Player Matchup

Ymir
Ymir
AlxndrTGrt
Ymir
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 47L
1,370 Elo+
Solo
Arachne
Arachne
ArbiterElite343
Arachne
Level 108
God Stats
12W - 7L
1,655 SR
Queue Stats
304W - 351L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
DoD Artilect
Nu Wa
Level 126
God Stats
8W - 8L
1,516 SR
Queue Stats
75W - 50L
1,673 Elo+
Party 1
Mulan
Mulan
DoD NightFall
Mulan
Level 131
God Stats
6W - 5L
1,180 SR
Queue Stats
58W - 30L
1,719 Elo+
Party 1
Danzaburou
Danzaburou
Moo Milky69
Danzaburou
Level 35
God Stats
15W - 11L
1,673 SR
Queue Stats
118W - 75L
1,683 Elo+
Party 1
Team Averages
Level 89
1,505 SR
1,592 Elo+

VS

Team Averages
Level 61
1,564 SR
1,550 Elo+
Cu Chulainn
Cu Chulainn
AndreMcSwag
Cu Chulainn
Level 64
God Stats
5W - 4L
1,821 SR
Queue Stats
117W - 134L
1,486 Elo+
Party 3
Rama
Rama
GaceyBunch
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,500 Elo+
Party 3
Fenrir
Fenrir
MasterKEMI
Fenrir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,670 Elo+
Party 2
Terra
Terra
OnlyKasya
Terra
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 178L
1,523 Elo+
Party 3
Ares
Ares
YoungBull103
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 5
6,121
612
4,241
5,164
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
4 / 1 / 2
6,004
600
3,974
5,697
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 6
6,321
632
5,755
4,553
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 0 / 2
7,040
704
5,569
4,855
2,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Moo Milky69
Danzaburou
11
4 / 0 / 3
6,765
677
3,593
4,092
1,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AndreMcSwag
Cu Chulainn
9
0 / 5 / 0
5,056
506
2,503
6,002
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 1
4,919
492
1,076
4,432
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
MasterKEMI
Fenrir
10
3 / 4 / 1
5,754
575
3,652
8,661
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
OnlyKasya
Terra
9
2 / 3 / 1
5,435
544
3,460
8,349
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 1
4,392
439
2,763
8,604
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
5
5
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Cu Chulainn
AndreMcSwag
Cu Chulainn
0
5
0
0
W
4
1
2
5
W
3
3
6
2
W
5
0
2
6
L
0
2
1
0.25
L
Fenrir
MasterKEMI
Fenrir
3
4
1
0.88
W
Danzaburou
Moo Milky69
Danzaburou
4
0
3
5.5
L
Terra
OnlyKasya
Terra
2
3
1
0.83
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
13,454
24,361
Taken
36,048
10,687
Mitigated
13,940
5,173
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,241
1,058
0
1,089
5,164
2,321
0
1,798
3,285
19,699
0
L
Cu Chulainn
AndreMcSwag
Cu Chulainn
2,503
772
0
350
6,002
3,885
56
478
5,450
2,385
20,193
W
3,974
3,129
0
357
5,697
3,227
0
1,458
4,163
5,766
22,725
W
5,755
1,080
0
425
4,553
1,154
42
882
3,569
30,783
0
W
5,569
1,088
0
1,531
4,855
2,753
724
713
4,126
0
39,559
L
1,076
868
0
1,411
4,432
1,227
0
1,607
2,739
0
20,126
L
Fenrir
MasterKEMI
Fenrir
3,652
1,290
0
2,698
8,661
2,554
0
1,821
6,678
0
29,261
W
Danzaburou
Moo Milky69
Danzaburou
3,593
1,963
0
1,771
4,092
1,232
0
1,367
2,725
0
37,129
L
Terra
OnlyKasya
Terra
3,460
686
128
2,206
8,349
3,038
0
3,389
4,706
23,004
0
L
2,763
33
0
1,597
8,604
3,236
0
2,524
6,008
10,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
25,556
324
Minions Killed
241
0
Camps Cleared
0
967,341
Distance Traveled
975,009
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,121
612
33
3
0
178,182
2
L
Cu Chulainn
5,056
506
53
5
0
198,416
3
W
Arachne
6,004
600
51
5
0
232,415
0
W
Nu Wa
6,321
632
60
6
0
185,001
1
W
Mulan
7,040
704
101
10
0
186,646
2
L
Rama
4,919
492
58
6
0
159,634
3
L
Fenrir
5,754
575
66
7
0
210,490
2
W
Danzaburou
6,765
677
79
8
0
185,097
1
L
Terra
5,435
544
55
6
0
207,521
3
L
Ares
4,392
439
9
1
0
198,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role