Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BizarreBeez
Ravana
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,226 Elo+
Party 1
Bellona
Bellona
StrikingAbyss00
Bellona
Level 60
God Stats
13W - 10L
1,387 SR
Queue Stats
52W - 44L
1,554 Elo+
Party 1
Medusa
Medusa
SuperFroggyMan1
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,226 Elo+
Party 1
Anubis
Anubis
XxDarkBeast34xX
Anubis
Level 28
God Stats
13W - 10L
1,593 SR
Queue Stats
22W - 24L
1,476 Elo+
Party 1
Team Averages
Level 49
1,496 SR
1,396 Elo+

VS

Team Averages
Level 106
1,363 SR
1,456 Elo+
Cthulhu
Cthulhu
Booty Beetle
Cthulhu
Level 23
God Stats
12W - 17L
1,166 SR
Queue Stats
17W - 24L
1,262 Elo+
Party 2
He Bo
He Bo
FilthyGrandma
He Bo
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
197W - 184L
1,472 Elo+
Party 2
Neith
Neith
Ham johnsonn
Neith
Level 158
God Stats
3W - 3L
1,201 SR
Queue Stats
76W - 73L
1,481 Elo+
Party 2
Amaterasu
Amaterasu
MyLordNXavier
Amaterasu
Level 139
God Stats
18W - 16L
1,406 SR
Queue Stats
91W - 98L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
TruckHands2175
Hun Batz
Level 124
God Stats
9W - 6L
1,543 SR
Queue Stats
45W - 28L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 3 / 3
7,612
448
8,081
10,277
8,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
15
3 / 3 / 4
8,928
525
6,826
7,330
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
7 / 1 / 1
9,955
586
17,771
12,353
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 1 / 1
8,131
478
5,910
8,363
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 2
9,020
531
7,820
13,725
5,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Booty Beetle
Cthulhu
12
3 / 5 / 3
7,742
455
7,179
13,196
4,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 3 / 1
9,512
560
10,603
10,064
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 3
8,970
528
8,583
9,274
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
MyLordNXavier
Amaterasu
12
1 / 6 / 0
7,405
436
6,614
21,521
17,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
15
1 / 4 / 4
8,792
517
4,557
13,002
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
20
Kills
14
14
Deaths
20
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
3
1.17
W
Ravana
3
3
4
1.67
L
Cthulhu
Booty Beetle
Cthulhu
3
5
3
0.9
L
7
3
1
2.5
L
2
2
3
1.75
L
Amaterasu
MyLordNXavier
Amaterasu
1
6
0
0.17
W
7
1
1
7.5
W
5
1
1
5.5
L
Hun Batz
1
4
4
0.75
W
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,408
Damage
37,536
52,048
Taken
67,057
33,834
Mitigated
33,232
17,472
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,081
3,004
1,191
3,516
10,277
8,990
544
4,243
6,034
38,492
0
W
Ravana
6,826
2,223
0
2,509
7,330
3,184
0
2,007
5,267
0
52,771
L
Cthulhu
Booty Beetle
Cthulhu
7,179
167
210
3,636
13,196
4,743
0
4,293
8,903
28,908
0
L
10,603
608
0
2,089
10,064
2,514
0
5,495
4,569
61,001
0
L
8,583
3,940
0
1,918
9,274
2,990
0
4,267
5,007
0
63,369
L
Amaterasu
MyLordNXavier
Amaterasu
6,614
4,184
0
10,777
21,521
17,431
886
436
20,497
0
31,596
W
17,771
7,620
0
2,142
12,353
13,027
870
0
11,815
2,323
64,497
W
5,910
3,247
0
2,623
8,363
2,665
701
2,118
6,245
0
40,282
L
Hun Batz
4,557
1,446
0
4,665
13,002
5,554
0
2,214
10,663
0
60,774
W
7,820
565
0
5,491
13,725
5,968
642
9,033
4,367
50,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
42,421
466
Minions Killed
462
0
Camps Cleared
0
1,482,657
Distance Traveled
1,490,971
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,612
448
82
5
0
277,406
3
W
Ravana
8,928
525
102
6
0
353,371
1
L
Cthulhu
7,742
455
45
3
0
322,520
0
L
He Bo
9,512
560
121
7
0
305,709
5
L
Neith
8,970
528
120
7
0
298,490
3
L
Amaterasu
7,405
436
58
3
0
262,473
1
W
Bellona
9,955
586
125
7
0
320,294
0
W
Medusa
8,131
478
66
4
0
289,196
0
L
Hun Batz
8,792
517
118
7
0
301,779
4
W
Anubis
9,020
531
91
5
0
242,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role