Player Matchup

Kuzenbo
Kuzenbo
CrazedMistahJ
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,262 Elo+
Party 1
Chronos
Chronos
Dragonbella
Chronos
Level 156
God Stats
1W - 3L
1,728 SR
Queue Stats
131W - 133L
1,362 Elo+
Party 1
Janus
Janus
JorgitoFN
Janus
Level 134
God Stats
8W - 5L
1,500 SR
Queue Stats
328W - 297L
1,374 Elo+
Solo
Eset
Eset
Scivil
Eset
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,453 Elo+
Party 1
Artemis
Artemis
Toonkirby
Artemis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,408 Elo+
Party 1
Team Averages
Level 127
1,546 SR
1,372 Elo+

VS

Team Averages
Level 105
1,516 SR
1,657 Elo+
Amaterasu
Amaterasu
GoateT
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,626 Elo+
Party 2
Xing Tian
Xing Tian
HorribleSoda364
Xing Tian
Level 81
God Stats
7W - 1L
1,500 SR
Queue Stats
124W - 110L
1,920 Elo+
Solo
Olorun
Olorun
Spastictoaster
Olorun
Level 123
God Stats
8W - 3L
1,500 SR
Queue Stats
472W - 455L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
UnbeatenWolf105
Sun Wukong
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 68L
1,502 Elo+
Party 2
Neith
Neith
iAnvy
Neith
Level 106
God Stats
3W - 1L
1,580 SR
Queue Stats
48W - 46L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
1 / 4 / 13
8,671
867
7,240
13,248
14,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Dragonbella
Chronos
16
6 / 2 / 14
9,048
905
17,427
9,877
4,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
JorgitoFN
Janus
13
2 / 4 / 8
7,793
779
10,001
6,054
2,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
Scivil
Eset
16
10 / 4 / 10
9,378
938
12,516
12,423
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Toonkirby
Artemis
11
3 / 6 / 9
7,353
735
12,857
11,842
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GoateT
Amaterasu
14
3 / 4 / 10
8,257
826
9,310
16,968
14,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
HorribleSoda364
Xing Tian
15
1 / 6 / 13
8,394
839
6,482
15,491
11,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 4 / 13
9,841
984
12,788
13,203
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
UnbeatenWolf105
Sun Wukong
15
4 / 5 / 14
9,098
910
9,164
16,954
13,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
iAnvy
Neith
17
9 / 3 / 9
9,884
988
12,270
13,883
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
79
22
Kills
20
20
Deaths
22
54
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
4
13
1.88
L
Chronos
Dragonbella
Chronos
6
2
14
6.5
W
Amaterasu
GoateT
Amaterasu
3
4
10
2
W
Xing Tian
HorribleSoda364
Xing Tian
1
6
13
1.25
L
Janus
JorgitoFN
Janus
2
4
8
1.5
L
Eset
Scivil
Eset
10
4
10
3.75
W
3
4
13
2.38
L
Artemis
Toonkirby
Artemis
3
6
9
1.25
W
Sun Wukong
UnbeatenWolf105
Sun Wukong
4
5
14
2.2
W
Neith
iAnvy
Neith
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,041
Damage
50,014
53,444
Taken
76,499
31,083
Mitigated
51,933
18,013
Healing
34,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
7,240
1,358
1,402
2,130
13,248
14,970
334
5,450
7,588
11,312
0
L
Chronos
Dragonbella
Chronos
17,427
5,181
0
2,263
9,877
4,229
627
3,247
6,405
23,148
0
W
Amaterasu
GoateT
Amaterasu
9,310
3,209
1,888
7,665
16,968
14,277
588
10,185
6,083
0
12,230
W
Xing Tian
HorribleSoda364
Xing Tian
6,482
302
2,736
1,747
15,491
11,987
623
9,640
5,623
13,785
0
L
Janus
JorgitoFN
Janus
10,001
300
1,389
837
6,054
2,051
220
2,162
3,717
22,380
0
L
Eset
Scivil
Eset
12,516
1,119
2,562
4,097
12,423
5,213
51
5,366
6,907
22,192
0
W
12,788
6,012
2,131
5,084
13,203
5,794
2,332
8,537
4,530
30,829
0
L
Artemis
Toonkirby
Artemis
12,857
4,923
1,185
2,148
11,842
4,620
493
3,045
8,544
0
19,248
W
Sun Wukong
UnbeatenWolf105
Sun Wukong
9,164
1,340
694
4,552
16,954
13,964
696
9,240
7,566
0
15,278
W
Neith
iAnvy
Neith
12,270
4,613
1,119
6,921
13,883
5,911
1,433
8,683
5,012
0
29,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,243
Gold Earned
45,474
86
Minions Killed
110
0
Camps Cleared
0
808,762
Distance Traveled
908,218
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,671
867
7
1
0
173,404
0
L
Chronos
9,048
905
14
1
0
168,271
0
W
Amaterasu
8,257
826
8
1
0
187,724
0
W
Xing Tian
8,394
839
12
1
0
179,852
0
L
Janus
7,793
779
33
3
0
185,369
0
L
Eset
9,378
938
20
2
0
161,726
2
W
Olorun
9,841
984
38
4
0
164,849
0
L
Artemis
7,353
735
12
1
0
119,992
1
W
Sun Wukong
9,098
910
21
2
0
193,877
0
W
Neith
9,884
988
31
3
0
181,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role