
400
773
7,493
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,311
631
3,328
7,768
3,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Gankkey
Olorun
13
12 / 1 / 3
7,881
788
11,412
6,284
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Kamnez
Nemesis
7
1 / 2 / 1
4,645
465
754
4,987
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Shennog
Jormungandr
8
2 / 0 / 5
5,669
567
1,605
3,779
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
antalack
Heimdallr
10
5 / 1 / 0
5,904
590
7,473
4,759
1,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
22
22
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Olorun
Gankkey
Olorun
12
1
3
13.5
W
Nemesis
Kamnez
Nemesis
1
2
1
0.75
L
1
1
0
1
W
Jormungandr
Shennog
Jormungandr
2
0
5
4.5
L
Artemis
Stonecyfer
Artemis
0
6
2
0.17
L
Achilles
TheRealPepper
Achilles
3
2
0
1.5
W
Heimdallr
antalack
Heimdallr
5
1
0
5
L
Hera
1
5
0
0.2
L
Bakasura
jimboyman
Bakasura
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,040
Damage
24,572
33,559
Taken
27,577
13,490
Mitigated
11,525
4,710
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,328
503
0
3,249
7,768
3,016
0
0
7,518
0
34,035
W
Olorun
Gankkey
Olorun
11,412
6,272
0
2,971
6,284
3,724
258
2,244
3,887
53,129
0
W
Nemesis
Kamnez
Nemesis
754
358
0
1,875
4,987
1,211
0
351
4,566
0
12,328
L
1,235
0
0
1,981
8,255
3,144
0
2,519
5,736
11,906
0
W
Jormungandr
Shennog
Jormungandr
1,605
525
140
1,156
3,779
2,090
80
566
3,188
12,939
0
L
Artemis
Stonecyfer
Artemis
1,211
579
0
403
5,006
1,280
0
1,751
3,255
0
3,229
L
Achilles
TheRealPepper
Achilles
3,423
1,147
0
569
6,449
5,334
120
1,720
4,729
0
10,186
W
Heimdallr
antalack
Heimdallr
7,473
5,339
0
1,951
4,759
1,484
1,416
336
4,132
0
32,940
L
Hera
2,398
719
0
770
6,356
1,961
0
4,205
2,151
18,449
0
L
Bakasura
jimboyman
Bakasura
773
222
0
987
7,493
1,771
0
2,822
4,671
0
7,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
30,410
104
Minions Killed
289
0
Camps Cleared
0
799,078
Distance Traveled
828,337
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,311
631
87
9
0
203,030
0
W
Olorun
7,881
788
92
9
0
165,635
4
W
Nemesis
4,645
465
32
3
0
158,213
0
L
Ares
4,589
459
24
2
0
166,846
3
W
Jormungandr
5,669
567
24
2
0
146,706
2
L
Artemis
4,231
423
3
0
0
142,967
2
L
Achilles
5,003
500
23
2
0
150,894
0
W
Heimdallr
5,904
590
54
5
0
154,753
0
L
Hera
5,217
522
31
3
0
161,960
0
L
Bakasura
3,998
400
23
2
0
176,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role