Player Matchup

Kukulkan
Kukulkan
CapMorsa
Kukulkan
Level 27
God Stats
70W - 74L
1,688 SR
Queue Stats
329W - 351L
1,631 Elo+
Solo
Jormungandr
Jormungandr
McDaddyo
Jormungandr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 102L
1,573 Elo+
Solo
Artemis
Artemis
basedcringethonk
Artemis
Level 17
God Stats
55W - 74L
1,243 SR
Queue Stats
166W - 205L
1,177 Elo+
Party 1
Serqet
Serqet
bigpoppahtx
Serqet
Level 24
God Stats
18W - 25L
1,452 SR
Queue Stats
621W - 611L
1,508 Elo+
Solo
Nike
Nike
renardtard
Nike
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,477 SR
1,478 Elo+

VS

Team Averages
Level 20
1,532 SR
1,446 Elo+
Sun Wukong
Sun Wukong
ArktikWolfe
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 112L
1,160 Elo+
Solo
Amaterasu
Amaterasu
BigDaddy001
Amaterasu
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Janus
Janus
Fnkyapple
Janus
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Solo
Thanatos
Thanatos
Manchunk
Thanatos
Level 21
God Stats
1W - 2L
1,457 SR
Queue Stats
17W - 27L
1,381 Elo+
Solo
Kukulkan
Kukulkan
XFDragon
Kukulkan
Level 27
God Stats
8W - 6L
1,703 SR
Queue Stats
22W - 12L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CapMorsa
Kukulkan
20
6 / 0 / 17
14,310
1,022
20,313
8,574
3,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
McDaddyo
Jormungandr
20
4 / 1 / 17
12,875
920
12,714
15,446
23,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 3 / 14
12,057
861
8,966
11,510
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
20
11 / 0 / 12
14,209
1,015
16,249
11,368
4,805
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 3 / 12
12,349
882
15,089
15,150
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

218

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArktikWolfe
Sun Wukong
15
1 / 1 / 1
10,719
766
1,384
2,699
1,342
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
BigDaddy001
Amaterasu
18
0 / 12 / 4
11,343
810
8,221
29,530
26,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Fnkyapple
Janus
18
1 / 5 / 2
12,276
877
15,303
15,108
5,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Manchunk
Thanatos
18
4 / 10 / 3
12,415
887
6,509
21,128
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
XFDragon
Kukulkan
18
1 / 1 / 3
11,836
845
25,058
12,396
4,908
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
20
29
Kills
7
7
Deaths
29
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArktikWolfe
Sun Wukong
1
1
1
1.5
L
Amaterasu
BigDaddy001
Amaterasu
0
12
4
0.17
W
Kukulkan
CapMorsa
Kukulkan
6
0
17
14.5
L
Janus
Fnkyapple
Janus
1
5
2
0.4
L
Thanatos
Manchunk
Thanatos
4
10
3
0.55
W
Jormungandr
McDaddyo
Jormungandr
4
1
17
12.5
L
Kukulkan
XFDragon
Kukulkan
1
1
3
2.5
W
4
3
14
3.67
W
Serqet
11
0
12
17
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,331
Damage
56,475
62,048
Taken
80,861
49,357
Mitigated
46,642
3,239
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArktikWolfe
Sun Wukong
1,384
319
0
0
2,699
1,342
0
1,169
1,455
0
4,805
L
Amaterasu
BigDaddy001
Amaterasu
8,221
4,843
0
3,049
29,530
26,674
0
14,161
14,798
0
18,249
W
Kukulkan
CapMorsa
Kukulkan
20,313
1,388
0
573
8,574
3,866
0
6,946
1,578
64,809
0
L
Janus
Fnkyapple
Janus
15,303
628
1,405
1,577
15,108
5,049
0
4,261
9,722
67,216
0
L
Thanatos
Manchunk
Thanatos
6,509
2,063
0
4,294
21,128
8,669
0
8,450
12,072
0
16,012
W
Jormungandr
McDaddyo
Jormungandr
12,714
2,635
0
0
15,446
23,816
0
8,222
6,968
40,179
0
L
Kukulkan
XFDragon
Kukulkan
25,058
1,347
92
492
12,396
4,908
0
5,675
6,113
48,140
0
W
8,966
3,292
0
1,141
11,510
4,525
0
8,586
2,874
0
14,669
W
Serqet
16,249
3,644
69
1,001
11,368
4,805
0
8,199
3,091
0
25,361
W
15,089
3,609
0
455
15,150
12,345
0
8,408
6,644
689
28,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,800
Gold Earned
58,589
269
Minions Killed
226
6
Camps Cleared
6
1,265,413
Distance Traveled
945,285
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,719
766
3
0
1
50,694
0
L
Amaterasu
11,343
810
22
2
1
196,950
0
W
Kukulkan
14,310
1,022
115
8
0
258,060
0
L
Janus
12,276
877
123
9
4
249,908
0
L
Thanatos
12,415
887
25
2
0
225,890
0
W
Jormungandr
12,875
920
68
5
2
197,704
0
L
Kukulkan
11,836
845
53
4
0
221,843
0
W
Artemis
12,057
861
15
1
0
265,123
0
W
Serqet
14,209
1,015
24
2
3
280,394
1
W
Nike
12,349
882
47
3
1
264,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role