Player Matchup

Discordia
Discordia
FirstGirlscout
Discordia
Level 43
God Stats
1W - 1L
1,563 SR
Queue Stats
19W - 23L
1,484 Elo+
Party 3
Neith
Neith
MalaceNathrack
Neith
Level 112
God Stats
3W - 2L
1,844 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
MoarZhongSkins
Zhong Kui
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,660 Elo+
Party 1
Skadi
Skadi
Narakayle
Skadi
Level 29
God Stats
3W - 5L
1,384 SR
Queue Stats
18W - 24L
1,460 Elo+
Party 3
Kuzenbo
Kuzenbo
Thuryl
Kuzenbo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,580 Elo+
Party 1
Team Averages
Level 57
1,558 SR
1,526 Elo+

VS

Team Averages
Level 77
1,450 SR
1,662 Elo+
Janus
Janus
DaJello
Janus
Level 122
God Stats
0W - 4L
1,321 SR
Queue Stats
43W - 46L
1,649 Elo+
Party 2
Zhong Kui
Zhong Kui
PandaNation300
Zhong Kui
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 76L
1,800 Elo+
Solo
Erlang Shen
Erlang Shen
WsaWeds
Erlang Shen
Level 28
God Stats
0W - 1L
1,638 SR
Queue Stats
18W - 8L
1,828 Elo+
Party 2
Hou Yi
Hou Yi
whopper23
Hou Yi
Level 102
God Stats
2W - 1L
1,293 SR
Queue Stats
7W - 8L
1,536 Elo+
Party 2
Ganesha
Ganesha
whopperjr00
Ganesha
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FirstGirlscout
Discordia
11
2 / 1 / 5
6,391
492
6,028
4,137
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 4
7,149
550
5,906
4,754
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
MoarZhongSkins
Zhong Kui
13
3 / 1 / 3
7,650
588
6,430
6,128
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Narakayle
Skadi
11
3 / 2 / 1
6,887
530
2,941
7,827
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Thuryl
Kuzenbo
10
3 / 0 / 7
6,898
531
6,223
8,515
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaJello
Janus
11
0 / 3 / 2
6,240
480
4,467
6,851
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
PandaNation300
Zhong Kui
9
3 / 4 / 0
6,503
500
4,947
8,221
4,545
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
WsaWeds
Erlang Shen
13
1 / 1 / 0
6,774
521
3,918
6,630
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
whopper23
Hou Yi
9
1 / 3 / 0
5,698
438
5,537
7,831
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
whopperjr00
Ganesha
9
0 / 5 / 1
5,830
448
1,654
9,655
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
5
5
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
DaJello
Janus
0
3
2
0.33
W
Discordia
FirstGirlscout
Discordia
2
1
5
4.5
W
5
1
4
7
W
Zhong Kui
MoarZhongSkins
Zhong Kui
3
1
3
4.5
W
Skadi
Narakayle
Skadi
3
2
1
1.75
L
Zhong Kui
PandaNation300
Zhong Kui
3
4
0
0.75
W
Kuzenbo
Thuryl
Kuzenbo
3
0
7
6.5
L
Erlang Shen
WsaWeds
Erlang Shen
1
1
0
1
L
Hou Yi
whopper23
Hou Yi
1
3
0
0.33
L
Ganesha
whopperjr00
Ganesha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,528
Damage
20,523
31,361
Taken
39,188
17,115
Mitigated
17,723
10,497
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DaJello
Janus
4,467
568
0
946
6,851
3,119
0
3,282
3,303
38,544
0
W
Discordia
FirstGirlscout
Discordia
6,028
171
0
434
4,137
1,258
477
2,494
1,643
24,282
0
W
5,906
2,860
0
2,585
4,754
1,531
656
1,830
2,924
0
39,662
W
Zhong Kui
MoarZhongSkins
Zhong Kui
6,430
860
0
3,762
6,128
5,634
578
1,626
4,502
42,299
0
W
Skadi
Narakayle
Skadi
2,941
1,318
0
800
7,827
2,428
493
3,104
4,723
0
39,213
L
Zhong Kui
PandaNation300
Zhong Kui
4,947
322
0
1,103
8,221
4,545
112
4,662
3,023
22,150
0
W
Kuzenbo
Thuryl
Kuzenbo
6,223
2,219
0
2,916
8,515
6,264
14
2,312
6,203
19,941
0
L
Erlang Shen
WsaWeds
Erlang Shen
3,918
1,337
0
947
6,630
3,645
992
3,660
2,701
3,892
30,803
L
Hou Yi
whopper23
Hou Yi
5,537
2,698
0
2,785
7,831
2,317
259
3,046
4,785
0
27,802
L
Ganesha
whopperjr00
Ganesha
1,654
35
0
1,383
9,655
4,097
0
2,895
6,695
17,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
31,045
318
Minions Killed
270
0
Camps Cleared
0
1,216,841
Distance Traveled
1,121,915
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,240
480
77
6
0
225,460
5
W
Discordia
6,391
492
50
4
0
255,474
5
W
Neith
7,149
550
87
7
0
241,595
1
W
Zhong Kui
7,650
588
94
7
0
206,029
0
W
Skadi
6,887
530
75
6
0
247,326
1
L
Zhong Kui
6,503
500
33
3
0
198,732
1
W
Kuzenbo
6,898
531
12
1
0
266,417
1
L
Erlang Shen
6,774
521
84
6
0
263,433
5
L
Hou Yi
5,698
438
70
5
0
212,046
0
L
Ganesha
5,830
448
6
0
0
222,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role