Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CrazyMonkey9115
Fenrir
Level 27
God Stats
20W - 24L
1,480 SR
Queue Stats
268W - 262L
1,506 Elo+
Party 2
Anhur
Anhur
ImSoAsh-
Anhur
Level 14
God Stats
9W - 10L
1,301 SR
Queue Stats
67W - 76L
1,196 Elo+
Party 1
Nemesis
Nemesis
MAC6996
Nemesis
Level 24
God Stats
28W - 19L
1,662 SR
Queue Stats
475W - 415L
1,505 Elo+
Party 2
Scylla
Scylla
jmnkj
Scylla
Level 37
God Stats
47W - 31L
1,627 SR
Queue Stats
195W - 197L
1,460 Elo+
Party 1
Team Averages
Level 26
1,514 SR
1,433 Elo+

VS

Team Averages
Level 22
1,476 SR
1,398 Elo+
Yemoja
Yemoja
AbxminatixnZ
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,333 Elo+
Solo
Thanatos
Thanatos
BroadCalf762432
Thanatos
Level 15
God Stats
2W - 3L
1,483 SR
Queue Stats
7W - 5L
1,436 Elo+
Solo
Anhur
Anhur
GoatedMoises
Anhur
Level 29
God Stats
0W - 3L
1,279 SR
Queue Stats
146W - 226L
1,275 Elo+
Solo
Izanami
Izanami
Mr Momococo
Izanami
Level 24
God Stats
7W - 5L
1,721 SR
Queue Stats
9W - 14L
1,374 Elo+
Solo
Nu Wa
Nu Wa
kabelan
Nu Wa
Level 28
God Stats
11W - 23L
1,399 SR
Queue Stats
18W - 27L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
4 / 0 / 3
5,944
594
5,707
5,004
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 0 / 2
5,400
540
1,870
4,481
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
ImSoAsh-
Anhur
9
1 / 1 / 2
5,481
548
3,124
5,193
1,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MAC6996
Nemesis
10
3 / 0 / 1
5,631
563
2,919
5,769
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
jmnkj
Scylla
11
9 / 0 / 2
6,803
680
5,111
2,714
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 4 / 0
4,140
414
1,126
5,438
1,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
7
0 / 6 / 0
4,322
432
2,005
8,505
2,254
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 0
4,948
495
2,187
4,790
1,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Mr Momococo
Izanami
8
1 / 3 / 0
5,261
526
3,122
6,588
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
kabelan
Nu Wa
7
0 / 5 / 0
4,422
442
2,600
5,956
1,718
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
19
Kills
1
1
Deaths
19
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
3
5.5
L
Yemoja
0
4
0
0
L
Thanatos
0
6
0
0
W
2
0
2
3
L
0
1
0
0
W
Anhur
ImSoAsh-
Anhur
1
1
2
2
W
Nemesis
MAC6996
Nemesis
3
0
1
3.5
L
Izanami
Mr Momococo
Izanami
1
3
0
0.33
W
Scylla
jmnkj
Scylla
9
0
2
10
L
Nu Wa
kabelan
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,731
Damage
11,040
23,161
Taken
31,277
7,098
Mitigated
8,175
6,604
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,707
3,369
0
2,820
5,004
2,446
875
1,815
3,189
4,642
16,551
L
Yemoja
1,126
178
373
0
5,438
1,825
112
1,536
3,762
12,130
0
L
Thanatos
2,005
487
0
3,931
8,505
2,254
0
1,078
7,357
0
19,564
W
1,870
0
0
1,068
4,481
1,235
0
177
4,304
0
16,340
L
2,187
815
48
550
4,790
1,181
260
0
4,790
0
18,724
W
Anhur
ImSoAsh-
Anhur
3,124
1,057
0
0
5,193
1,322
0
177
5,016
0
19,344
W
Nemesis
MAC6996
Nemesis
2,919
686
0
1,726
5,769
1,407
745
500
5,269
0
19,272
L
Izanami
Mr Momococo
Izanami
3,122
1,448
0
1,234
6,588
1,197
363
786
5,758
0
27,055
W
Scylla
jmnkj
Scylla
5,111
386
0
990
2,714
688
1,299
1,057
1,657
34,760
0
L
Nu Wa
kabelan
Nu Wa
2,600
1,223
0
0
5,956
1,718
812
2,160
3,626
15,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
23,093
218
Minions Killed
190
0
Camps Cleared
0
998,290
Distance Traveled
860,176
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,944
594
38
4
0
194,596
0
L
Yemoja
4,140
414
30
3
0
166,643
0
L
Thanatos
4,322
432
38
4
0
178,750
0
W
Fenrir
5,400
540
39
4
0
227,020
0
L
Anhur
4,948
495
43
4
0
188,209
0
W
Anhur
5,481
548
38
4
0
183,531
0
W
Nemesis
5,631
563
42
4
0
214,112
0
L
Izanami
5,261
526
54
5
0
177,474
4
W
Scylla
6,803
680
61
6
0
179,031
6
L
Nu Wa
4,422
442
25
3
0
149,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role