Player Matchup

Ymir
Ymir
HilgarTheMighty
Ymir
Level 121
God Stats
4W - 7L
1,994 SR
Queue Stats
259W - 231L
1,618 Elo+
Party 1
Hun Batz
Hun Batz
PinkDangerous
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 13L
1,772 Elo+
Party 1
Awilix
Awilix
XxEpicApachexX
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 37L
1,602 Elo+
Party 1
Mulan
Mulan
imtrashikno
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 69L
1,485 Elo+
Solo
Nox
Nox
rodgod54
Nox
Level 122
God Stats
9W - 8L
1,717 SR
Queue Stats
191W - 184L
1,702 Elo+
Party 1
Team Averages
Level 85
1,642 SR
1,636 Elo+

VS

Team Averages
Level 31
1,568 SR
1,501 Elo+
Chaac
Chaac
N1ghtwaIker
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SlimerSLIPnSLIDE
Nu Wa
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 52L
1,631 Elo+
Party 2
Izanami
Izanami
SlimyKoLo
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Thesoldier0813
Ah Puch
Level 25
God Stats
3W - 1L
1,840 SR
Queue Stats
56W - 61L
1,245 Elo+
Solo
Sobek
Sobek
foxsfury
Sobek
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 47L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
7,988
726
5,294
14,400
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
PinkDangerous
Hun Batz
11
1 / 8 / 5
7,070
643
4,336
9,813
3,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 6 / 8
8,326
757
6,818
10,076
4,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 6 / 3
9,076
825
8,800
11,222
5,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 3 / 7
8,794
799
8,090
9,636
4,701
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 16
8,955
814
9,279
12,594
7,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 3 / 20
9,402
855
11,536
5,199
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SlimyKoLo
Izanami
14
8 / 4 / 12
9,536
867
9,837
8,380
3,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
10 / 3 / 10
10,935
994
14,897
6,829
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
foxsfury
Sobek
16
4 / 3 / 15
9,725
884
4,124
10,589
12,720
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
13
Kills
28
28
Deaths
14
31
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
3
1
16
11
L
Hun Batz
PinkDangerous
Hun Batz
1
8
5
0.44
W
3
3
20
4.33
W
Izanami
SlimyKoLo
Izanami
8
4
12
3.5
W
10
3
10
5
L
3
6
8
1.17
W
Sobek
foxsfury
Sobek
4
3
15
3.83
L
5
6
3
1.08
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,338
Damage
49,673
55,147
Taken
43,591
24,491
Mitigated
27,636
12,916
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,294
72
1,335
2,846
14,400
6,457
0
8,253
6,147
12,929
0
W
9,279
548
1,302
6,393
12,594
7,350
753
4,322
8,272
0
18,137
L
Hun Batz
PinkDangerous
Hun Batz
4,336
622
373
448
9,813
3,486
0
4,515
5,298
0
8,767
W
11,536
3,060
1,314
514
5,199
1,599
1,242
1,187
4,012
25,274
0
W
Izanami
SlimyKoLo
Izanami
9,837
5,697
833
1,215
8,380
3,283
850
2,591
5,789
0
14,216
W
14,897
1,347
1,090
1,806
6,829
2,684
1,631
2,399
4,430
34,640
0
L
6,818
2,322
1,670
1,339
10,076
4,016
0
5,836
4,240
0
12,325
W
Sobek
foxsfury
Sobek
4,124
498
778
2,119
10,589
12,720
279
2,885
7,704
7,204
0
L
8,800
2,065
707
1,796
11,222
5,831
0
6,108
5,114
0
22,815
L
8,090
882
525
1,877
9,636
4,701
0
5,845
3,791
29,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
48,553
110
Minions Killed
115
0
Camps Cleared
0
875,323
Distance Traveled
874,727
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,988
726
13
1
0
185,750
1
W
Chaac
8,955
814
16
1
0
174,239
1
L
Hun Batz
7,070
643
5
0
0
153,248
0
W
Nu Wa
9,402
855
25
2
0
151,574
0
W
Izanami
9,536
867
15
1
0
152,009
0
W
Ah Puch
10,935
994
54
5
0
189,456
2
L
Awilix
8,326
757
9
1
0
210,488
0
W
Sobek
9,725
884
5
0
0
207,449
2
L
Mulan
9,076
825
31
3
0
140,736
0
L
Nox
8,794
799
52
5
0
185,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role