Player Matchup

Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Arachne
Arachne
Silver I
ALFONLLANOS35
Arachne
Silver I
Level 88
God Stats
59W - 47L
1,500 SR
Queue Stats
361W - 350L
1,591 MMR
Party 1
Chang'e
Chang'e
Gold I
Lenny_PR23
Chang'e
Gold I
Level 122
God Stats
19W - 10L
1,256 SR
Queue Stats
358W - 328L
1,762 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
crossov3rs
Cu Chulainn
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,589 MMR
Solo
Geb
Geb
Silver I
lucaciapon2002
Geb
Silver I
Level 99
God Stats
17W - 14L
1,860 SR
Queue Stats
234W - 239L
1,591 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,523 SR
1,607 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,586 SR
1,590 MMR
Scylla
Scylla
Gold III
AnyStarling01
Scylla
Gold III
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 105L
1,590 MMR
Party 2
Ymir
Ymir
Gold III
DANIDANIEL357
Ymir
Gold III
Level 144
God Stats
40W - 20L
1,642 SR
Queue Stats
134W - 116L
1,590 MMR
Party 2
Kali
Kali
Gold IV
Kiburu
Kali
Gold IV
Level 129
God Stats
16W - 17L
1,749 SR
Queue Stats
422W - 339L
1,634 MMR
Party 4
Osiris
Osiris
Silver I
Promxh
Osiris
Silver I
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,544 MMR
Party 4
Cernunnos
Cernunnos
Gold V
TheSlambulancee
Cernunnos
Gold V
Level 89
God Stats
22W - 13L
1,540 SR
Queue Stats
256W - 268L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 1 / 0
5,730
573
3,155
4,441
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
9
0 / 1 / 0
5,175
518
1,219
6,675
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Lenny_PR23
Chang'e
9
0 / 3 / 0
5,087
509
4,159
5,980
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
crossov3rs
Cu Chulainn
9
0 / 2 / 0
5,331
533
4,238
7,216
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 0
5,465
547
2,865
7,701
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TsukuyomiSetCthulhuApolloNemesis

VS

Bans
Erlang ShenHun BatzKing ArthurAphroditeKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,342
534
2,977
3,767
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 4
5,809
581
2,791
6,821
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
Kiburu
Kali
12
7 / 0 / 2
7,242
724
6,268
4,727
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Promxh
Osiris
10
0 / 0 / 1
5,654
565
4,894
5,835
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TheSlambulancee
Cernunnos
11
1 / 0 / 1
6,165
617
3,287
5,035
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Arachne
0
1
0
0
W
1
1
1
1.5
W
1
0
4
3
W
Kali
Kiburu
Kali
7
0
2
8
L
Chang'e
Lenny_PR23
Chang'e
0
3
0
0
W
Osiris
Promxh
Osiris
0
0
1
0.5
W
Cernunnos
TheSlambulancee
Cernunnos
1
0
1
1.5
L
Cu Chulainn
crossov3rs
Cu Chulainn
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
20,217
32,013
Taken
26,185
13,612
Mitigated
14,639
11,002
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,155
833
0
1,502
4,441
2,536
0
215
4,226
3,889
32,483
L
Arachne
1,219
957
0
3,679
6,675
1,777
0
642
5,989
0
24,198
W
2,977
480
0
811
3,767
1,186
129
2,410
1,241
29,798
0
W
2,791
296
0
1,861
6,821
4,053
0
3,010
3,635
15,116
0
W
Kali
Kiburu
Kali
6,268
3,364
0
2,152
4,727
3,056
0
1,144
3,441
6,385
35,135
L
Chang'e
Lenny_PR23
Chang'e
4,159
243
640
2,147
5,980
1,524
0
1,960
3,882
27,051
0
W
Osiris
Promxh
Osiris
4,894
1,529
0
2,300
5,835
4,769
147
0
5,535
3,921
29,465
W
Cernunnos
TheSlambulancee
Cernunnos
3,287
984
0
3,225
5,035
1,575
0
211
4,824
0
36,248
L
Cu Chulainn
crossov3rs
Cu Chulainn
4,238
1,249
0
1,802
7,216
4,837
244
595
6,621
0
25,708
L
2,865
359
0
1,232
7,701
2,938
0
3,053
4,580
16,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
30,212
294
Minions Killed
318
0
Camps Cleared
0
960,075
Distance Traveled
1,017,646
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,730
573
88
9
0
186,720
1
L
Arachne
5,175
518
62
6
0
209,178
4
W
Scylla
5,342
534
76
8
0
184,079
4
W
Ymir
5,809
581
15
2
0
202,487
3
W
Kali
7,242
724
75
8
0
234,759
1
L
Chang'e
5,087
509
69
7
0
184,041
2
W
Osiris
5,654
565
65
7
0
221,638
3
W
Cernunnos
6,165
617
87
9
0
174,683
0
L
Cu Chulainn
5,331
533
51
5
0
188,020
1
L
Geb
5,465
547
24
2
0
192,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role