Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ItsJustBlacky
Hercules
Level 28
God Stats
96W - 145L
1,257 SR
Queue Stats
474W - 702L
1,458 Elo+
Party 2
Terra
Terra
ItsJustClxps
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 432L
1,367 Elo+
Party 2
Anhur
Anhur
Lonely Reese
Anhur
Level 23
God Stats
13W - 18L
1,525 SR
Queue Stats
470W - 677L
1,491 Elo+
Party 2
Sol
Sol
Nas1ne
Sol
Level 28
God Stats
2W - 8L
996 SR
Queue Stats
10W - 18L
1,299 Elo+
Party 2
Team Averages
Level 27
1,355 SR
1,423 Elo+

VS

Team Averages
Level 23
1,546 SR
1,504 Elo+
Arachne
Arachne
Bakedpotatoe-
Arachne
Level 29
God Stats
10W - 8L
1,551 SR
Queue Stats
10W - 10L
1,505 Elo+
Party 1
Bellona
Bellona
Bryce-2K-
Bellona
Level 17
God Stats
6W - 9L
1,566 SR
Queue Stats
15W - 13L
1,634 Elo+
Solo
Nemesis
Nemesis
Kurri-
Nemesis
Level 15
God Stats
6W - 7L
1,450 SR
Queue Stats
7W - 7L
1,471 Elo+
Party 1
Set
Set
XXNoobGodXX951
Set
Level 28
God Stats
6W - 15L
1,318 SR
Queue Stats
303W - 317L
1,520 Elo+
Solo
Agni
Agni
blastie268
Agni
Level 28
God Stats
7W - 0L
1,843 SR
Queue Stats
23W - 15L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
1 / 1 / 1
5,241
524
887
6,223
1,733
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
ItsJustBlacky
Hercules
9
1 / 4 / 0
5,011
501
2,573
8,321
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 0
4,455
446
863
5,302
2,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 0
4,253
425
126
2,756
1,426
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Sol
Nas1ne
Sol
8
1 / 4 / 0
4,863
486
2,864
5,520
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
1 / 0 / 2
5,160
516
1,313
3,148
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Bryce-2K-
Bellona
10
2 / 1 / 3
6,087
609
6,007
4,879
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Kurri-
Nemesis
9
3 / 0 / 1
5,427
543
1,520
2,446
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
3 / 2 / 3
5,499
550
5,100
4,152
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
6,489
649
4,289
2,826
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
1
1
1.5
W
Arachne
1
0
2
2
W
Bellona
Bryce-2K-
Bellona
2
1
3
3.5
L
Hercules
ItsJustBlacky
Hercules
1
4
0
0.25
L
0
2
0
0
W
Nemesis
Kurri-
Nemesis
3
0
1
3.5
L
0
2
0
0
L
Sol
Nas1ne
Sol
1
4
0
0.25
W
3
2
3
2.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,313
Damage
18,229
28,122
Taken
17,451
13,370
Mitigated
10,904
7,015
Healing
3,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
887
57
0
2,658
6,223
1,733
0
684
5,451
0
24,769
W
Arachne
1,313
948
0
573
3,148
1,993
0
436
2,712
6,103
16,397
W
Bellona
Bryce-2K-
Bellona
6,007
1,847
0
780
4,879
4,296
479
168
4,535
2,209
26,601
L
Hercules
ItsJustBlacky
Hercules
2,573
555
0
2,287
8,321
6,501
65
462
7,859
0
20,019
L
863
36
99
290
5,302
2,237
72
924
4,370
7,412
0
W
Nemesis
Kurri-
Nemesis
1,520
683
0
0
2,446
1,488
616
0
2,402
2,402
16,434
L
126
109
0
103
2,756
1,426
422
1,030
1,688
1,550
13,150
L
Sol
Nas1ne
Sol
2,864
638
0
1,578
5,520
1,473
0
1,859
3,421
20,149
0
W
5,100
2,811
0
442
4,152
2,280
0
1,817
2,335
2,285
15,093
W
4,289
774
99
1,424
2,826
847
1,568
1,323
1,503
29,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,823
Gold Earned
28,662
199
Minions Killed
244
0
Camps Cleared
0
842,378
Distance Traveled
1,028,906
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,241
524
67
7
0
185,195
6
W
Arachne
5,160
516
41
4
0
212,642
0
W
Bellona
6,087
609
66
7
0
207,471
0
L
Hercules
5,011
501
42
4
0
182,390
0
L
Terra
4,455
446
13
1
0
172,399
2
W
Nemesis
5,427
543
41
4
0
221,013
0
L
Anhur
4,253
425
30
3
0
153,013
8
L
Sol
4,863
486
47
5
0
149,381
4
W
Set
5,499
550
22
2
0
200,076
0
W
Agni
6,489
649
74
7
0
187,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role