Player Matchup

Set
Set
AKAgam3er
Set
Level 83
God Stats
2W - 2L
1,515 SR
Queue Stats
46W - 41L
1,636 Elo+
Party 2
Khepri
Khepri
ImStuxkBro
Khepri
Level 61
God Stats
3W - 4L
1,420 SR
Queue Stats
22W - 10L
1,599 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nobie Heltblob
Tsukuyomi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,693 Elo+
Party 2
Scylla
Scylla
SMOOKE5555
Scylla
Level 47
God Stats
11W - 6L
1,456 SR
Queue Stats
27W - 21L
1,571 Elo+
Party 2
Ullr
Ullr
spooky_ghost9396
Ullr
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 142L
1,587 Elo+
Party 2
Team Averages
Level 79
1,478 SR
1,617 Elo+

VS

Team Averages
Level 112
1,447 SR
1,387 Elo+
Bastet
Bastet
I_Obey_Jalen
Bastet
Level 108
God Stats
23W - 21L
1,681 SR
Queue Stats
373W - 371L
1,509 Elo+
Solo
Danzaburou
Danzaburou
PungentVirginia
Danzaburou
Level 127
God Stats
1W - 2L
1,505 SR
Queue Stats
23W - 27L
1,479 Elo+
Party 1
Cu Chulainn
Cu Chulainn
contreritas102
Cu Chulainn
Level 43
God Stats
2W - 12L
1,191 SR
Queue Stats
286W - 302L
1,017 Elo+
Solo
Cthulhu
Cthulhu
xbearserker
Cthulhu
Level 141
God Stats
2W - 6L
1,269 SR
Queue Stats
29W - 36L
1,415 Elo+
Party 1
Janus
Janus
zanzabar09
Janus
Level 143
God Stats
2W - 9L
1,586 SR
Queue Stats
181W - 185L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
10,191
443
5,574
20,979
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
ImStuxkBro
Khepri
16
3 / 4 / 7
10,653
463
4,876
14,884
15,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Nobie Heltblob
Tsukuyomi
20
14 / 5 / 7
13,332
580
30,146
26,061
17,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SMOOKE5555
Scylla
20
6 / 4 / 5
12,450
541
12,773
12,493
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 8
11,200
487
10,793
16,646
7,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
10 / 2 / 5
12,640
550
17,654
17,704
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
PungentVirginia
Danzaburou
18
4 / 6 / 5
11,685
508
11,480
17,608
7,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
contreritas102
Cu Chulainn
17
3 / 9 / 3
10,747
467
12,934
18,326
15,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
xbearserker
Cthulhu
15
1 / 4 / 7
10,115
440
9,328
16,340
15,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
16
6 / 7 / 3
10,924
475
11,231
15,365
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
47
27
Kills
24
24
Deaths
28
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
8
6
0.38
L
Bastet
10
2
5
6.25
W
Khepri
ImStuxkBro
Khepri
3
4
7
1.63
W
Tsukuyomi
Nobie Heltblob
Tsukuyomi
14
5
7
3.5
L
Danzaburou
PungentVirginia
Danzaburou
4
6
5
1.08
W
Scylla
SMOOKE5555
Scylla
6
4
5
2.13
L
Cu Chulainn
contreritas102
Cu Chulainn
3
9
3
0.5
W
4
3
8
2.67
L
Cthulhu
xbearserker
Cthulhu
1
4
7
1.13
L
Janus
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,162
Damage
62,627
91,063
Taken
85,343
52,806
Mitigated
51,505
28,041
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,574
1,789
0
6,455
20,979
7,813
0
4,282
16,617
0
61,531
L
Bastet
17,654
6,750
0
4,598
17,704
7,337
632
3,295
14,333
0
87,389
W
Khepri
ImStuxkBro
Khepri
4,876
803
0
943
14,884
15,208
0
4,148
10,606
22,613
0
W
Tsukuyomi
Nobie Heltblob
Tsukuyomi
30,146
11,101
0
14,126
26,061
17,702
682
4,926
21,085
0
92,791
L
Danzaburou
PungentVirginia
Danzaburou
11,480
2,824
0
2,780
17,608
7,079
147
1,637
15,971
0
76,841
W
Scylla
SMOOKE5555
Scylla
12,773
1,421
0
2,244
12,493
4,856
1,253
5,224
7,115
79,397
0
L
Cu Chulainn
contreritas102
Cu Chulainn
12,934
3,143
0
696
18,326
15,964
620
2,784
15,467
12,776
46,955
W
10,793
3,289
0
4,273
16,646
7,227
796
4,065
12,519
0
94,215
L
Cthulhu
xbearserker
Cthulhu
9,328
896
156
1,686
16,340
15,377
379
3,986
12,236
39,536
0
L
Janus
11,231
288
0
2,325
15,365
5,748
328
5,460
9,687
73,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,826
Gold Earned
56,111
574
Minions Killed
550
0
Camps Cleared
0
2,061,292
Distance Traveled
2,149,038
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,191
443
110
5
0
439,792
0
L
Bastet
12,640
550
111
5
0
497,704
2
W
Khepri
10,653
463
38
2
0
397,114
2
W
Tsukuyomi
13,332
580
138
6
0
416,086
0
L
Danzaburou
11,685
508
116
5
0
406,536
0
W
Scylla
12,450
541
152
7
0
399,527
6
L
Cu Chulainn
10,747
467
125
5
0
383,629
1
W
Ullr
11,200
487
136
6
0
408,773
2
L
Cthulhu
10,115
440
65
3
0
455,703
6
L
Janus
10,924
475
133
6
0
405,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role