Player Matchup

Set
Set
DPItoohigh
Set
Level 12
God Stats
4W - 5L
1,252 SR
Queue Stats
19W - 27L
1,439 Elo+
Solo
King Arthur
King Arthur
GotOJ6657
King Arthur
Level 28
God Stats
3W - 5L
1,685 SR
Queue Stats
179W - 155L
1,816 Elo+
Party 2
Jing Wei
Jing Wei
ItsPattyicee
Jing Wei
Level 49
God Stats
2W - 1L
1,540 SR
Queue Stats
100W - 86L
1,816 Elo+
Party 2
Baron Samedi
Baron Samedi
JRK SHEEDmxr
Baron Samedi
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 32L
1,532 Elo+
Solo
Ymir
Ymir
PrudentHunterz
Ymir
Level 8
God Stats
49W - 37L
1,689 SR
Queue Stats
86W - 86L
1,500 Elo+
Party 2
Team Averages
Level 22
1,533 SR
1,620 Elo+

VS

Team Averages
Level 24
1,534 SR
1,333 Elo+
Chaac
Chaac
MrPsk
Chaac
Level 27
God Stats
0W - 2L
1,771 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Neith
Neith
Red__Raptor777
Neith
Level 17
God Stats
1W - 6L
1,321 SR
Queue Stats
40W - 39L
1,326 Elo+
Party 1
Medusa
Medusa
WoLF_Mthunzi
Medusa
Level 29
God Stats
24W - 25L
1,576 SR
Queue Stats
49W - 43L
1,258 Elo+
Party 1
Ares
Ares
nightroddave785
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,258 Elo+
Party 1
Olorun
Olorun
tangy27
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 2 / 8
12,934
616
24,377
15,533
10,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
GotOJ6657
King Arthur
18
8 / 1 / 6
11,918
568
12,616
16,596
10,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
ItsPattyicee
Jing Wei
17
12 / 2 / 4
11,820
563
15,772
11,371
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
JRK SHEEDmxr
Baron Samedi
15
4 / 7 / 11
10,293
490
10,053
11,448
5,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 4 / 17
11,278
537
7,788
14,104
13,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrPsk
Chaac
16
8 / 6 / 4
10,394
495
14,354
23,140
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 8 / 3
8,138
388
5,330
14,831
5,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
11
1 / 11 / 1
8,022
382
7,797
15,297
5,404
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 12 / 5
10,121
482
10,546
19,483
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
tangy27
Olorun
11
1 / 13 / 8
8,240
392
4,398
16,763
5,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
49
Kills
16
16
Deaths
50
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
22
2
8
13
W
King Arthur
GotOJ6657
King Arthur
8
1
6
11
W
Jing Wei
ItsPattyicee
Jing Wei
12
2
4
7
W
Baron Samedi
JRK SHEEDmxr
Baron Samedi
4
7
11
1.36
L
Chaac
MrPsk
Chaac
8
6
4
1.67
W
3
4
17
2.88
L
1
8
3
0.31
L
Medusa
1
11
1
0.14
L
5
12
5
0.63
L
Olorun
tangy27
Olorun
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,606
Damage
42,425
69,052
Taken
89,514
44,674
Mitigated
41,979
13,009
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,377
12,099
0
5,509
15,533
10,940
2,726
2,796
12,627
5,442
77,083
W
King Arthur
GotOJ6657
King Arthur
12,616
1,176
0
2,104
16,596
10,944
752
1,641
14,783
0
64,495
W
Jing Wei
ItsPattyicee
Jing Wei
15,772
13,743
474
1,306
11,371
4,343
5,349
2,499
8,697
0
64,261
W
Baron Samedi
JRK SHEEDmxr
Baron Samedi
10,053
1,584
947
1,707
11,448
5,425
878
3,477
7,821
34,457
0
L
Chaac
MrPsk
Chaac
14,354
2,908
673
8,900
23,140
16,190
477
3,360
19,600
0
58,092
W
7,788
1,214
0
962
14,104
13,022
900
4,531
9,460
34,262
0
L
5,330
1,981
0
1,473
14,831
5,141
581
2,812
12,019
0
34,730
L
Medusa
7,797
3,720
0
758
15,297
5,404
162
2,509
12,788
0
32,956
L
10,546
1,034
0
639
19,483
9,670
0
5,566
13,917
28,838
0
L
Olorun
tangy27
Olorun
4,398
1,353
798
2,026
16,763
5,574
208
4,282
12,481
13,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,243
Gold Earned
44,915
412
Minions Killed
253
0
Camps Cleared
0
1,936,940
Distance Traveled
1,738,062
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,934
616
94
4
0
409,563
0
W
King Arthur
11,918
568
100
5
0
392,688
3
W
Jing Wei
11,820
563
104
5
0
441,935
2
W
Baron Samedi
10,293
490
65
3
0
296,713
1
L
Chaac
10,394
495
81
4
0
392,053
0
W
Ymir
11,278
537
49
2
0
396,041
6
L
Neith
8,138
388
68
3
0
369,342
0
L
Medusa
8,022
382
49
2
0
302,759
0
L
Ares
10,121
482
35
2
0
350,313
1
L
Olorun
8,240
392
20
1
0
323,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role