Player Matchup

Nu Wa
Nu Wa
Balrog05
Nu Wa
Level 133
God Stats
2W - 2L
1,635 SR
Queue Stats
39W - 29L
1,586 Elo+
Party 2
Chiron
Chiron
Faded-Beast-420
Chiron
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
188W - 165L
1,488 Elo+
Solo
King Arthur
King Arthur
Harry_Angus
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,631 Elo+
Party 2
Apollo
Apollo
Lunar_Slate
Apollo
Level 154
God Stats
1W - 3L
1,727 SR
Queue Stats
14W - 14L
1,621 Elo+
Party 2
Ymir
Ymir
THOMAS__Grimm__
Ymir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,484 Elo+
Solo
Team Averages
Level 129
1,572 SR
1,562 Elo+

VS

Team Averages
Level 78
1,654 SR
1,518 Elo+
Apollo
Apollo
CC Rolen
Apollo
Level 99
God Stats
13W - 5L
1,931 SR
Queue Stats
157W - 127L
1,555 Elo+
Party 1
Osiris
Osiris
LetTyrSmash
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,572 Elo+
Party 1
Artio
Artio
T Death the kid
Artio
Level 98
God Stats
36W - 15L
1,838 SR
Queue Stats
93W - 53L
1,572 Elo+
Party 1
Poseidon
Poseidon
T9Vert
Poseidon
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
383W - 414L
1,392 Elo+
Solo
Zeus
Zeus
winniethepiglet
Zeus
Level 129
God Stats
10W - 3L
1,500 SR
Queue Stats
133W - 84L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Balrog05
Nu Wa
9
0 / 4 / 1
5,257
526
2,447
5,369
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 1 / 1
6,576
658
4,758
6,730
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Harry_Angus
King Arthur
9
0 / 4 / 0
4,973
497
2,025
9,043
3,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
7
0 / 1 / 3
4,437
444
2,779
5,937
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 6 / 2
4,579
458
3,358
9,652
2,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CC Rolen
Apollo
9
4 / 2 / 4
5,821
582
4,484
5,373
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Osiris
12
5 / 0 / 0
6,750
675
6,797
5,459
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 2 / 6
5,898
590
5,904
7,111
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
T9Vert
Poseidon
10
2 / 3 / 3
6,174
617
4,652
5,124
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 2
6,452
645
3,996
4,677
1,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
16
16
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Balrog05
Nu Wa
0
4
1
0.13
W
Apollo
CC Rolen
Apollo
4
2
4
3
L
7
1
1
7.5
L
King Arthur
Harry_Angus
King Arthur
0
4
0
0
W
Osiris
5
0
0
5
L
Apollo
0
1
3
1.5
W
2
2
6
2.5
W
Poseidon
T9Vert
Poseidon
2
3
3
1.17
L
1
6
2
0.33
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,367
Damage
25,833
36,731
Taken
27,744
11,133
Mitigated
12,901
11,565
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Balrog05
Nu Wa
2,447
300
0
1,099
5,369
1,672
0
3,459
1,620
29,800
0
W
Apollo
CC Rolen
Apollo
4,484
3,381
0
1,472
5,373
1,599
292
1,448
3,879
0
22,379
L
4,758
2,001
135
3,346
6,730
2,086
0
2,756
3,858
0
28,359
L
King Arthur
Harry_Angus
King Arthur
2,025
472
0
2,017
9,043
3,354
0
718
8,325
0
24,956
W
Osiris
6,797
3,111
0
2,891
5,459
4,880
412
347
5,075
6,659
36,781
L
Apollo
2,779
1,385
0
2,466
5,937
1,428
87
3,069
2,868
0
15,845
W
5,904
866
686
3,582
7,111
3,883
0
1,576
5,489
17,607
0
W
Poseidon
T9Vert
Poseidon
4,652
787
0
841
5,124
1,306
0
1,395
3,671
32,009
0
L
3,358
796
264
2,238
9,652
2,593
0
4,928
4,724
14,309
0
W
3,996
1,026
0
1,189
4,677
1,233
0
802
3,825
34,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
31,095
245
Minions Killed
257
0
Camps Cleared
0
883,823
Distance Traveled
959,186
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,257
526
73
7
0
176,358
3
W
Apollo
5,821
582
40
4
0
180,903
4
L
Chiron
6,576
658
66
7
0
194,592
1
L
King Arthur
4,973
497
57
6
0
173,144
3
W
Osiris
6,750
675
77
8
0
202,282
3
L
Apollo
4,437
444
34
3
0
166,545
0
W
Artio
5,898
590
17
2
0
189,737
1
W
Poseidon
6,174
617
65
7
0
195,301
2
L
Ymir
4,579
458
15
2
0
173,184
1
W
Zeus
6,452
645
58
6
0
190,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role