Player Matchup

Skadi
Skadi
FadeKicks
Skadi
Level 29
God Stats
2W - 3L
1,586 SR
Queue Stats
10W - 11L
1,789 Elo+
Party 2
Ymir
Ymir
UrbanSmurfy
Ymir
Level 15
God Stats
11W - 12L
1,605 SR
Queue Stats
12W - 13L
1,869 Elo+
Party 2
Pele
Pele
UurbanRoofer
Pele
Level 56
God Stats
1W - 2L
1,456 SR
Queue Stats
62W - 82L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
crooksmedusa420
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,629 Elo+
Party 2
Neith
Neith
tateyumz
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 32
1,530 SR
1,642 Elo+

VS

Team Averages
Level 69
1,480 SR
1,513 Elo+
Apollo
Apollo
DaintyWalrus
Apollo
Level 29
God Stats
82W - 65L
1,511 SR
Queue Stats
257W - 239L
1,474 Elo+
Party 1
Thanatos
Thanatos
FoxyHog
Thanatos
Level 62
God Stats
9W - 9L
1,366 SR
Queue Stats
168W - 142L
1,520 Elo+
Party 1
Janus
Janus
Gladiatoore
Janus
Level 142
God Stats
27W - 19L
1,514 SR
Queue Stats
466W - 457L
1,530 Elo+
Solo
Nox
Nox
ScabbyGoose
Nox
Level 83
God Stats
5W - 3L
1,405 SR
Queue Stats
373W - 318L
1,445 Elo+
Party 1
Ymir
Ymir
SpookyMeerkat
Ymir
Level 28
God Stats
26W - 35L
1,607 SR
Queue Stats
145W - 137L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FadeKicks
Skadi
12
3 / 6 / 7
7,896
464
7,438
11,591
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 6 / 5
6,961
409
6,640
13,138
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 6 / 4
9,134
537
9,281
12,982
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
crooksmedusa420
Sun Wukong
14
2 / 4 / 4
8,435
496
2,647
11,163
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
tateyumz
Neith
11
1 / 5 / 5
6,688
393
3,376
7,863
2,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
9 / 2 / 7
10,331
608
9,946
11,113
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
FoxyHog
Thanatos
15
4 / 4 / 7
8,985
529
5,964
11,962
7,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 2 / 4
10,105
594
11,448
6,445
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 4 / 4
8,691
511
6,747
6,154
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 16
8,331
490
9,174
12,705
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
15
Kills
26
27
Deaths
15
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
2
7
6.25
L
Skadi
FadeKicks
Skadi
3
6
7
1.08
W
Thanatos
FoxyHog
Thanatos
4
4
7
1.88
W
8
2
4
5
W
4
4
4
1.5
W
1
3
16
3
L
3
6
5
0.92
L
6
6
4
1.33
L
Sun Wukong
crooksmedusa420
Sun Wukong
2
4
4
1
L
Neith
tateyumz
Neith
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,382
Damage
43,279
56,737
Taken
48,379
21,815
Mitigated
28,222
6,765
Healing
23,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,946
6,867
0
7,232
11,113
4,048
423
2,120
8,968
0
73,684
L
Skadi
FadeKicks
Skadi
7,438
3,798
0
1,583
11,591
3,326
0
6,314
5,071
0
31,473
W
Thanatos
FoxyHog
Thanatos
5,964
2,099
0
10,392
11,962
7,971
0
1,232
10,700
8,967
56,355
W
11,448
833
0
1,230
6,445
2,131
1,104
0
6,320
60,218
0
W
6,747
149
0
386
6,154
2,633
470
0
6,129
41,236
0
W
9,174
844
0
3,780
12,705
11,439
78
3,288
9,371
33,197
0
L
6,640
1,336
0
588
13,138
5,848
0
6,206
6,787
15,835
0
L
9,281
2,720
0
2,486
12,982
3,798
282
5,419
7,411
0
43,114
L
Sun Wukong
crooksmedusa420
Sun Wukong
2,647
406
0
1,964
11,163
6,739
572
5,601
5,290
0
35,083
L
Neith
tateyumz
Neith
3,376
1,289
0
144
7,863
2,104
0
3,196
4,589
0
21,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
46,443
284
Minions Killed
499
0
Camps Cleared
0
1,513,808
Distance Traveled
1,660,780
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,331
608
137
8
0
302,622
2
L
Skadi
7,896
464
72
4
0
297,269
0
W
Thanatos
8,985
529
109
6
0
350,103
7
W
Janus
10,105
594
123
7
0
360,981
3
W
Nox
8,691
511
88
5
0
334,416
4
W
Ymir
8,331
490
42
2
0
312,658
0
L
Ymir
6,961
409
21
1
0
304,466
3
L
Pele
9,134
537
65
4
0
330,661
1
L
Sun Wukong
8,435
496
88
5
0
313,072
1
L
Neith
6,688
393
38
2
0
268,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role