Player Matchup

Cabrakan
Cabrakan
GGBRAKEN
Cabrakan
Level 29
God Stats
74W - 64L
1,634 SR
Queue Stats
75W - 70L
1,685 Elo+
Solo
Bellona
Bellona
StepSibling5887
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,832 Elo+
Party 2
Vulcan
Vulcan
StodgyDistress8
Vulcan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
chicofoot69Qc
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,832 Elo+
Party 2
Cthulhu
Cthulhu
zacthebest69
Cthulhu
Level 24
God Stats
2W - 2L
1,807 SR
Queue Stats
7W - 8L
1,518 Elo+
Party 2
Team Averages
Level 20
1,588 SR
1,673 Elo+

VS

Team Averages
Level 24
1,566 SR
1,716 Elo+
Cthulhu
Cthulhu
LT_Yousuck
Cthulhu
Level 27
God Stats
6W - 6L
1,580 SR
Queue Stats
87W - 53L
1,946 Elo+
Party 1
Poseidon
Poseidon
Lil_bootygoblin0
Poseidon
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 1L
1,858 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NeoXOver
Tsukuyomi
Level 10
God Stats
2W - 0L
1,751 SR
Queue Stats
11W - 12L
1,631 Elo+
Solo
Cu Chulainn
Cu Chulainn
ScyllasBootay
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,291 Elo+
Solo
Hou Yi
Hou Yi
Tall_box
Hou Yi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GGBRAKEN
Cabrakan
19
6 / 4 / 1
11,040
581
14,016
15,020
18,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
10 / 2 / 4
11,028
580
13,662
14,148
11,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 0
7,191
378
3,095
6,094
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 8
8,370
441
3,633
14,657
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
zacthebest69
Cthulhu
13
2 / 5 / 6
8,756
461
7,726
17,518
15,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LT_Yousuck
Cthulhu
18
6 / 1 / 5
11,489
605
11,851
11,045
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 7
10,910
574
15,429
10,721
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
NeoXOver
Tsukuyomi
14
1 / 6 / 6
8,688
457
6,584
14,659
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
ScyllasBootay
Cu Chulainn
15
2 / 3 / 2
9,496
500
7,823
16,374
17,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Tall_box
Hou Yi
14
2 / 5 / 5
8,781
462
7,636
10,297
3,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
18
Kills
20
20
Deaths
18
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
GGBRAKEN
Cabrakan
6
4
1
1.63
W
Cthulhu
LT_Yousuck
Cthulhu
6
1
5
8.5
W
9
3
7
4.17
W
Tsukuyomi
NeoXOver
Tsukuyomi
1
6
6
0.67
W
Cu Chulainn
ScyllasBootay
Cu Chulainn
2
3
2
1
L
10
2
4
6
L
0
4
0
0
W
Hou Yi
Tall_box
Hou Yi
2
5
5
0.9
L
0
5
8
0.8
L
Cthulhu
zacthebest69
Cthulhu
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,132
Damage
49,323
67,437
Taken
63,096
52,716
Mitigated
36,633
16,489
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
GGBRAKEN
Cabrakan
14,016
1,349
0
5,168
15,020
18,288
44
1,064
13,956
74,017
0
W
Cthulhu
LT_Yousuck
Cthulhu
11,851
402
284
1,837
11,045
4,966
441
3,880
7,142
77,231
0
W
15,429
3,594
0
3,627
10,721
5,760
0
3,412
7,271
69,507
0
W
Tsukuyomi
NeoXOver
Tsukuyomi
6,584
1,777
0
3,184
14,659
5,205
817
5,084
9,383
0
47,202
W
Cu Chulainn
ScyllasBootay
Cu Chulainn
7,823
1,875
0
4,481
16,374
17,121
261
9,346
6,658
4,120
45,532
L
13,662
5,443
0
2,834
14,148
11,849
0
6,352
7,796
10,320
71,283
L
3,095
1,206
0
190
6,094
2,132
0
4,155
1,939
33,949
0
W
Hou Yi
Tall_box
Hou Yi
7,636
3,161
538
747
10,297
3,581
2,356
3,202
7,043
0
43,136
L
3,633
1,131
826
5,824
14,657
5,200
216
7,564
7,093
0
47,466
L
Cthulhu
zacthebest69
Cthulhu
7,726
595
0
1,647
17,518
15,247
105
8,862
8,656
35,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,385
Gold Earned
49,364
504
Minions Killed
500
0
Camps Cleared
0
1,693,357
Distance Traveled
1,839,602
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,040
581
153
8
0
344,286
1
W
Cthulhu
11,489
605
140
7
0
393,865
1
W
Poseidon
10,910
574
106
6
0
383,620
2
W
Tsukuyomi
8,688
457
81
4
0
380,563
2
W
Cu Chulainn
9,496
500
95
5
0
342,867
3
L
Bellona
11,028
580
131
7
0
401,286
4
L
Vulcan
7,191
378
70
4
0
259,969
0
W
Hou Yi
8,781
462
78
4
0
338,687
4
L
Cupid
8,370
441
85
4
0
305,237
3
L
Cthulhu
8,756
461
65
3
0
382,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role