Player Matchup

Arachne
Arachne
Failedab6rtion9
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 56L
1,372 Elo+
Party 2
Hera
Hera
Icerbella
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,604 Elo+
Solo
Izanami
Izanami
IsisWc4
Izanami
Level 50
God Stats
5W - 2L
1,693 SR
Queue Stats
53W - 60L
1,557 Elo+
Party 2
The Morrigan
The Morrigan
jor4545
The Morrigan
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 116L
1,260 Elo+
Solo
Ymir
Ymir
nounemolle69
Ymir
Level 5
God Stats
29W - 36L
1,693 SR
Queue Stats
37W - 43L
1,753 Elo+
Party 2
Team Averages
Level 26
1,577 SR
1,509 Elo+

VS

Team Averages
Level 13
1,459 SR
1,389 Elo+
Guan Yu
Guan Yu
DankMachineBroke
Guan Yu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 39L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DdxlBeefCake
Cthulhu
Level 5
God Stats
10W - 8L
1,500 SR
Queue Stats
14W - 14L
1,316 Elo+
Party 1
Chernobog
Chernobog
Innadus
Chernobog
Level 21
God Stats
9W - 10L
1,296 SR
Queue Stats
29W - 35L
1,196 Elo+
Party 1
Kukulkan
Kukulkan
MATUTE_VIP_2
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,435 Elo+
Solo
Kali
Kali
Zaddy money
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 11
15,374
512
20,634
30,673
16,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
20
19 / 6 / 11
15,463
515
44,083
22,826
10,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
IsisWc4
Izanami
20
9 / 3 / 11
13,958
465
25,512
26,697
10,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
jor4545
The Morrigan
3
0 / 0 / 0
6,217
207
0
0
0
18
3 / 12 / 10
12,448
415
13,072
34,764
27,650
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 9
12,639
421
8,889
22,341
19,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
DdxlBeefCake
Cthulhu
18
3 / 16 / 9
13,137
438
14,511
39,123
45,271
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Innadus
Chernobog
20
4 / 10 / 13
13,065
436
30,589
30,527
12,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
MATUTE_VIP_2
Kukulkan
12
2 / 8 / 1
9,571
319
10,345
11,903
4,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
13 / 6 / 7
15,334
511
26,877
28,765
12,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
66
45
Kills
27
28
Deaths
46
43
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
L
Cthulhu
DdxlBeefCake
Cthulhu
3
16
9
0.47
W
14
7
11
2.79
W
Hera
19
6
11
4.08
L
Chernobog
Innadus
Chernobog
4
10
13
1.05
W
Izanami
IsisWc4
Izanami
9
3
11
4.83
L
Kukulkan
MATUTE_VIP_2
Kukulkan
2
8
1
0.31
L
13
6
7
2.75
W
The Morrigan
jor4545
The Morrigan
0
0
0
0
W
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,301
Damage
91,211
114,960
Taken
132,659
65,035
Mitigated
94,320
26,620
Healing
31,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,889
2,337
1,217
3,072
22,341
19,912
1,434
7,689
14,652
0
48,794
L
Cthulhu
DdxlBeefCake
Cthulhu
14,511
869
1,550
4,544
39,123
45,271
475
17,505
21,618
47,220
0
W
20,634
13,493
0
5,753
30,673
16,828
1,719
3,571
26,956
0
67,037
W
Hera
44,083
9,058
66
4,582
22,826
10,026
1,471
6,385
16,391
121,530
0
L
Chernobog
Innadus
Chernobog
30,589
15,246
0
10,152
30,527
12,182
2,587
17,394
13,133
0
102,916
W
Izanami
IsisWc4
Izanami
25,512
16,076
975
11,394
26,697
10,531
3,770
7,419
19,198
0
91,117
L
Kukulkan
MATUTE_VIP_2
Kukulkan
10,345
3,274
0
1,051
11,903
4,018
180
3,855
8,048
38,873
0
L
26,877
14,279
1,569
7,985
28,765
12,937
69
10,712
18,053
0
85,886
W
The Morrigan
jor4545
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
13,072
3,436
0
3,850
34,764
27,650
720
7,481
27,062
46,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,460
Gold Earned
63,746
418
Minions Killed
445
0
Camps Cleared
0
2,055,844
Distance Traveled
2,251,313
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,639
421
80
3
0
464,859
4
L
Cthulhu
13,137
438
54
2
0
443,906
0
W
Arachne
15,374
512
106
4
0
509,337
0
W
Hera
15,463
515
139
5
0
515,919
3
L
Chernobog
13,065
436
128
4
0
475,952
1
W
Izanami
13,958
465
114
4
0
528,769
0
L
Kukulkan
9,571
319
60
2
0
294,040
1
L
Kali
15,334
511
123
4
0
572,556
1
W
The Morrigan
6,217
207
0
0
0
0
0
W
Ymir
12,448
415
59
2
0
501,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role