Player Matchup

Amaterasu
Amaterasu
Duckiroo
Amaterasu
Level 67
God Stats
8W - 7L
1,429 SR
Queue Stats
33W - 39L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
Dvakid
Jing Wei
Level 29
God Stats
4W - 5L
1,809 SR
Queue Stats
12W - 19L
1,492 Elo+
Party 2
Sol
Sol
Matticas1992
Sol
Level 118
God Stats
3W - 3L
1,319 SR
Queue Stats
35W - 37L
1,522 Elo+
Party 2
Team Averages
Level 71
1,519 SR
1,496 Elo+

VS

Team Averages
Level 45
1,386 SR
1,342 Elo+
Ra
Ra
IamHaterade
Ra
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 153L
1,660 Elo+
Solo
Ullr
Ullr
ObtuseGoose8378
Ullr
Level 7
God Stats
0W - 6L
1,157 SR
Queue Stats
0W - 12L
1,157 Elo+
Party 1
Cabrakan
Cabrakan
archpolecat
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Duckiroo
Amaterasu
13
5 / 3 / 6
8,685
724
4,731
8,504
3,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Dvakid
Jing Wei
12
1 / 0 / 10
8,454
705
3,951
5,385
1,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
6 / 1 / 6
9,281
773
11,524
7,692
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
8,481
707
9,673
6,758
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 3
7,227
602
1,807
8,529
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
archpolecat
Cabrakan
8
0 / 4 / 2
6,674
556
2,492
9,199
7,010
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
4
4
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Duckiroo
Amaterasu
5
3
6
2.67
W
Jing Wei
Dvakid
Jing Wei
1
0
10
6
L
4
2
0
2
W
6
1
6
9
L
0
6
3
0.25
L
Cabrakan
archpolecat
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
13,972
21,581
Taken
24,486
9,256
Mitigated
14,163
8,947
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Duckiroo
Amaterasu
4,731
973
0
3,130
8,504
3,776
600
4,863
3,268
0
22,202
W
Jing Wei
Dvakid
Jing Wei
3,951
2,970
0
1,079
5,385
1,650
0
3,141
1,878
0
36,768
L
9,673
306
842
1,851
6,758
2,532
0
2,577
4,181
51,655
0
W
11,524
4,215
0
4,738
7,692
3,830
1,243
3,366
3,903
43,570
0
L
1,807
858
0
403
8,529
4,621
0
5,599
2,930
0
7,987
L
Cabrakan
archpolecat
Cabrakan
2,492
108
0
627
9,199
7,010
26
3,368
5,831
6,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
22,382
178
Minions Killed
118
0
Camps Cleared
0
662,216
Distance Traveled
575,934
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,685
724
34
3
0
242,598
3
W
Jing Wei
8,454
705
55
5
0
231,498
0
L
Ra
8,481
707
90
8
0
240,823
1
W
Sol
9,281
773
89
7
0
188,120
0
L
Ullr
7,227
602
22
2
0
182,749
0
L
Cabrakan
6,674
556
6
1
0
152,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role