Player Matchup

Ymir
Ymir
HeOurHeros
Ymir
Level 8
God Stats
1W - 1L
1,251 SR
Queue Stats
24W - 35L
1,075 Elo+
Party 3
Tsukuyomi
Tsukuyomi
N1 Arcane
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,292 Elo+
Party 3
Hachiman
Hachiman
fw-JJCF
Hachiman
Level 16
God Stats
2W - 4L
1,509 SR
Queue Stats
60W - 66L
1,651 Elo+
Party 2
Baron Samedi
Baron Samedi
fw-TYR
Baron Samedi
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 26L
1,651 Elo+
Party 2
Anhur
Anhur
mr-zzed
Anhur
Level 8
God Stats
17W - 12L
1,475 SR
Queue Stats
128W - 127L
1,456 Elo+
Solo
Team Averages
Level 14
1,447 SR
1,425 Elo+

VS

Team Averages
Level 29
1,543 SR
1,417 Elo+
Neith
Neith
Darth BaBaBooey
Neith
Level 39
God Stats
3W - 4L
1,336 SR
Queue Stats
10W - 19L
1,213 Elo+
Party 1
Kukulkan
Kukulkan
Liferuiner13
Kukulkan
Level 7
God Stats
2W - 1L
1,690 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 1
Hades
Hades
Psyfer69
Hades
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 1
Tyr
Tyr
XWrAiThX0341
Tyr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
blue_NION
Da Ji
Level 65
God Stats
2W - 2L
1,690 SR
Queue Stats
14W - 21L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 4
11,041
381
5,013
25,615
25,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
N1 Arcane
Tsukuyomi
20
18 / 7 / 5
15,668
540
24,034
24,396
9,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
fw-JJCF
Hachiman
17
3 / 14 / 9
11,670
402
15,804
24,588
8,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
fw-TYR
Baron Samedi
18
3 / 10 / 14
12,185
420
8,586
23,059
12,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
mr-zzed
Anhur
19
6 / 12 / 9
13,215
456
13,152
26,165
9,222
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 7
14,250
491
14,025
16,459
7,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Liferuiner13
Kukulkan
19
8 / 12 / 9
14,399
497
21,692
18,639
7,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Psyfer69
Hades
20
15 / 3 / 15
15,480
534
32,819
18,903
12,724
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
8 / 4 / 11
13,969
482
11,696
21,095
17,832
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
blue_NION
Da Ji
18
13 / 7 / 12
14,120
487
22,101
22,931
15,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
106
31
Kills
52
52
Deaths
31
41
Assists
54
Player
Kills
Deaths
Assists
KDA
W
8
5
7
2.3
L
1
9
4
0.33
W
Kukulkan
Liferuiner13
Kukulkan
8
12
9
1.04
L
Tsukuyomi
N1 Arcane
Tsukuyomi
18
7
5
2.93
W
Hades
Psyfer69
Hades
15
3
15
7.5
W
8
4
11
3.38
W
Da Ji
blue_NION
Da Ji
13
7
12
2.71
L
Hachiman
fw-JJCF
Hachiman
3
14
9
0.54
L
Baron Samedi
fw-TYR
Baron Samedi
3
10
14
1
L
Anhur
mr-zzed
Anhur
6
12
9
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,589
Damage
102,333
123,823
Taken
98,027
65,151
Mitigated
60,778
18,763
Healing
20,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,025
8,052
918
4,778
16,459
7,242
7,755
2,047
14,412
0
75,973
L
5,013
1,064
246
1,301
25,615
25,454
361
10,695
14,582
25,484
0
W
Kukulkan
Liferuiner13
Kukulkan
21,692
3,533
0
1,304
18,639
7,415
2,297
1,214
17,425
73,056
0
L
Tsukuyomi
N1 Arcane
Tsukuyomi
24,034
8,836
570
6,349
24,396
9,636
294
7,138
17,162
0
75,047
W
Hades
Psyfer69
Hades
32,819
3,359
2,982
4,832
18,903
12,724
1,035
2,613
16,235
71,735
0
W
11,696
3,563
0
2,882
21,095
17,832
1,071
3,292
17,803
0
43,406
W
Da Ji
blue_NION
Da Ji
22,101
6,311
705
1,765
22,931
15,565
4,301
4,378
18,553
4,159
67,254
L
Hachiman
fw-JJCF
Hachiman
15,804
9,034
0
3,878
24,588
8,604
1,886
13,373
11,190
0
66,527
L
Baron Samedi
fw-TYR
Baron Samedi
8,586
865
0
2,588
23,059
12,235
1,249
12,725
10,309
42,337
0
L
Anhur
mr-zzed
Anhur
13,152
4,066
484
3,347
26,165
9,222
0
11,064
15,076
0
42,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,779
Gold Earned
72,218
335
Minions Killed
518
0
Camps Cleared
0
2,194,097
Distance Traveled
2,518,432
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,250
491
146
5
0
451,970
5
L
Ymir
11,041
381
37
1
0
398,847
0
W
Kukulkan
14,399
497
118
4
0
413,819
0
L
Tsukuyomi
15,668
540
79
3
0
562,425
1
W
Hades
15,480
534
78
3
0
514,547
2
W
Tyr
13,969
482
70
2
0
621,383
0
W
Da Ji
14,120
487
106
4
0
516,713
2
L
Hachiman
11,670
402
102
4
0
371,186
0
L
Baron Samedi
12,185
420
60
2
0
398,975
1
L
Anhur
13,215
456
57
2
0
462,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role