Player Matchup

Baron Samedi
Baron Samedi
DwarfInACigar
Baron Samedi
Level 10
God Stats
6W - 10L
1,339 SR
Queue Stats
39W - 43L
1,378 Elo+
Party 2
Izanami
Izanami
GutsInGriffith
Izanami
Level 8
God Stats
7W - 9L
1,361 SR
Queue Stats
43W - 40L
1,378 Elo+
Party 2
Nemesis
Nemesis
KirkyEU
Nemesis
Level 27
God Stats
4W - 10L
1,323 SR
Queue Stats
214W - 232L
1,549 Elo+
Solo
Bellona
Bellona
Ozaka7
Bellona
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 176L
1,327 Elo+
Solo
Cthulhu
Cthulhu
omawamoshindeiru
Cthulhu
Level 6
God Stats
2W - 6L
1,402 SR
Queue Stats
40W - 40L
1,381 Elo+
Party 2
Team Averages
Level 15
1,385 SR
1,403 Elo+

VS

Team Averages
Level 18
1,457 SR
1,466 Elo+
Cu Chulainn
Cu Chulainn
MillenniumKid
Cu Chulainn
Level 8
God Stats
11W - 9L
1,500 SR
Queue Stats
145W - 121L
1,648 Elo+
Solo
Artemis
Artemis
SpagBolognese
Artemis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ZelesR
Ymir
Level 16
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 3L
1,315 Elo+
Solo
Kukulkan
Kukulkan
dudas123
Kukulkan
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 22L
1,414 Elo+
Party 1
Ao Kuang
Ao Kuang
vaser23
Ao Kuang
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DwarfInACigar
Baron Samedi
8
2 / 5 / 0
5,138
571
1,804
4,993
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 0
4,105
456
1,251
5,064
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
KirkyEU
Nemesis
7
1 / 6 / 0
4,808
534
2,397
5,935
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Ozaka7
Bellona
10
0 / 2 / 1
5,113
568
3,104
5,889
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,129
459
3,424
5,499
2,213
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MillenniumKid
Cu Chulainn
11
2 / 1 / 0
6,275
697
3,553
4,729
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
10
3 / 0 / 1
5,547
616
7,088
6,651
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
ZelesR
Ymir
9
1 / 0 / 5
5,440
604
1,836
2,779
1,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
dudas123
Kukulkan
11
6 / 2 / 1
6,444
716
4,837
3,418
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
vaser23
Ao Kuang
9
5 / 0 / 4
5,918
658
2,331
5,194
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
17
17
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DwarfInACigar
Baron Samedi
2
5
0
0.4
L
0
2
0
0
L
Nemesis
KirkyEU
Nemesis
1
6
0
0.17
W
Cu Chulainn
MillenniumKid
Cu Chulainn
2
1
0
2
L
Bellona
Ozaka7
Bellona
0
2
1
0.25
W
Artemis
3
0
1
3.5
W
Ymir
ZelesR
Ymir
1
0
5
3.5
W
Kukulkan
dudas123
Kukulkan
6
2
1
3.25
L
0
2
0
0
W
Ao Kuang
vaser23
Ao Kuang
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,980
Damage
19,645
27,380
Taken
22,771
13,063
Mitigated
9,171
5,520
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DwarfInACigar
Baron Samedi
1,804
428
0
604
4,993
2,088
0
4,150
843
17,855
0
L
1,251
1,102
0
1,827
5,064
869
0
608
4,456
0
16,121
L
Nemesis
KirkyEU
Nemesis
2,397
1,138
0
336
5,935
3,141
0
1,633
4,302
3,217
15,384
W
Cu Chulainn
MillenniumKid
Cu Chulainn
3,553
452
0
980
4,729
3,314
0
106
4,381
4,807
32,305
L
Bellona
Ozaka7
Bellona
3,104
706
0
1,569
5,889
4,752
0
1,680
4,209
0
21,436
W
Artemis
7,088
3,449
0
4,568
6,651
1,929
0
2,497
4,154
0
34,810
W
Ymir
ZelesR
Ymir
1,836
548
0
908
2,779
1,293
0
967
1,812
12,106
0
W
Kukulkan
dudas123
Kukulkan
4,837
1,283
0
267
3,418
1,135
998
1,613
1,564
28,999
0
L
3,424
333
222
962
5,499
2,213
0
1,088
4,411
12,936
0
W
Ao Kuang
vaser23
Ao Kuang
2,331
456
0
4,364
5,194
1,500
49
38
5,131
21,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
29,624
196
Minions Killed
269
0
Camps Cleared
0
765,770
Distance Traveled
873,545
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,138
571
41
5
0
141,884
1
L
Izanami
4,105
456
46
5
0
123,455
1
L
Nemesis
4,808
534
41
5
0
170,490
0
W
Cu Chulainn
6,275
697
80
9
0
193,609
0
L
Bellona
5,113
568
49
5
0
169,279
0
W
Artemis
5,547
616
53
6
0
142,506
2
W
Ymir
5,440
604
29
3
0
187,529
3
W
Kukulkan
6,444
716
62
7
0
170,417
0
L
Cthulhu
4,129
459
19
2
0
160,662
2
W
Ao Kuang
5,918
658
45
5
0
179,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role