Player Matchup

Fenrir
Fenrir
Bandana Ru410
Fenrir
Level 141
God Stats
21W - 18L
1,500 SR
Queue Stats
393W - 375L
1,583 Elo+
Solo
Olorun
Olorun
BirdBalls
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,879 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Herpin94
Cu Chulainn
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
151W - 141L
1,331 Elo+
Party 2
Horus
Horus
SonnyB0
Horus
Level 107
God Stats
5W - 2L
1,715 SR
Queue Stats
23W - 19L
1,679 Elo+
Party 3
Vulcan
Vulcan
timmy1386
Vulcan
Level 125
God Stats
2W - 3L
1,715 SR
Queue Stats
79W - 57L
1,530 Elo+
Party 2
Team Averages
Level 127
1,586 SR
1,600 Elo+

VS

Team Averages
Level 91
1,500 SR
1,554 Elo+
Heimdallr
Heimdallr
III DUCKMAN III
Heimdallr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,836 Elo+
Party 1
Zhong Kui
Zhong Kui
Mc Starskey
Zhong Kui
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 156L
1,356 Elo+
Party 1
Nemesis
Nemesis
VooDoo Ben
Nemesis
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
354W - 320L
1,614 Elo+
Party 1
Hades
Hades
djkellum
Hades
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,349 Elo+
Party 1
Odin
Odin
toldo-bravo
Odin
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 264L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 10
15,006
536
11,437
22,668
9,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Olorun
BirdBalls
Olorun
20
13 / 4 / 7
14,744
527
23,207
26,258
11,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
Herpin94
Cu Chulainn
20
7 / 2 / 5
15,331
548
23,624
21,344
24,326
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
SonnyB0
Horus
20
6 / 2 / 18
14,443
516
16,079
21,404
21,512
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
timmy1386
Vulcan
20
2 / 5 / 9
13,485
482
14,363
15,071
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
III DUCKMAN III
Heimdallr
15
0 / 10 / 4
10,162
363
9,981
20,714
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Mc Starskey
Zhong Kui
20
7 / 7 / 4
15,049
537
25,653
25,752
21,511
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
VooDoo Ben
Nemesis
20
7 / 7 / 3
14,945
534
15,441
26,362
13,115
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
djkellum
Hades
17
1 / 6 / 6
11,420
408
9,474
22,070
10,237
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 6 / 2
13,372
478
10,827
24,519
29,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
36
Kills
15
16
Deaths
36
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
W
Olorun
BirdBalls
Olorun
13
4
7
4.13
W
Cu Chulainn
Herpin94
Cu Chulainn
7
2
5
4.75
L
Heimdallr
III DUCKMAN III
Heimdallr
0
10
4
0.2
L
Zhong Kui
Mc Starskey
Zhong Kui
7
7
4
1.29
W
Horus
SonnyB0
Horus
6
2
18
7.5
L
Nemesis
VooDoo Ben
Nemesis
7
7
3
1.21
L
Hades
djkellum
Hades
1
6
6
0.67
W
Vulcan
timmy1386
Vulcan
2
5
9
1.3
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,710
Damage
71,376
106,745
Taken
119,417
72,564
Mitigated
81,168
51,687
Healing
35,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,437
4,133
0
11,548
22,668
9,851
373
5,017
17,626
0
84,530
W
Olorun
BirdBalls
Olorun
23,207
12,675
1,661
15,217
26,258
11,581
2,560
12,076
14,157
111,866
0
W
Cu Chulainn
Herpin94
Cu Chulainn
23,624
4,123
0
8,559
21,344
24,326
62
1,837
18,797
17,019
96,078
L
Heimdallr
III DUCKMAN III
Heimdallr
9,981
3,745
0
4,179
20,714
7,182
0
7,717
12,947
0
51,236
L
Zhong Kui
Mc Starskey
Zhong Kui
25,653
3,282
0
8,883
25,752
21,511
399
12,810
12,675
117,681
0
W
Horus
SonnyB0
Horus
16,079
8,059
4,379
7,818
21,404
21,512
529
9,462
11,867
0
55,039
L
Nemesis
VooDoo Ben
Nemesis
15,441
5,539
0
8,249
26,362
13,115
277
6,985
19,076
0
143,726
L
Hades
djkellum
Hades
9,474
114
1,564
6,399
22,070
10,237
520
8,519
13,526
57,939
0
W
Vulcan
timmy1386
Vulcan
14,363
6,416
0
2,505
15,071
5,294
208
7,998
6,993
88,486
0
L
10,827
2,112
0
6,326
24,519
29,123
0
5,504
17,607
6,736
91,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,009
Gold Earned
64,948
714
Minions Killed
749
0
Camps Cleared
0
2,645,204
Distance Traveled
2,560,301
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,006
536
134
5
0
591,298
4
W
Olorun
14,744
527
145
5
0
438,834
0
W
Cu Chulainn
15,331
548
214
8
0
512,398
10
L
Heimdallr
10,162
363
66
2
0
495,398
6
L
Zhong Kui
15,049
537
178
6
0
459,408
8
W
Horus
14,443
516
77
3
0
587,889
2
L
Nemesis
14,945
534
211
8
0
579,350
2
L
Hades
11,420
408
104
4
0
489,469
9
W
Vulcan
13,485
482
144
5
0
514,785
5
L
Odin
13,372
478
190
7
0
536,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role