Player Matchup

Nox
Nox
JasonCK
Nox
Level 144
God Stats
2W - 1L
1,308 SR
Queue Stats
957W - 254L
1,825 Elo+
Party 2
Odin
Odin
Yaboy_slump
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,601 Elo+
Solo
Artemis
Artemis
wtfnikko420
Artemis
Level 27
God Stats
8W - 0L
1,505 SR
Queue Stats
108W - 19L
2,268 Elo+
Party 2
Team Averages
Level 60
1,438 SR
1,898 Elo+

VS

Team Averages
Level 75
1,472 SR
1,673 Elo+
Scylla
Scylla
Akajake_8
Scylla
Level 101
God Stats
12W - 10L
1,417 SR
Queue Stats
50W - 70L
1,563 Elo+
Party 1
Hun Batz
Hun Batz
Almighty_Jacee
Hun Batz
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
381W - 430L
1,722 Elo+
Party 1
Terra
Terra
yaaboii
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
6 / 0 / 5
8,329
833
5,062
2,638
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 6
7,376
738
2,789
2,659
1,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
wtfnikko420
Artemis
12
3 / 0 / 7
8,346
835
10,498
3,957
1,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akajake_8
Scylla
10
0 / 4 / 0
6,279
628
1,957
6,319
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
8
0 / 4 / 0
6,171
617
2,160
7,074
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
yaaboii
Terra
10
0 / 3 / 0
6,919
692
689
9,120
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
Akajake_8
Scylla
0
4
0
0
L
Hun Batz
0
4
0
0
W
Nox
6
0
5
8.5
W
2
0
6
5
W
Artemis
wtfnikko420
Artemis
3
0
7
6.5
L
Terra
yaaboii
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
4,806
9,254
Taken
22,513
4,037
Mitigated
13,137
3,292
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Akajake_8
Scylla
1,957
107
0
707
6,319
2,028
0
1,372
4,772
26,717
0
L
Hun Batz
2,160
385
0
0
7,074
3,919
0
1,510
5,373
2,955
22,426
W
Nox
5,062
360
0
435
2,638
954
852
713
1,845
27,698
0
W
2,789
751
0
150
2,659
1,671
68
919
1,668
0
15,344
W
Artemis
wtfnikko420
Artemis
10,498
6,089
0
2,707
3,957
1,412
2,242
878
3,035
0
42,474
L
Terra
yaaboii
Terra
689
82
360
1,495
9,120
7,190
0
1,893
7,024
5,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,051
Gold Earned
19,369
144
Minions Killed
98
0
Camps Cleared
0
577,857
Distance Traveled
524,798
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,279
628
58
6
0
160,332
0
L
Hun Batz
6,171
617
33
3
0
169,984
0
W
Nox
8,329
833
58
6
0
186,527
3
W
Odin
7,376
738
13
1
0
198,590
2
W
Artemis
8,346
835
73
7
0
192,740
1
L
Terra
6,919
692
7
1
0
194,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role