Player Matchup

Fenrir
Fenrir
AliceLuthien
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ChrisFeik
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
JCortex
Arachne
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 11L
1,728 Elo+
Party 1
Susano
Susano
MrKiraMk
Susano
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 46L
1,733 Elo+
Party 1
Loki
Loki
SorHades
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,592 Elo+

VS

Team Averages
Level 72
1,424 SR
1,388 Elo+
Hachiman
Hachiman
Illuyanka
Hachiman
Level 77
God Stats
1W - 7L
1,500 SR
Queue Stats
219W - 201L
1,385 Elo+
Solo
Hercules
Hercules
MrShime
Hercules
Level 117
God Stats
8W - 10L
1,195 SR
Queue Stats
292W - 301L
1,361 Elo+
Party 2
Bellona
Bellona
SimianSlam
Bellona
Level 15
God Stats
5W - 15L
1,437 SR
Queue Stats
6W - 17L
1,232 Elo+
Party 2
Kali
Kali
Skully696
Kali
Level 45
God Stats
1W - 2L
1,634 SR
Queue Stats
33W - 40L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Whicky
Kukulkan
Level 108
God Stats
7W - 13L
1,352 SR
Queue Stats
455W - 448L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 1 / 3
8,703
512
3,883
11,053
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
11
1 / 1 / 6
8,005
471
3,597
8,914
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
JCortex
Arachne
17
5 / 1 / 0
10,656
627
7,629
12,143
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
MrKiraMk
Susano
9
0 / 0 / 0
6,995
411
1,438
4,057
1,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Loki
16
7 / 1 / 3
10,204
600
12,931
11,248
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Illuyanka
Hachiman
12
0 / 2 / 0
7,491
441
2,685
7,165
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
MrShime
Hercules
10
0 / 4 / 1
7,012
412
4,865
10,284
6,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
SimianSlam
Bellona
9
0 / 3 / 0
6,302
371
2,161
7,934
6,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
11
3 / 6 / 1
7,745
456
9,073
12,152
7,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Whicky
Kukulkan
15
1 / 0 / 1
8,747
515
5,445
3,794
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
4
4
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
3
3.5
W
Thor
1
1
6
4
L
Hachiman
Illuyanka
Hachiman
0
2
0
0
W
Arachne
JCortex
Arachne
5
1
0
5
W
Susano
MrKiraMk
Susano
0
0
0
0
L
Hercules
MrShime
Hercules
0
4
1
0.13
L
Bellona
SimianSlam
Bellona
0
3
0
0
L
Kali
3
6
1
0.58
W
Loki
7
1
3
8.5
L
Kukulkan
Whicky
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,478
Damage
24,229
47,415
Taken
41,329
23,881
Mitigated
24,692
21,356
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,883
947
0
5,750
11,053
3,944
782
2,203
8,646
0
43,634
W
Thor
3,597
1,065
0
4,681
8,914
4,444
0
2,148
6,674
0
30,196
L
Hachiman
Illuyanka
Hachiman
2,685
662
0
3,388
7,165
2,131
276
375
6,740
0
36,826
W
Arachne
JCortex
Arachne
7,629
4,214
0
6,060
12,143
7,770
1,753
289
11,830
9,189
76,588
W
Susano
MrKiraMk
Susano
1,438
91
0
405
4,057
1,073
0
962
3,027
0
21,928
L
Hercules
MrShime
Hercules
4,865
1,930
0
1,805
10,284
6,402
0
192
9,817
0
18,256
L
Bellona
SimianSlam
Bellona
2,161
755
0
762
7,934
6,963
0
187
7,747
0
22,877
L
Kali
9,073
4,619
0
3,351
12,152
7,510
0
287
11,821
9,930
35,167
W
Loki
12,931
4,041
0
4,460
11,248
6,650
1,281
218
10,719
6,568
66,137
L
Kukulkan
Whicky
Kukulkan
5,445
82
0
1,250
3,794
1,686
0
12
3,757
57,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
37,297
413
Minions Killed
390
0
Camps Cleared
0
1,546,082
Distance Traveled
1,504,660
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,703
512
86
5
0
344,079
0
W
Thor
8,005
471
42
2
0
351,511
5
L
Hachiman
7,491
441
94
6
0
314,594
5
W
Arachne
10,656
627
134
8
0
362,408
1
W
Susano
6,995
411
42
2
0
165,035
0
L
Hercules
7,012
412
30
2
0
326,850
6
L
Bellona
6,302
371
55
3
0
277,046
1
L
Kali
7,745
456
72
4
0
291,187
1
W
Loki
10,204
600
109
6
0
323,049
7
L
Kukulkan
8,747
515
139
8
0
294,983
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role