Player Matchup

Kuzenbo
Kuzenbo
Platinum IV
Artagorn
Kuzenbo
Platinum IV
Level 160
God Stats
13W - 15L
1,324 SR
Queue Stats
183W - 192L
1,794 MMR
Solo
Chronos
Chronos
Platinum II
Saint_Kerm
Chronos
Platinum II
Level 160
God Stats
12W - 12L
1,548 SR
Queue Stats
326W - 319L
1,796 MMR
Solo
Amaterasu
Amaterasu
Gold III
SkuIIish
Amaterasu
Gold III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,773 MMR
Solo
Mercury
Mercury
Platinum IV
Tym3tro
Mercury
Platinum IV
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 93L
1,805 MMR
Solo
Anhur
Anhur
Gold III
Xcitement
Anhur
Gold III
Level 155
God Stats
2W - 2L
1,708 SR
Queue Stats
61W - 34L
1,775 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,516 SR
1,788 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,505 SR
1,728 MMR
Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
AbmnlTV
Erlang Shen
Gold II
Level 68
God Stats
9W - 12L
1,500 SR
Queue Stats
551W - 546L
1,776 MMR
Solo
Nu Wa
Nu Wa
Gold I
Ghostboyee1
Nu Wa
Gold I
Level 147
God Stats
12W - 4L
1,500 SR
Queue Stats
689W - 674L
1,809 MMR
Solo
Cerberus
Cerberus
Gold I
ImFoxyGranpa
Cerberus
Gold I
Level 151
God Stats
19W - 12L
1,674 SR
Queue Stats
253W - 242L
1,770 MMR
Solo
Tyr
Tyr
Platinum IV
TostaPoseidones
Tyr
Platinum IV
Level 122
God Stats
14W - 14L
1,349 SR
Queue Stats
308W - 299L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Artagorn
Kuzenbo
12
0 / 2 / 6
8,299
437
9,691
13,929
15,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Saint_Kerm
Chronos
14
2 / 3 / 5
9,263
488
10,426
14,195
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
SkuIIish
Amaterasu
16
0 / 3 / 0
9,566
503
6,091
14,403
17,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Tym3tro
Mercury
16
5 / 5 / 3
10,080
531
6,929
15,494
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Xcitement
Anhur
19
4 / 1 / 1
11,459
603
9,471
9,157
2,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneDanzaburouCu ChulainnSetNemesis

VS

Bans
CthulhuYemojaSobekBellonaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
6 / 1 / 1
11,107
585
5,093
9,734
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
AbmnlTV
Erlang Shen
16
3 / 2 / 7
9,561
503
9,138
14,660
10,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 5
9,528
501
13,606
7,707
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
ImFoxyGranpa
Cerberus
14
1 / 3 / 6
8,786
462
7,713
16,909
13,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 1 / 6
10,423
549
10,819
17,974
12,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
11
Kills
14
14
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
1
6.5
W
Erlang Shen
AbmnlTV
Erlang Shen
3
2
7
3.25
L
Kuzenbo
Artagorn
Kuzenbo
0
2
6
1.5
W
3
4
5
1.38
W
Cerberus
ImFoxyGranpa
Cerberus
1
3
6
1.33
L
Chronos
Saint_Kerm
Chronos
2
3
5
1.5
L
Amaterasu
SkuIIish
Amaterasu
0
3
0
0
W
1
1
6
4
L
Mercury
Tym3tro
Mercury
5
5
3
1.3
L
Anhur
Xcitement
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,608
Damage
46,369
67,178
Taken
66,984
47,079
Mitigated
41,641
24,675
Healing
21,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,093
2,949
0
4,129
9,734
3,342
1,175
1,375
8,359
0
81,467
W
Erlang Shen
AbmnlTV
Erlang Shen
9,138
3,678
0
3,470
14,660
10,529
189
5,798
8,862
8,424
60,718
L
Kuzenbo
Artagorn
Kuzenbo
9,691
3,801
0
1,802
13,929
15,805
0
5,540
8,211
25,404
0
W
13,606
2,224
0
852
7,707
2,487
926
2,185
5,522
66,367
0
W
Cerberus
ImFoxyGranpa
Cerberus
7,713
474
0
5,278
16,909
13,134
0
6,504
10,380
36,767
0
L
Chronos
Saint_Kerm
Chronos
10,426
3,738
0
5,869
14,195
4,730
0
6,383
7,554
74,392
0
L
Amaterasu
SkuIIish
Amaterasu
6,091
1,998
0
6,415
14,403
17,289
0
1,183
13,178
0
61,410
W
10,819
1,414
0
7,758
17,974
12,149
0
4,255
13,151
0
72,189
L
Mercury
Tym3tro
Mercury
6,929
3,490
0
5,327
15,494
6,569
0
4,627
10,643
0
74,250
L
Anhur
Xcitement
Anhur
9,471
5,406
0
5,262
9,157
2,686
0
3,255
5,760
0
92,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,667
Gold Earned
49,405
580
Minions Killed
634
0
Camps Cleared
0
1,852,854
Distance Traveled
1,884,345
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,107
585
181
10
0
346,907
4
W
Erlang Shen
9,561
503
113
6
0
404,554
5
L
Kuzenbo
8,299
437
15
1
0
363,198
4
W
Nu Wa
9,528
501
114
6
0
349,818
4
W
Cerberus
8,786
462
67
4
0
367,443
11
L
Chronos
9,263
488
133
7
0
354,065
4
L
Amaterasu
9,566
503
131
7
0
360,127
2
W
Tyr
10,423
549
159
8
0
415,623
2
L
Mercury
10,080
531
108
6
0
408,368
4
L
Anhur
11,459
603
193
10
0
367,096
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role