Player Matchup

Merlin
Merlin
TheLegend2198
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,417 Elo+
Party 2
Artio
Artio
TheRickles
Artio
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 162L
1,561 Elo+
Party 2
Artemis
Artemis
Yonko Bailey
Artemis
Level 122
God Stats
11W - 8L
1,614 SR
Queue Stats
248W - 209L
1,568 Elo+
Party 2
Team Averages
Level 107
1,538 SR
1,515 Elo+

VS

Team Averages
Level 17
1,665 SR
1,466 Elo+
Anubis
Anubis
OceanLadin
Anubis
Level 20
God Stats
19W - 13L
1,608 SR
Queue Stats
20W - 14L
1,504 Elo+
Party 1
Zeus
Zeus
sontaae
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,247 Elo+
Solo
Danzaburou
Danzaburou
starfund
Danzaburou
Level 25
God Stats
6W - 2L
1,887 SR
Queue Stats
10W - 12L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 13 / 7
12,519
736
12,394
16,848
5,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
15
1 / 9 / 17
12,115
713
8,534
26,204
24,757
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
Yonko Bailey
Artemis
18
13 / 7 / 6
14,997
882
18,265
16,207
6,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OceanLadin
Anubis
16
13 / 6 / 8
13,905
818
21,661
18,433
8,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
sontaae
Zeus
14
3 / 10 / 15
11,991
705
5,618
11,904
3,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
starfund
Danzaburou
18
13 / 6 / 12
14,732
867
24,094
15,913
7,328
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
22
Kills
29
29
Deaths
22
30
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
OceanLadin
Anubis
13
6
8
2.83
L
8
13
7
0.88
L
Artio
1
9
17
1.06
L
Artemis
Yonko Bailey
Artemis
13
7
6
2.29
W
Zeus
sontaae
Zeus
3
10
15
1.05
W
Danzaburou
starfund
Danzaburou
13
6
12
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
51,373
59,259
Taken
46,250
36,873
Mitigated
18,804
7,691
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
OceanLadin
Anubis
21,661
1,641
0
8,205
18,433
8,235
1,033
7,261
10,988
63,986
0
L
12,394
1,035
0
1,703
16,848
5,938
304
8,493
8,355
48,890
0
L
Artio
8,534
1,072
241
4,255
26,204
24,757
0
12,329
13,875
27,463
0
L
Artemis
Yonko Bailey
Artemis
18,265
12,086
0
1,492
16,207
6,178
1,588
7,281
8,926
0
59,345
W
Zeus
sontaae
Zeus
5,618
1,819
0
1,173
11,904
3,241
351
4,696
6,960
20,111
0
W
Danzaburou
starfund
Danzaburou
24,094
16,861
0
2,818
15,913
7,328
1,393
8,309
7,349
2,552
53,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
40,628
163
Minions Killed
146
0
Camps Cleared
0
781,958
Distance Traveled
731,026
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,905
818
68
4
0
229,205
1
L
Merlin
12,519
736
68
4
0
232,963
1
L
Artio
12,115
713
34
2
0
286,824
5
L
Artemis
14,997
882
61
4
0
262,171
7
W
Zeus
11,991
705
32
2
0
232,787
0
W
Danzaburou
14,732
867
46
3
0
269,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role