Player Matchup

Cthulhu
Cthulhu
Bronze III
LIL_J_BUBBLES
Cthulhu
Bronze III
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 88L
1,471 MMR
Solo
Anubis
Anubis
Gold V
TogakureRyuKelly
Anubis
Gold V
Level 82
God Stats
4W - 6L
1,500 SR
Queue Stats
86W - 103L
1,461 MMR
Solo
Bellona
Bellona
Silver II
Wubas
Bellona
Silver II
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,460 MMR
Solo
Danzaburou
Danzaburou
Gold IV
bryceplic35
Danzaburou
Gold IV
Level 109
God Stats
14W - 11L
1,498 SR
Queue Stats
113W - 94L
1,461 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
iTz Daily WorK
Zhong Kui
Bronze III
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 9L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,500 SR
1,471 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,483 SR
1,471 MMR
Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
KNDcorsa
Hera
Bronze III
Level 87
God Stats
2W - 10L
1,606 SR
Queue Stats
146W - 159L
1,470 MMR
Solo
Apollo
Apollo
Silver III
LKunV8
Apollo
Silver III
Level 69
God Stats
7W - 12L
1,529 SR
Queue Stats
75W - 75L
1,467 MMR
Solo
Skadi
Skadi
Bronze III
Lilpuppet_
Skadi
Bronze III
Level 105
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ymir
Ymir
Silver IV
im_wendy
Ymir
Silver IV
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
136W - 135L
1,417 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 2 / 4
9,892
582
6,903
11,715
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
4 / 3 / 8
10,168
598
8,014
8,402
4,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Wubas
Bellona
17
9 / 0 / 2
11,317
666
8,809
13,053
7,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
bryceplic35
Danzaburou
16
7 / 1 / 5
10,544
620
11,892
8,949
3,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
iTz Daily WorK
Zhong Kui
17
5 / 1 / 9
11,077
652
15,322
13,199
13,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
TsukuyomiBakasuraHadesArtemisNu Wa

VS

Bans
King ArthurArachneCerberusFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 5 / 1
8,452
497
3,133
13,888
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
13
2 / 6 / 3
8,337
490
5,479
11,858
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
LKunV8
Apollo
15
3 / 7 / 4
9,028
531
9,186
15,695
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
12
1 / 5 / 3
7,319
431
5,144
11,694
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
11
1 / 4 / 2
7,030
414
5,135
14,295
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
27
Kills
7
7
Deaths
27
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
1
0.1
L
Hera
2
6
3
0.58
W
Cthulhu
2
2
4
2
L
Apollo
LKunV8
Apollo
3
7
4
0.71
L
Skadi
1
5
3
0.5
W
4
3
8
2.67
W
Bellona
Wubas
Bellona
9
0
2
10
W
Danzaburou
bryceplic35
Danzaburou
7
1
5
9.5
W
Zhong Kui
iTz Daily WorK
Zhong Kui
5
1
9
9.5
L
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,940
Damage
28,077
55,318
Taken
67,430
35,496
Mitigated
35,626
21,787
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,133
425
0
4,940
13,888
11,804
0
7,058
6,830
0
45,037
L
Hera
5,479
2,020
0
2,625
11,858
5,107
60
5,218
6,640
45,414
0
W
Cthulhu
6,903
289
559
2,659
11,715
6,840
379
2,609
9,074
38,617
0
L
Apollo
LKunV8
Apollo
9,186
4,915
0
3,401
15,695
5,169
0
6,411
9,284
0
69,262
L
Skadi
5,144
1,981
0
2,251
11,694
3,530
0
5,670
6,024
0
37,089
W
8,014
0
0
3,753
8,402
4,336
1,848
2,192
6,049
54,712
0
W
Bellona
Wubas
Bellona
8,809
4,698
0
3,808
13,053
7,744
3,388
1,445
11,427
0
61,507
W
Danzaburou
bryceplic35
Danzaburou
11,892
5,486
0
3,107
8,949
3,301
6,905
1,816
7,107
0
62,636
W
Zhong Kui
iTz Daily WorK
Zhong Kui
15,322
3,439
0
7,901
13,199
13,275
2,652
2,222
10,722
65,040
0
L
Ymir
5,135
424
0
1,984
14,295
10,016
0
5,882
8,413
20,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,998
Gold Earned
40,166
489
Minions Killed
420
0
Camps Cleared
0
1,534,709
Distance Traveled
1,520,528
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,452
497
103
6
0
349,384
1
L
Hera
8,337
490
83
5
0
281,655
4
W
Cthulhu
9,892
582
51
3
0
305,253
3
L
Apollo
9,028
531
130
8
0
299,491
3
L
Skadi
7,319
431
70
4
0
300,706
4
W
Anubis
10,168
598
86
5
0
251,144
1
W
Bellona
11,317
666
116
7
0
371,082
4
W
Danzaburou
10,544
620
120
7
0
307,096
5
W
Zhong Kui
11,077
652
116
7
0
300,134
0
L
Ymir
7,030
414
34
2
0
289,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role