Player Matchup

He Bo
He Bo
GregioSplash3
He Bo
Level 69
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Skadi
Skadi
PoacherTy97
Skadi
Level 62
God Stats
0W - 4L
1,508 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Pele
Pele
Steel4384
Pele
Level 89
God Stats
6W - 3L
1,285 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 1
Chaac
Chaac
kyman000
Chaac
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,735 Elo+
Party 1
Ares
Ares
melownwarrior
Ares
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 75
1,416 SR
1,547 Elo+

VS

Team Averages
Level 102
1,517 SR
1,493 Elo+
Achilles
Achilles
Chaos Insanitx
Achilles
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,306 Elo+
Solo
Erlang Shen
Erlang Shen
OLYK-NER
Erlang Shen
Level 108
God Stats
13W - 14L
1,446 SR
Queue Stats
404W - 408L
1,396 Elo+
Solo
Hel
Hel
Roganvarth
Hel
Level 107
God Stats
54W - 47L
1,707 SR
Queue Stats
87W - 86L
1,603 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SleeplessGiraffe
Ah Muzen Cab
Level 145
God Stats
22W - 24L
1,309 SR
Queue Stats
1,122W - 1,163L
1,503 Elo+
Solo
Apollo
Apollo
gankwhogankyou
Apollo
Level 84
God Stats
11W - 7L
1,625 SR
Queue Stats
82W - 84L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
7,560
630
3,745
8,350
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 10
10,985
915
12,649
8,685
3,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
16
5 / 4 / 8
10,474
873
10,380
14,465
7,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
kyman000
Chaac
15
5 / 3 / 5
9,169
764
12,959
14,872
17,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 6 / 11
9,327
777
7,813
16,351
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
6 / 5 / 8
10,596
883
10,732
20,231
19,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
OLYK-NER
Erlang Shen
16
5 / 2 / 4
10,047
837
9,391
9,156
7,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 6 / 11
9,764
814
11,262
13,573
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SleeplessGiraffe
Ah Muzen Cab
15
1 / 4 / 9
8,599
717
9,987
10,616
4,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 1 / 4
11,643
970
10,830
9,883
5,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
58
18
Kills
22
22
Deaths
18
36
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
5
8
2
L
1
6
2
0.33
W
Erlang Shen
OLYK-NER
Erlang Shen
5
2
4
3.5
L
5
3
10
3.33
W
3
6
11
1.42
W
Ah Muzen Cab
SleeplessGiraffe
Ah Muzen Cab
1
4
9
1.38
L
Pele
5
4
8
2.25
W
7
1
4
9
L
Chaac
kyman000
Chaac
5
3
5
2.5
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,546
Damage
52,202
62,723
Taken
63,459
47,500
Mitigated
42,134
12,174
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,732
2,644
0
3,905
20,231
19,198
670
3,568
16,663
0
18,689
L
3,745
402
406
411
8,350
2,398
530
754
7,516
23,420
0
W
Erlang Shen
OLYK-NER
Erlang Shen
9,391
4,640
0
1,446
9,156
7,462
0
2,027
7,129
2,637
28,497
L
12,649
5,084
225
1,742
8,685
3,831
486
1,211
7,352
0
42,569
W
11,262
895
6,739
5,482
13,573
5,503
618
2,371
11,202
28,682
0
W
Ah Muzen Cab
SleeplessGiraffe
Ah Muzen Cab
9,987
3,364
0
2,237
10,616
4,110
262
1,871
8,745
0
26,826
L
Pele
10,380
1,991
0
2,261
14,465
7,087
287
1,466
12,829
0
33,436
W
10,830
5,792
0
1,837
9,883
5,861
4,440
2,297
7,586
0
51,084
L
Chaac
kyman000
Chaac
12,959
3,019
0
3,913
14,872
17,331
1
4,008
10,602
1,002
29,626
L
7,813
280
0
3,216
16,351
16,853
0
3,399
12,678
12,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,515
Gold Earned
50,649
247
Minions Killed
258
3
Camps Cleared
11
1,031,725
Distance Traveled
1,168,024
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,596
883
20
2
0
225,301
0
L
He Bo
7,560
630
61
5
0
184,442
4
W
Erlang Shen
10,047
837
36
3
4
206,545
2
L
Skadi
10,985
915
71
6
0
205,205
4
W
Hel
9,764
814
56
5
0
241,733
4
W
Ah Muzen Cab
8,599
717
45
4
0
244,130
1
L
Pele
10,474
873
60
5
2
213,566
3
W
Apollo
11,643
970
101
8
7
250,315
5
L
Chaac
9,169
764
44
4
1
247,355
1
L
Ares
9,327
777
11
1
0
181,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role