Player Matchup

Amaterasu
Amaterasu
Grimnir91
Amaterasu
Level 12
God Stats
3W - 6L
1,275 SR
Queue Stats
3W - 6L
1,183 Elo+
Solo
Neith
Neith
LittleMathEwe
Neith
Level 29
God Stats
3W - 3L
1,679 SR
Queue Stats
4W - 5L
1,339 Elo+
Solo
Thor
Thor
StepUrFreshUp
Thor
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bellona
Bellona
flyash242
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,563 Elo+
Solo
Zeus
Zeus
xLEV1TATEx
Zeus
Level 29
God Stats
20W - 13L
1,500 SR
Queue Stats
53W - 42L
1,244 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,366 Elo+

VS

Team Averages
Level 20
1,444 SR
1,345 Elo+
Yemoja
Yemoja
Blu3Dime
Yemoja
Level 27
God Stats
21W - 15L
1,523 SR
Queue Stats
40W - 61L
1,363 Elo+
Solo
Thor
Thor
Fernandofnl
Thor
Level 12
God Stats
6W - 10L
1,395 SR
Queue Stats
15W - 22L
1,248 Elo+
Party 1
Danzaburou
Danzaburou
HeitorZangs
Danzaburou
Level 27
God Stats
3W - 1L
1,699 SR
Queue Stats
28W - 48L
1,617 Elo+
Solo
Merlin
Merlin
Jow_Pryde
Merlin
Level 20
God Stats
3W - 4L
1,407 SR
Queue Stats
36W - 35L
1,334 Elo+
Party 1
Baron Samedi
Baron Samedi
MadMaxGamerz
Baron Samedi
Level 15
God Stats
3W - 6L
1,196 SR
Queue Stats
36W - 65L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Grimnir91
Amaterasu
20
5 / 9 / 13
14,755
984
17,962
33,307
23,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 7 / 9
16,823
1,122
26,179
25,003
12,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 14 / 11
14,927
995
14,282
26,533
13,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
flyash242
Bellona
20
4 / 8 / 9
13,992
933
17,870
31,821
42,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 1
10,815
721
1,314
298
111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blu3Dime
Yemoja
20
0 / 0 / 19
14,428
962
7,450
6,368
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
6 / 11 / 19
14,920
995
15,675
22,553
10,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
HeitorZangs
Danzaburou
20
26 / 1 / 10
21,175
1,412
54,373
16,944
7,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Jow_Pryde
Merlin
20
4 / 5 / 26
15,210
1,014
21,776
17,252
7,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MadMaxGamerz
Baron Samedi
20
2 / 9 / 18
13,375
892
8,782
19,479
9,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
130
26
Kills
38
38
Deaths
26
43
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Blu3Dime
Yemoja
0
0
19
9.5
W
6
11
19
1.41
L
Amaterasu
Grimnir91
Amaterasu
5
9
13
1.28
W
Danzaburou
HeitorZangs
Danzaburou
26
1
10
31
W
Merlin
Jow_Pryde
Merlin
4
5
26
3.4
L
11
7
9
2.21
W
Baron Samedi
MadMaxGamerz
Baron Samedi
2
9
18
1.22
L
6
14
11
0.82
L
Bellona
flyash242
Bellona
4
8
9
1.06
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,607
Damage
108,056
116,962
Taken
82,596
91,874
Mitigated
44,706
7,020
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Blu3Dime
Yemoja
7,450
1,366
5,820
1,384
6,368
9,171
0
26
6,267
24,294
0
W
15,675
4,472
0
80
22,553
10,697
0
347
21,969
0
31,393
L
Amaterasu
Grimnir91
Amaterasu
17,962
13,306
0
2,121
33,307
23,889
0
11,877
21,430
0
39,656
W
Danzaburou
HeitorZangs
Danzaburou
54,373
37,987
0
1,967
16,944
7,723
0
55
16,693
0
103,926
W
Merlin
Jow_Pryde
Merlin
21,776
2,155
0
126
17,252
7,249
0
569
16,539
55,360
0
L
26,179
16,087
0
2,782
25,003
12,303
0
8,485
16,518
0
86,503
W
Baron Samedi
MadMaxGamerz
Baron Samedi
8,782
1,091
783
681
19,479
9,866
0
398
18,914
14,779
0
L
14,282
3,945
0
839
26,533
13,375
0
9,323
17,210
0
32,685
L
Bellona
flyash242
Bellona
17,870
8,870
0
1,131
31,821
42,196
0
8,035
23,786
105
32,982
L
1,314
255
0
147
298
111
0
288
10
5,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,312
Gold Earned
79,108
274
Minions Killed
267
2
Camps Cleared
11
1,081,201
Distance Traveled
1,240,111
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,428
962
32
2
5
239,729
3
W
Thor
14,920
995
26
2
0
270,925
0
L
Amaterasu
14,755
984
51
3
1
277,235
0
W
Danzaburou
21,175
1,412
117
8
6
225,458
0
W
Merlin
15,210
1,014
86
6
0
266,160
0
L
Neith
16,823
1,122
147
10
0
221,971
0
W
Baron Samedi
13,375
892
6
0
0
237,839
2
L
Thor
14,927
995
40
3
0
260,548
3
L
Bellona
13,992
933
23
2
1
297,116
1
L
Zeus
10,815
721
13
1
0
24,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role