Player Matchup

Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Archangelgod738
Hel
Level 149
God Stats
30W - 11L
1,748 SR
Queue Stats
410W - 421L
1,408 Elo+
Party 1
Camazotz
Camazotz
QuestKings
Camazotz
Level 67
God Stats
2W - 2L
1,289 SR
Queue Stats
31W - 31L
1,420 Elo+
Party 3
Yemoja
Yemoja
SenorPupusas
Yemoja
Level 28
God Stats
5W - 2L
1,672 SR
Queue Stats
16W - 17L
1,451 Elo+
Party 3
Ah Puch
Ah Puch
Skuul0retro
Ah Puch
Level 38
God Stats
20W - 12L
1,373 SR
Queue Stats
270W - 270L
1,424 Elo+
Party 1
Team Averages
Level 76
1,516 SR
1,441 Elo+

VS

Team Averages
Level 41
1,514 SR
1,306 Elo+
Scylla
Scylla
Garys Foods
Scylla
Level 60
God Stats
17W - 10L
1,672 SR
Queue Stats
210W - 186L
1,329 Elo+
Party 2
Achilles
Achilles
Jaxter0214
Achilles
Level 62
God Stats
24W - 20L
1,356 SR
Queue Stats
134W - 107L
1,269 Elo+
Party 2
Sol
Sol
MasenP2827
Sol
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 69L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
MuscularGull231
Cthulhu
Level 26
God Stats
17W - 9L
1,334 SR
Queue Stats
90W - 92L
1,117 Elo+
Party 2
Mercury
Mercury
ShannonSupreme
Mercury
Level 29
God Stats
4W - 3L
1,708 SR
Queue Stats
122W - 115L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 0 / 1
7,008
637
7,933
7,469
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 1
7,413
674
4,722
7,539
3,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
QuestKings
Camazotz
11
2 / 1 / 2
6,645
604
3,776
9,333
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
10
0 / 0 / 4
6,292
572
2,532
5,064
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
Skuul0retro
Ah Puch
11
1 / 2 / 0
6,577
598
3,586
4,926
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 1 / 2
5,952
541
2,494
5,111
1,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Jaxter0214
Achilles
10
3 / 4 / 0
6,019
547
5,319
7,295
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 4 / 0
4,623
420
4,159
6,356
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
4,783
435
2,697
8,513
3,579
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 0
5,262
478
2,708
7,389
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
4
4
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
1
6.5
W
5
1
1
5.5
L
Scylla
0
1
2
1
L
Achilles
Jaxter0214
Achilles
3
4
0
0.75
L
0
4
0
0
L
0
2
0
0
W
Camazotz
QuestKings
Camazotz
2
1
2
3
W
Yemoja
0
0
4
2
L
1
3
0
0.33
W
Ah Puch
Skuul0retro
Ah Puch
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,549
Damage
17,377
34,331
Taken
34,664
12,469
Mitigated
12,702
21,100
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,933
4,397
0
5,429
7,469
2,437
518
4,867
2,602
0
42,567
W
4,722
532
764
5,375
7,539
3,220
1,460
66
7,473
39,380
0
L
Scylla
2,494
453
0
947
5,111
1,533
0
2,610
2,501
33,959
0
L
Achilles
Jaxter0214
Achilles
5,319
1,489
0
1,721
7,295
4,428
0
3,701
3,594
2,043
23,064
L
4,159
1,134
0
2,294
6,356
1,097
0
794
5,562
21,540
0
L
2,697
336
0
1,824
8,513
3,579
0
1,694
6,819
17,603
0
W
Camazotz
QuestKings
Camazotz
3,776
1,216
0
5,345
9,333
2,614
468
1,588
7,683
0
34,797
W
Yemoja
2,532
499
651
1,403
5,064
2,785
0
1,908
3,116
15,815
0
L
2,708
2,051
0
1,588
7,389
2,065
0
2,041
5,348
0
24,039
W
Ah Puch
Skuul0retro
Ah Puch
3,586
73
0
2,133
4,926
1,413
127
948
3,864
36,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
26,639
327
Minions Killed
230
0
Camps Cleared
0
990,210
Distance Traveled
987,182
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,008
637
68
6
0
175,412
3
W
Hel
7,413
674
84
8
0
191,999
2
L
Scylla
5,952
541
74
7
0
203,129
1
L
Achilles
6,019
547
44
4
0
216,543
2
L
Sol
4,623
420
34
3
0
185,257
0
L
Cthulhu
4,783
435
26
2
0
202,604
0
W
Camazotz
6,645
604
71
6
0
239,424
3
W
Yemoja
6,292
572
29
3
0
189,614
2
L
Mercury
5,262
478
52
5
0
179,649
1
W
Ah Puch
6,577
598
75
7
0
193,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role