Player Matchup

Kali
Kali
Amapolaline
Kali
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 60L
1,460 Elo+
Solo
Izanami
Izanami
Beelzeboss Kid
Izanami
Level 29
God Stats
72W - 60L
1,658 SR
Queue Stats
311W - 286L
1,715 Elo+
Solo
Ymir
Ymir
Icexn1
Ymir
Level 28
God Stats
2W - 3L
1,720 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LePainAuGaufre
Baron Samedi
Level 28
God Stats
10W - 12L
1,647 SR
Queue Stats
12W - 14L
1,595 Elo+
Party 1
Poseidon
Poseidon
LoOx-unDerGroUnD
Poseidon
Level 18
God Stats
4W - 3L
1,737 SR
Queue Stats
44W - 48L
1,500 Elo+
Solo
Team Averages
Level 26
1,653 SR
1,554 Elo+

VS

Team Averages
Level 23
1,654 SR
1,567 Elo+
Nemesis
Nemesis
DOPEMAN969
Nemesis
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 178L
1,433 Elo+
Solo
Sylvanus
Sylvanus
Grim Reaper1895
Sylvanus
Level 30
God Stats
2W - 4L
1,551 SR
Queue Stats
8W - 13L
1,658 Elo+
Solo
Baron Samedi
Baron Samedi
OneSadDuck
Baron Samedi
Level 14
God Stats
6W - 4L
1,787 SR
Queue Stats
17W - 16L
1,687 Elo+
Solo
Odin
Odin
buttcheeze21
Odin
Level 17
God Stats
2W - 1L
1,881 SR
Queue Stats
13W - 18L
1,413 Elo+
Solo
Danzaburou
Danzaburou
shago2020
Danzaburou
Level 28
God Stats
6W - 3L
1,549 SR
Queue Stats
15W - 9L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 4
13,629
620
11,163
20,944
9,762
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 12
12,123
551
20,413
18,961
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Icexn1
Ymir
19
9 / 3 / 6
11,366
517
12,402
12,181
5,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
LePainAuGaufre
Baron Samedi
20
2 / 0 / 2
12,369
562
8,714
10,974
15,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 5 / 6
12,147
552
7,306
10,594
4,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DOPEMAN969
Nemesis
12
0 / 9 / 2
8,161
371
1,849
13,545
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
15
3 / 9 / 2
9,956
453
9,447
19,560
10,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
OneSadDuck
Baron Samedi
17
6 / 6 / 1
11,007
500
11,395
15,124
6,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 2 / 0
9,347
425
5,801
11,833
11,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
shago2020
Danzaburou
15
3 / 8 / 2
10,451
475
10,082
20,114
7,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
33
Kills
12
12
Deaths
34
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
W
8
3
12
4.67
L
Nemesis
DOPEMAN969
Nemesis
0
9
2
0.11
L
Sylvanus
3
9
2
0.44
W
Ymir
Icexn1
Ymir
9
3
6
4
W
Baron Samedi
LePainAuGaufre
Baron Samedi
2
0
2
3
W
1
5
6
0.8
L
Baron Samedi
OneSadDuck
Baron Samedi
6
6
1
1.08
L
0
2
0
0
L
Danzaburou
shago2020
Danzaburou
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,998
Damage
38,574
73,654
Taken
80,176
41,933
Mitigated
40,877
31,808
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,163
6,021
0
10,006
20,944
9,762
0
3,741
17,153
0
89,487
W
20,413
14,237
0
11,267
18,961
7,564
3,814
6,210
12,751
0
89,108
L
Nemesis
DOPEMAN969
Nemesis
1,849
727
0
1,258
13,545
4,550
0
2,232
11,288
0
25,471
L
Sylvanus
9,447
2,675
1,233
4,589
19,560
10,940
0
5,285
14,275
48,690
0
W
Ymir
Icexn1
Ymir
12,402
1,396
457
1,744
12,181
5,435
473
5,106
7,075
57,774
0
W
Baron Samedi
LePainAuGaufre
Baron Samedi
8,714
1,276
0
5,576
10,974
15,063
1,672
761
9,707
72,490
0
W
7,306
187
0
2,758
10,594
4,109
501
5,024
5,570
87,104
0
L
Baron Samedi
OneSadDuck
Baron Samedi
11,395
1,039
141
2,324
15,124
6,885
401
8,224
6,850
56,658
0
L
5,801
983
0
2,101
11,833
11,044
72
5,949
5,215
0
43,121
L
Danzaburou
shago2020
Danzaburou
10,082
4,293
0
2,376
20,114
7,458
0
5,988
14,126
0
57,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,634
Gold Earned
48,922
697
Minions Killed
412
0
Camps Cleared
0
1,987,964
Distance Traveled
1,767,656
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,629
620
129
6
0
435,306
0
W
Izanami
12,123
551
173
8
0
377,606
2
L
Nemesis
8,161
371
55
3
0
387,542
0
L
Sylvanus
9,956
453
77
4
0
342,472
6
W
Ymir
11,366
517
75
3
0
420,770
2
W
Baron Samedi
12,369
562
152
7
0
348,778
5
W
Poseidon
12,147
552
168
8
0
405,504
1
L
Baron Samedi
11,007
500
101
5
0
318,428
3
L
Odin
9,347
425
95
4
0
380,590
2
L
Danzaburou
10,451
475
84
4
0
338,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role