Player Matchup

Danzaburou
Danzaburou
Jackyboy1959
Danzaburou
Level 38
God Stats
27W - 53L
1,349 SR
Queue Stats
27W - 56L
1,398 Elo+
Party 2
Mercury
Mercury
Keeeeeeel
Mercury
Level 28
God Stats
0W - 3L
1,311 SR
Queue Stats
19W - 46L
1,298 Elo+
Party 2
Odin
Odin
Medicuus
Odin
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
ZandaClaus
Baron Samedi
Level 64
God Stats
6W - 13L
1,337 SR
Queue Stats
79W - 136L
1,391 Elo+
Party 2
Zhong Kui
Zhong Kui
dan161298
Zhong Kui
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
576W - 621L
1,460 Elo+
Solo
Team Averages
Level 56
1,399 SR
1,401 Elo+

VS

Team Averages
Level 87
1,450 SR
1,473 Elo+
Osiris
Osiris
Archemetes07
Osiris
Level 87
God Stats
2W - 1L
1,318 SR
Queue Stats
185W - 185L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MajorTom837
Cu Chulainn
Level 144
God Stats
4W - 3L
1,235 SR
Queue Stats
106W - 100L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
MigzZesty
Nu Wa
Level 127
God Stats
3W - 2L
1,711 SR
Queue Stats
141W - 147L
1,530 Elo+
Solo
Heimdallr
Heimdallr
QzNinja17
Heimdallr
Level 47
God Stats
2W - 9L
1,786 SR
Queue Stats
132W - 123L
1,634 Elo+
Party 1
Chang'e
Chang'e
shylilgem
Chang'e
Level 28
God Stats
23W - 20L
1,201 SR
Queue Stats
358W - 387L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jackyboy1959
Danzaburou
14
1 / 5 / 1
8,612
478
4,310
11,036
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Keeeeeeel
Mercury
13
2 / 7 / 2
8,283
460
4,708
14,509
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
12
2 / 9 / 0
7,681
427
3,003
12,264
9,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
ZandaClaus
Baron Samedi
12
2 / 6 / 3
7,807
434
7,061
13,905
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
dan161298
Zhong Kui
13
0 / 6 / 2
7,694
427
8,276
15,411
9,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
15 / 2 / 6
12,307
684
10,990
12,809
15,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
MajorTom837
Cu Chulainn
16
6 / 3 / 8
9,871
548
12,288
14,061
11,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
MigzZesty
Nu Wa
18
6 / 1 / 11
10,740
597
13,990
6,802
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
QzNinja17
Heimdallr
16
4 / 0 / 8
10,121
562
9,195
7,351
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
shylilgem
Chang'e
13
2 / 2 / 12
8,289
461
4,161
9,588
4,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
7
Kills
33
33
Deaths
8
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Osiris
15
2
6
9
L
Danzaburou
Jackyboy1959
Danzaburou
1
5
1
0.3
L
Mercury
Keeeeeeel
Mercury
2
7
2
0.43
W
Cu Chulainn
MajorTom837
Cu Chulainn
6
3
8
3.33
L
Odin
2
9
0
0.22
W
Nu Wa
MigzZesty
Nu Wa
6
1
11
11.5
W
Heimdallr
QzNinja17
Heimdallr
4
0
8
8
L
Baron Samedi
ZandaClaus
Baron Samedi
2
6
3
0.58
L
Zhong Kui
dan161298
Zhong Kui
0
6
2
0.17
W
Chang'e
shylilgem
Chang'e
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,358
Damage
50,624
67,125
Taken
50,611
38,693
Mitigated
38,189
15,744
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,990
4,698
0
3,284
12,809
15,670
93
1,856
10,785
19,200
62,353
L
Danzaburou
Jackyboy1959
Danzaburou
4,310
1,460
0
2,052
11,036
3,678
0
2,388
8,572
0
58,776
L
Mercury
Keeeeeeel
Mercury
4,708
2,312
0
4,174
14,509
4,531
0
4,460
9,811
0
46,982
W
Cu Chulainn
MajorTom837
Cu Chulainn
12,288
2,724
0
750
14,061
11,400
0
4,392
9,603
11,498
55,147
L
Odin
3,003
1,733
0
300
12,264
9,688
504
3,629
8,485
0
30,813
W
Nu Wa
MigzZesty
Nu Wa
13,990
3,085
0
595
6,802
2,525
1,616
3,088
3,714
78,214
0
W
Heimdallr
QzNinja17
Heimdallr
9,195
5,100
0
3,088
7,351
4,497
611
2,917
4,412
8,325
64,799
L
Baron Samedi
ZandaClaus
Baron Samedi
7,061
482
421
3,348
13,905
11,159
0
4,668
9,077
30,165
0
L
Zhong Kui
dan161298
Zhong Kui
8,276
1,012
0
5,449
15,411
9,637
0
6,380
8,849
54,892
0
W
Chang'e
shylilgem
Chang'e
4,161
214
3,637
4,555
9,588
4,097
623
3,084
6,479
22,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,077
Gold Earned
51,328
403
Minions Killed
541
0
Camps Cleared
0
1,600,500
Distance Traveled
1,710,483
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,307
684
154
9
0
341,343
3
L
Danzaburou
8,612
478
117
7
0
293,917
4
L
Mercury
8,283
460
97
5
0
338,854
0
W
Cu Chulainn
9,871
548
92
5
0
358,930
1
L
Odin
7,681
427
62
3
0
297,367
0
W
Nu Wa
10,740
597
125
7
0
332,389
1
W
Heimdallr
10,121
562
134
7
0
317,486
1
L
Baron Samedi
7,807
434
24
1
0
343,659
4
L
Zhong Kui
7,694
427
103
6
0
326,703
6
W
Chang'e
8,289
461
36
2
0
360,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role