Player Matchup

Bellona
Bellona
Act_And_Execute
Bellona
Level 17
God Stats
3W - 2L
1,502 SR
Queue Stats
19W - 25L
1,625 Elo+
Party 1
Aphrodite
Aphrodite
Eldani002
Aphrodite
Level 18
God Stats
1W - 3L
1,440 SR
Queue Stats
89W - 112L
1,551 Elo+
Solo
Vulcan
Vulcan
Haifischh
Vulcan
Level 42
God Stats
8W - 7L
1,619 SR
Queue Stats
80W - 72L
1,639 Elo+
Party 1
Fenrir
Fenrir
Shincuo
Fenrir
Level 29
God Stats
4W - 4L
1,786 SR
Queue Stats
104W - 95L
1,672 Elo+
Party 1
Artemis
Artemis
oceancakin101
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Solo
Team Averages
Level 24
1,569 SR
1,545 Elo+

VS

Team Averages
Level 20
1,449 SR
1,641 Elo+
Nu Wa
Nu Wa
Akusoura
Nu Wa
Level 26
God Stats
6W - 6L
1,144 SR
Queue Stats
121W - 94L
1,536 Elo+
Solo
Mulan
Mulan
MDFK_JAGUAR500
Mulan
Level 24
God Stats
6W - 12L
1,500 SR
Queue Stats
163W - 182L
1,898 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShaTaryn
Kumbhakarna
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
VIRGIL907
Baron Samedi
Level 21
God Stats
2W - 1L
1,377 SR
Queue Stats
3W - 5L
1,440 Elo+
Solo
Danzaburou
Danzaburou
whitesplaysmite
Danzaburou
Level 23
God Stats
22W - 10L
1,726 SR
Queue Stats
122W - 90L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,030
430
6,927
17,327
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Eldani002
Aphrodite
14
0 / 9 / 1
8,213
391
5,284
17,185
14,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
Haifischh
Vulcan
17
5 / 6 / 1
10,822
515
10,997
8,844
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Shincuo
Fenrir
16
6 / 9 / 6
10,469
499
16,004
19,091
10,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
14
1 / 8 / 0
8,509
405
3,905
18,005
6,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akusoura
Nu Wa
17
7 / 4 / 9
11,584
552
9,145
10,528
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 4 / 10
13,354
636
15,163
22,813
12,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ShaTaryn
Kumbhakarna
16
6 / 1 / 17
11,693
557
5,799
18,671
16,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
VIRGIL907
Baron Samedi
16
1 / 4 / 0
10,631
506
8,825
11,882
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
whitesplaysmite
Danzaburou
20
12 / 1 / 10
13,704
653
17,977
16,118
6,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
13
Kills
36
36
Deaths
14
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Nu Wa
Akusoura
Nu Wa
7
4
9
2.88
L
Aphrodite
Eldani002
Aphrodite
0
9
1
0.06
L
Vulcan
Haifischh
Vulcan
5
6
1
0.92
W
10
4
10
3.75
W
Kumbhakarna
ShaTaryn
Kumbhakarna
6
1
17
14.5
L
Fenrir
Shincuo
Fenrir
6
9
6
1
W
Baron Samedi
VIRGIL907
Baron Samedi
1
4
0
0.25
L
Artemis
1
8
0
0.13
W
Danzaburou
whitesplaysmite
Danzaburou
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,117
Damage
56,909
80,452
Taken
80,012
49,202
Mitigated
44,123
20,601
Healing
29,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,927
1,220
0
4,830
17,327
13,892
0
8,174
8,590
0
39,949
W
Nu Wa
Akusoura
Nu Wa
9,145
2,833
0
2,526
10,528
3,653
1,101
4,114
6,140
63,578
0
L
Aphrodite
Eldani002
Aphrodite
5,284
492
2,215
6,307
17,185
14,827
84
3,960
13,079
50,017
0
L
Vulcan
Haifischh
Vulcan
10,997
1,965
0
135
8,844
3,079
698
2,536
6,200
68,320
0
W
15,163
2,556
0
8,331
22,813
12,651
1,004
3,261
19,419
0
100,484
W
Kumbhakarna
ShaTaryn
Kumbhakarna
5,799
253
0
3,286
18,671
16,672
240
5,374
13,004
31,271
0
L
Fenrir
Shincuo
Fenrir
16,004
3,612
0
1,827
19,091
10,845
0
4,612
14,279
8,191
49,289
W
Baron Samedi
VIRGIL907
Baron Samedi
8,825
387
89
3,373
11,882
4,944
816
425
11,019
54,101
0
L
Artemis
3,905
1,268
373
4,914
18,005
6,559
600
3,440
14,535
0
37,531
W
Danzaburou
whitesplaysmite
Danzaburou
17,977
8,427
0
11,470
16,118
6,203
9,452
2,888
13,226
0
105,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,043
Gold Earned
60,966
436
Minions Killed
585
0
Camps Cleared
0
1,675,588
Distance Traveled
1,783,088
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,030
430
68
3
0
353,381
7
W
Nu Wa
11,584
552
104
5
0
300,768
1
L
Aphrodite
8,213
391
83
4
0
326,939
0
L
Vulcan
10,822
515
135
6
0
349,870
3
W
Mulan
13,354
636
157
7
0
420,347
1
W
Kumbhakarna
11,693
557
53
3
0
412,185
1
L
Fenrir
10,469
499
82
4
0
336,301
1
W
Baron Samedi
10,631
506
118
6
0
293,431
0
L
Artemis
8,509
405
68
3
0
309,097
4
W
Danzaburou
13,704
653
153
7
0
356,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role