Player Matchup

Anubis
Anubis
BadDARkwing55
Anubis
Level 87
God Stats
9W - 7L
1,698 SR
Queue Stats
164W - 163L
1,706 Elo+
Party 2
Kali
Kali
RichHades82
Kali
Level 125
God Stats
10W - 3L
1,533 SR
Queue Stats
209W - 204L
1,562 Elo+
Party 2
Chaac
Chaac
Sma_Static00
Chaac
Level 41
God Stats
20W - 24L
1,504 SR
Queue Stats
94W - 96L
1,370 Elo+
Party 2
Team Averages
Level 84
1,578 SR
1,546 Elo+

VS

Team Averages
Level 52
1,500 SR
1,548 Elo+
Osiris
Osiris
Go2daDoctor_M2K
Osiris
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,697 Elo+
Party 1
Kukulkan
Kukulkan
Malipache
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,349 Elo+
Solo
Ne Zha
Ne Zha
lxl-vOlTaGe
Ne Zha
Level 129
God Stats
3W - 8L
1,500 SR
Queue Stats
185W - 168L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
10,640
760
11,180
8,734
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 3 / 5
11,529
824
12,630
17,076
10,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 0 / 12
10,988
785
13,286
11,944
7,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,866
633
10,671
20,009
11,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Malipache
Kukulkan
10
2 / 8 / 2
8,666
619
6,418
11,163
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
12
2 / 8 / 4
9,062
647
9,997
14,350
4,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
6
6
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
2
6
3
0.58
L
Kukulkan
Malipache
Kukulkan
2
8
2
0.38
W
9
3
5
3.83
W
8
0
12
14
L
Ne Zha
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,096
Damage
27,086
37,754
Taken
45,522
22,283
Mitigated
19,587
16,444
Healing
1,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,180
1,070
421
2,406
8,734
3,927
448
471
8,263
47,259
0
L
10,671
2,866
0
250
20,009
11,459
0
4,938
14,612
0
31,938
L
Kukulkan
Malipache
Kukulkan
6,418
1,593
0
469
11,163
3,807
0
2,441
8,600
20,299
0
W
12,630
6,897
708
8,142
17,076
10,588
154
2,802
14,274
7,696
43,859
W
13,286
2,748
0
4,767
11,944
7,768
1,785
3,163
8,781
0
30,805
L
Ne Zha
9,997
1,793
0
1,269
14,350
4,321
0
4,289
9,763
0
37,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
26,594
174
Minions Killed
120
0
Camps Cleared
0
771,296
Distance Traveled
671,890
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,640
760
77
6
0
232,167
2
L
Osiris
8,866
633
42
3
0
254,091
3
L
Kukulkan
8,666
619
26
2
0
195,304
2
W
Kali
11,529
824
56
4
0
284,691
1
W
Chaac
10,988
785
41
3
0
254,438
2
L
Ne Zha
9,062
647
52
4
0
222,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role