Player Matchup

Mercury
Mercury
DWOOL
Mercury
Level 15
God Stats
9W - 3L
1,613 SR
Queue Stats
36W - 22L
1,534 Elo+
Party 3
Kukulkan
Kukulkan
Luna33x
Kukulkan
Level 12
God Stats
6W - 4L
1,480 SR
Queue Stats
7W - 4L
1,702 Elo+
Party 2
Ares
Ares
RelaxOrITax
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,702 Elo+
Party 2
Nu Wa
Nu Wa
TheCalzoneZone
Nu Wa
Level 101
God Stats
3W - 2L
1,504 SR
Queue Stats
24W - 19L
1,679 Elo+
Party 2
Anubis
Anubis
vREZNOVv
Anubis
Level 16
God Stats
26W - 26L
1,656 SR
Queue Stats
43W - 30L
1,555 Elo+
Party 3
Team Averages
Level 32
1,551 SR
1,635 Elo+

VS

Team Averages
Level 31
1,516 SR
1,567 Elo+
Artemis
Artemis
ElDidi
Artemis
Level 16
God Stats
35W - 24L
1,547 SR
Queue Stats
54W - 45L
1,612 Elo+
Party 1
Kuzenbo
Kuzenbo
SunniEsteel
Kuzenbo
Level 81
God Stats
2W - 6L
1,535 SR
Queue Stats
664W - 382L
1,596 Elo+
Party 1
Discordia
Discordia
TulsTenebrose
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
VoidSpindle
Kali
Level 15
God Stats
2W - 1L
1,704 SR
Queue Stats
12W - 15L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
thislouis
Tsukuyomi
Level 16
God Stats
0W - 1L
1,295 SR
Queue Stats
279W - 154L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DWOOL
Mercury
17
11 / 1 / 11
12,258
1,226
16,440
8,964
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Luna33x
Kukulkan
15
2 / 3 / 8
9,625
963
6,596
7,742
4,039
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 2 / 17
10,185
1,019
10,026
12,629
11,405
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
7 / 1 / 11
11,681
1,168
17,905
9,421
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
vREZNOVv
Anubis
16
3 / 3 / 12
10,215
1,022
6,631
8,424
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

283

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElDidi
Artemis
12
0 / 2 / 3
8,726
873
2,386
5,000
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
SunniEsteel
Kuzenbo
16
2 / 6 / 7
10,621
1,062
9,272
19,119
23,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
TulsTenebrose
Discordia
16
4 / 2 / 5
10,782
1,078
15,423
8,428
3,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 5
9,374
937
6,584
13,994
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
thislouis
Tsukuyomi
15
3 / 6 / 5
9,950
995
9,107
15,778
6,389
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
24
Kills
10
10
Deaths
24
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
DWOOL
Mercury
11
1
11
16.5
L
Artemis
ElDidi
Artemis
0
2
3
0.75
W
Kukulkan
Luna33x
Kukulkan
2
3
8
2
W
1
2
17
4.75
L
Kuzenbo
SunniEsteel
Kuzenbo
2
6
7
0.92
W
7
1
11
12.5
L
Discordia
TulsTenebrose
Discordia
4
2
5
3.25
L
1
8
5
0.44
L
Tsukuyomi
thislouis
Tsukuyomi
3
6
5
0.92
W
Anubis
vREZNOVv
Anubis
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,598
Damage
42,772
47,180
Taken
62,319
27,913
Mitigated
40,831
5,392
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DWOOL
Mercury
16,440
9,506
0
1,278
8,964
3,839
0
5,009
3,955
0
36,177
L
Artemis
ElDidi
Artemis
2,386
938
0
408
5,000
2,047
0
3,022
1,876
0
12,477
W
Kukulkan
Luna33x
Kukulkan
6,596
1,269
0
0
7,742
4,039
0
3,537
4,205
16,518
0
W
10,026
364
0
0
12,629
11,405
0
5,091
7,538
18,874
0
L
Kuzenbo
SunniEsteel
Kuzenbo
9,272
2,751
0
1,094
19,119
23,282
0
12,612
5,912
21,144
0
W
17,905
3,087
232
2,657
9,421
4,148
0
6,379
3,042
46,457
0
L
Discordia
TulsTenebrose
Discordia
15,423
578
250
786
8,428
3,347
0
5,206
2,948
41,980
0
L
6,584
2,437
0
1,504
13,994
5,766
0
7,820
5,803
0
17,903
L
Tsukuyomi
thislouis
Tsukuyomi
9,107
3,102
0
981
15,778
6,389
0
10,675
4,622
0
25,279
W
Anubis
vREZNOVv
Anubis
6,631
525
0
1,225
8,424
4,482
0
4,679
3,745
19,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,964
Gold Earned
49,453
192
Minions Killed
166
7
Camps Cleared
6
905,743
Distance Traveled
901,293
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,258
1,226
34
3
5
220,986
0
L
Artemis
8,726
873
18
2
0
113,892
0
W
Kukulkan
9,625
963
23
2
0
142,886
0
W
Ares
10,185
1,019
13
1
1
166,334
2
L
Kuzenbo
10,621
1,062
22
2
1
219,951
0
W
Nu Wa
11,681
1,168
75
8
1
176,154
0
L
Discordia
10,782
1,078
50
5
1
201,461
1
L
Kali
9,374
937
29
3
4
198,334
2
L
Tsukuyomi
9,950
995
47
5
0
167,655
0
W
Anubis
10,215
1,022
47
5
0
199,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role